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// $Id: TS_Clerk_Handler.cpp 91671 2010-09-08 18:39:23Z johnnyw $
#include "ace/Get_Opt.h"
#include "TS_Clerk_Handler.h"
#include "ace/Signal.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_time.h"
#include "ace/os_include/os_netdb.h"
ACE_TS_Clerk_Handler::ACE_TS_Clerk_Handler (ACE_TS_Clerk_Processor *processor,
ACE_INET_Addr &addr)
: state_ (ACE_TS_Clerk_Handler::IDLE),
timeout_ (ACE_DEFAULT_TIMEOUT),
max_timeout_ (ACE_TS_Clerk_Handler::MAX_RETRY_TIMEOUT),
remote_addr_ (addr),
processor_ (processor)
{
ACE_TRACE ("ACE_TS_Clerk_Handler::ACE_TS_Clerk_Handler");
this->time_info_.delta_time_ = 0;
this->time_info_.sequence_num_ = 0;
}
// Set the connection state
void
ACE_TS_Clerk_Handler::state (ACE_TS_Clerk_Handler::State state)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::state"));
this->state_ = state;
}
// Get the connection state
ACE_TS_Clerk_Handler::State
ACE_TS_Clerk_Handler::state (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::state"));
return this->state_;
}
// Sets the timeout delay.
void
ACE_TS_Clerk_Handler::timeout (long to)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::timeout"));
if (to > this->max_timeout_)
to = this->max_timeout_;
this->timeout_ = to;
}
// Recalculate the current retry timeout delay using exponential
// backoff. Returns the original timeout (i.e., before the
// recalculation).
long
ACE_TS_Clerk_Handler::timeout (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::timeout"));
long old_timeout = this->timeout_;
this->timeout_ *= 2;
if (this->timeout_ > this->max_timeout_)
this->timeout_ = this->max_timeout_;
return old_timeout;
}
// This is called when a <send> to the logging server fails...
int
ACE_TS_Clerk_Handler::handle_signal (int, siginfo_t *, ucontext_t *)
{
return -1;
}
// Set the max timeout delay.
void
ACE_TS_Clerk_Handler::max_timeout (long mto)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::max_timeout"));
this->max_timeout_ = mto;
}
// Gets the max timeout delay.
long
ACE_TS_Clerk_Handler::max_timeout (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::max_timeout"));
return this->max_timeout_;
}
int
ACE_TS_Clerk_Handler::open (void *)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::open"));
ACE_INET_Addr server_addr;
// Set connection state as established
this->state (ACE_TS_Clerk_Handler::ESTABLISHED);
// Register ourselves to receive SIGPIPE so we can attempt
// reconnections.
#if !defined (ACE_WIN32)
if (ACE_Reactor::instance ()->register_handler (SIGPIPE, this) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("register_handler (SIGPIPE)")), -1);
#endif /* ACE_WIN32 */
// Register ourselves with the reactor to receive input
if (ACE_Reactor::instance ()->register_handler (this->get_handle (),
this,
ACE_Event_Handler::READ_MASK |
ACE_Event_Handler::EXCEPT_MASK) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("register_handler (this)")));
// Figure out what remote port we're really bound to.
else if (this->peer ().get_remote_addr (server_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("get_remote_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("TS Clerk Daemon connected to port %d on handle %d\n"),
server_addr.get_port_number (),
this->peer ().get_handle ()));
return 0;
}
ACE_HANDLE
ACE_TS_Clerk_Handler::get_handle (void) const
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::get_handle"));
return this->peer().get_handle ();
}
int
ACE_TS_Clerk_Handler::handle_close (ACE_HANDLE,
ACE_Reactor_Mask mask)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::handle_close"));
ACE_UNUSED_ARG (mask);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) shutting down on handle %d\n"),
this->get_handle ()));
return this->reinitiate_connection ();
}
int
ACE_TS_Clerk_Handler::reinitiate_connection (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::reinitiate_connection"));
// Skip over deactivated descriptors.
// Set state to connecting so that we don't try to send anything
// using this handler
this->state (ACE_TS_Clerk_Handler::CONNECTING);
if (this->get_handle () != ACE_INVALID_HANDLE)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Scheduling reinitiation of connection\n")));
// Reschedule ourselves to try and connect again.
ACE_Time_Value const timeout (this->timeout ());
if (ACE_Reactor::instance ()->schedule_timer (this, 0,
timeout) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"),
ACE_TEXT ("schedule_timer")), -1);
}
return 0;
}
// Receive a time update from a server
int
ACE_TS_Clerk_Handler::handle_input (ACE_HANDLE)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::handle_input"));
// We're getting a time update message from a server
ACE_Time_Request reply;
if (this->recv_reply (reply) != 0)
return -1;
else
{
// Get current local time
time_t local_time = ACE_OS::time (0);
// Compure delta time (difference between current local time and
// system time obtained from the server)
time_t t = reply.time () - local_time;
// Compute round trip delay and adjust time accordingly
time_t one_way_time = (local_time - this->start_time_)/2;
t += one_way_time;
// Now update time info (to be retrieved by Clerk_Processor)
this->time_info_.delta_time_ = t;
this->time_info_.sequence_num_ = this->cur_sequence_num_;
}
return 0;
}
// Restart connection asynchronously when timeout occurs.
int
ACE_TS_Clerk_Handler::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::handle_timeout"));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) attempting to reconnect to server with timeout = %d\n"),
this->timeout_));
// Close down peer to reclaim descriptor if need be. Note this is
// necessary to reconnect.
this->peer ().close ();
return this->processor_->initiate_connection (this, ACE_Synch_Options::asynch);
}
void
ACE_TS_Clerk_Handler::remote_addr (ACE_INET_Addr &addr)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::remote_addr"));
this->remote_addr_ = addr;
}
ACE_INET_Addr &
ACE_TS_Clerk_Handler::remote_addr (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::remote_addr"));
return this->remote_addr_;
}
int
ACE_TS_Clerk_Handler::recv_reply (ACE_Time_Request &reply)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::recv_reply"));
const int bytes_expected = reply.size ();
// Since Time_Request messages are fixed size, read the entire
// message in one go.
ssize_t n = this->peer ().recv ((void *) &reply, bytes_expected);
if (n != bytes_expected)
{
switch (n)
{
case -1:
// FALLTHROUGH
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("****************** recv_reply returned -1\n")));
default:
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p got %d bytes, expected %d bytes\n"),
ACE_TEXT ("recv failed"), n, bytes_expected));
// FALLTHROUGH
case 0:
// We've shutdown unexpectedly
return -1;
// NOTREACHED
}
}
else if (reply.decode () == -1) // Decode the request into host byte order.
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("decode failed")), -1);
return 0;
}
int
ACE_TS_Clerk_Handler::send_request (ACE_UINT32 sequence_num, ACE_Time_Info &time_info)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Handler::send_request"));
void *buffer;
ssize_t length;
// Update current sequence number
this->cur_sequence_num_ = sequence_num;
// First update the current time info.
time_info.delta_time_ = this->time_info_.delta_time_;
time_info.sequence_num_ = this->time_info_.sequence_num_;
// Now prepare a new time update request
ACE_Time_Request request (ACE_Time_Request::TIME_UPDATE, 0, 0);
if ((length = request.encode (buffer)) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("encode failed")), -1);
// Compute start time of sending request (needed to compute
// roundtrip delay)
this->start_time_ = ACE_OS::time (0);
// Send the request
if (this->peer ().send_n (buffer, length) != length)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("send_n failed")),
-1);
return 0;
}
ACE_TS_Clerk_Processor::ACE_TS_Clerk_Processor ()
: timeout_ (ACE_DEFAULT_TIMEOUT),
blocking_semantics_ (0),
cur_sequence_num_ (0)
{
#if defined (ACE_DEFAULT_BACKING_STORE)
// Create a temporary file.
ACE_OS::strcpy (this->poolname_,
ACE_DEFAULT_BACKING_STORE);
#else /* ACE_DEFAULT_BACKING_STORE */
if (ACE::get_temp_dir (this->poolname_,
MAXPATHLEN - 17) == -1) // -17 for ace-malloc-XXXXXX
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Temporary path too long, ")
ACE_TEXT ("defaulting to current directory\n")));
this->poolname_[0] = 0;
}
// Add the filename to the end
ACE_OS::strcat (this->poolname_, ACE_TEXT ("ace-malloc-XXXXXX"));
#endif /* ACE_DEFAULT_BACKING_STORE */
}
void
ACE_TS_Clerk_Processor::alloc (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::alloc"));
ACE_NEW (this->shmem_, ALLOCATOR (this->poolname_));
void *temp = 0;
// Only create the state if it doesn't already exist.
if (this->shmem_->find (ACE_DEFAULT_TIME_SERVER_STR, temp) == -1)
{
// Allocate the space out of shared memory for the system time entry
temp = (this->shmem_->malloc (2 * sizeof (time_t)));
// Give it a name binding
this->shmem_->bind (ACE_DEFAULT_TIME_SERVER_STR, temp);
}
// Set up pointers. Note that we add one to get to the second
// field in the structure
time_t *time_p = (time_t *)temp;
this->system_time_.delta_time_ = time_p;
this->system_time_.last_local_time_ = time_p + 1;
// Initialize
*(this->system_time_.delta_time_) = 0;
*(this->system_time_.last_local_time_) = ACE_OS::time (0);
}
// Query the servers for the latest time
int
ACE_TS_Clerk_Processor::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::handle_timeout"));
return this->update_time ();
}
int
ACE_TS_Clerk_Processor::update_time ()
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::update_time"));
ACE_UINT32 expected_sequence_num = this->cur_sequence_num_;
// Increment sequence number
this->cur_sequence_num_++;
int count = 0;
time_t total_delta = 0;
ACE_Time_Info time_info;
// Call send_request() on all handlers
ACE_TS_Clerk_Handler **handler = 0;
for (HANDLER_SET_ITERATOR set_iterator (this->handler_set_);
set_iterator.next (handler) != 0;
set_iterator.advance ())
{
if ((*handler)->state () == ACE_TS_Clerk_Handler::ESTABLISHED)
{
if ((*handler)->send_request (this->cur_sequence_num_, time_info) == -1)
return -1;
// Check if sequence numbers match; otherwise discard
else if (expected_sequence_num != 0 &&
time_info.sequence_num_ == expected_sequence_num)
{
count++;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("[%d] Delta time: %d\n"),
count, time_info.delta_time_));
// #### Can check here if delta value falls within a threshold ####
total_delta += time_info.delta_time_;
}
}
}
// Update system_time_ using average of times obtained from all the servers.
// Note that we are keeping two things in shared memory: the delta
// time (difference between our system clock and the local clock),
// and the last local time
if (count > 0)
{
// At least one server is out there
*(this->system_time_.delta_time_) = total_delta/count;
}
else
{
// No servers are out there (or this is the first time around
// computing the time) so set delta time to zero. This
// would mean that clients would use the actual local system time.
*(this->system_time_.delta_time_) = 0;
}
// Update the last local time
*(this->system_time_.last_local_time_) = ACE_OS::time (0);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Average delta time: %d\n"),
(int)(*(this->system_time_.delta_time_))));
return 0;
}
int
ACE_TS_Clerk_Processor::fini (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::fini"));
// Cancel the timer
if (this->timer_id_ != -1)
ACE_Reactor::instance ()->cancel_timer (this->timer_id_);
// Destroy all the handlers
ACE_TS_Clerk_Handler **handler = 0;
for (HANDLER_SET_ITERATOR set_iterator (this->handler_set_);
set_iterator.next (handler) != 0;
set_iterator.advance ())
{
if ((*handler)->state () != ACE_TS_Clerk_Handler::IDLE)
// Mark state as DISCONNECTING so we don't try to reconnect...
(*handler)->state (ACE_TS_Clerk_Handler::DISCONNECTING);
// Deallocate resources.
(*handler)->destroy (); // Will trigger a delete
}
// Remove the backing store
this->shmem_->remove ();
ACE_Connector <ACE_TS_Clerk_Handler, ACE_SOCK_CONNECTOR>::fini ();
return 0;
}
int
ACE_TS_Clerk_Processor::info (ACE_TCHAR **, size_t) const
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::info"));
return 0;
}
int
ACE_TS_Clerk_Processor::init (int argc, ACE_TCHAR *argv[])
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::init"));
// Use the options hook to parse the command line arguments and set
// options.
this->parse_args (argc, argv);
this->alloc ();
#if !defined (ACE_WIN32)
// Ignore SIPPIPE so each Output_Channel can handle it.
ACE_Sig_Action sig ((ACE_SignalHandler) SIG_IGN, SIGPIPE);
ACE_UNUSED_ARG (sig);
#endif /* ACE_WIN32 */
ACE_Synch_Options &synch_options = this->blocking_semantics_ == 0
? ACE_Synch_Options::asynch : ACE_Synch_Options::synch;
// Now set up connections to all servers
ACE_TS_Clerk_Handler **handler = 0;
for (HANDLER_SET_ITERATOR set_iterator (this->handler_set_);
set_iterator.next (handler) != 0;
set_iterator.advance ())
{
this->initiate_connection (*handler, synch_options);
}
// Now set up timer to receive updates from server
// set the timer to go off after timeout value
this->timer_id_ = ACE_Reactor::instance ()->schedule_timer (this,
0,
ACE_Time_Value (this->timeout_),
ACE_Time_Value (this->timeout_));
return 0;
}
int
ACE_TS_Clerk_Processor::initiate_connection (ACE_TS_Clerk_Handler *handler,
ACE_Synch_Options &synch_options)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::initiate_connection"));
ACE_TCHAR buf[MAXHOSTNAMELEN + 1];
// Mark ourselves as idle so that the various iterators will ignore
// us until we are connected/reconnected.
handler->state (ACE_TS_Clerk_Handler::IDLE);
if (handler->remote_addr ().addr_to_string (buf, MAXHOSTNAMELEN) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"),
ACE_TEXT ("can't obtain peer's address")), -1);
// Establish connection with the server.
if (this->connect (handler,
handler->remote_addr (),
synch_options) == -1)
{
if (errno != EWOULDBLOCK)
{
handler->state (ACE_TS_Clerk_Handler::FAILED);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) %p on address %s\n"),
ACE_TEXT ("connect"), buf));
// Reschedule ourselves to try and connect again.
if (synch_options[ACE_Synch_Options::USE_REACTOR])
{
ACE_Time_Value const handler_timeout (handler->timeout ());
if (ACE_Reactor::instance ()->schedule_timer (handler,
0,
handler_timeout) == -1)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("(%t) %p\n"),
ACE_TEXT ("schedule_timer")), -1);
}
else
// Failures on synchronous connects are reported as errors
// so that the caller can decide how to proceed.
return -1;
}
else
{
handler->state (ACE_TS_Clerk_Handler::CONNECTING);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) in the process of connecting %s to %s\n"),
synch_options[ACE_Synch_Options::USE_REACTOR] ?
ACE_TEXT ("asynchronously") : ACE_TEXT ("synchronously"),
buf));
}
}
else
{
handler->state (ACE_TS_Clerk_Handler::ESTABLISHED);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) connected to %s on %d\n"),
buf, handler->get_handle ()));
}
return 0;
}
int
ACE_TS_Clerk_Processor::parse_args (int argc, ACE_TCHAR *argv[])
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::parse_args"));
ACE_INET_Addr server_addr;
ACE_TS_Clerk_Handler *handler;
ACE_Get_Opt get_opt (argc, argv, ACE_TEXT ("h:t:p:b"), 0);
for (int c; (c = get_opt ()) != -1; )
{
switch (c)
{
case 'h':
// Get the hostname:port and create an ADDR
server_addr.set (get_opt.opt_arg ());
// Create a new handler
ACE_NEW_RETURN (handler,
ACE_TS_Clerk_Handler (this, server_addr),
-1);
// Cache the handler
this->handler_set_.insert (handler);
break;
case 't':
// Get the timeout value
this->timeout_ = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'p':
// Get the poolname
ACE_OS::strncpy (this->poolname_,
get_opt.opt_arg (),
sizeof this->poolname_ / sizeof (ACE_TCHAR));
break;
case 'b':
// Blocking semantics
this->blocking_semantics_ = 1;
break;
default:
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n:\n[-h hostname:port] [-t timeout] [-p poolname]\n")),
-1);
}
}
return 0;
}
int
ACE_TS_Clerk_Processor::suspend (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::suspend"));
return 0;
}
int
ACE_TS_Clerk_Processor::resume (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Clerk_Processor::resume"));
return 0;
}
// The following is a "Factory" used by the ACE_Service_Config and
// svc.conf file to dynamically initialize the state of the TS_Clerk.
ACE_SVC_FACTORY_DEFINE (ACE_TS_Clerk_Processor)
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