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// $Id: TS_Server_Handler.cpp 91671 2010-09-08 18:39:23Z johnnyw $
#include "ace/SString.h"
#include "ace/Containers.h"
#include "ace/Get_Opt.h"
#include "TS_Server_Handler.h"
#include "ace/OS_NS_time.h"
#include "ace/Signal.h"
int
ACE_TS_Server_Acceptor::parse_args (int argc, ACE_TCHAR *argv[])
{
ACE_TRACE ("ACE_TS_Server_Acceptor::parse_args");
int service_port = ACE_DEFAULT_SERVER_PORT;
ACE_LOG_MSG->open (ACE_TEXT ("Time Service"));
ACE_Get_Opt get_opt (argc, argv, ACE_TEXT ("p:"), 0);
for (int c; (c = get_opt ()) != -1; )
{
switch (c)
{
case 'p':
service_port = ACE_OS::atoi (get_opt.opt_arg ());
break;
default:
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n:\n[-p server-port]\n"), 1),
-1);
}
}
this->service_addr_.set (service_port);
return 0;
}
int
ACE_TS_Server_Acceptor::init (int argc, ACE_TCHAR *argv[])
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Acceptor::init"));
// Use the options hook to parse the command line arguments and set
// options.
this->parse_args (argc, argv);
// Set the acceptor endpoint into listen mode (use the Singleton
// global Reactor...).
if (this->open (this->service_addr_, ACE_Reactor::instance (),
0, 0, 0,
&this->scheduling_strategy_,
ACE_TEXT ("Time Server"),
ACE_TEXT ("ACE time service")) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n: %p on port %d\n"),
ACE_TEXT ("acceptor::open failed"),
this->service_addr_.get_port_number ()),
-1);
// Ignore SIGPIPE so that each <SVC_HANDLER> can handle this on its
// own.
ACE_Sig_Action sig ((ACE_SignalHandler) SIG_IGN, SIGPIPE);
ACE_UNUSED_ARG (sig);
ACE_INET_Addr server_addr;
// Figure out what port we're really bound to.
if (this->acceptor ().get_local_addr (server_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_local_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("starting up Time Server at port %d on handle %d\n"),
server_addr.get_port_number (),
this->acceptor ().get_handle ()));
return 0;
}
// The following is a "Factory" used by the ACE_Service_Config and
// svc.conf file to dynamically initialize the state of the Time Server
ACE_SVC_FACTORY_DEFINE (ACE_TS_Server_Acceptor)
// Default constructor.
ACE_TS_Server_Handler::ACE_TS_Server_Handler (ACE_Thread_Manager *tm)
: ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> (tm)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::ACE_TS_Server_Handler"));
}
// Activate this instance of the ACE_TS_Server_Handler (called by the
// ACE_TS_Server_Acceptor).
/* VIRTUAL */ int
ACE_TS_Server_Handler::open (void *)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::open"));
ACE_INET_Addr client_addr;
// Determine the address of the client and display it.
if (this->peer ().get_remote_addr (client_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_remote_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) accepted connection from host %C on fd %d\n"),
client_addr.get_host_name (),
this->peer ().get_handle ()));
// Call down to our parent to register ourselves with the Reactor.
if (ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>::open (0) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("open")),
-1);
return 0;
}
/* VIRTUAL */ int
ACE_TS_Server_Handler::send_request (ACE_Time_Request &request)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::send_request"));
void *buffer;
ssize_t length = request.encode (buffer);
if (length == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("encode failed")),
-1);
// Transmit request via a blocking send.
if (this->peer ().send_n (buffer, length) != length)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("send_n failed")),
-1);
return 0;
}
// Give up waiting (e.g., when a timeout occurs or a client shuts down
// unexpectedly).
/* VIRTUAL */ int
ACE_TS_Server_Handler::abandon (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::abandon"));
// Note we are using the time field to report the errno in case of
// failure.
ACE_Time_Request rq (-1, errno);
return this->send_request (rq);
}
// Enable clients to limit the amount of time they'll wait
/* VIRTUAL */ int
ACE_TS_Server_Handler::handle_timeout (const ACE_Time_Value &, const void *)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::handle_timeout"));
return this->abandon ();
}
// Return the underlying ACE_HANDLE.
/* VIRTUAL */ ACE_HANDLE
ACE_TS_Server_Handler::get_handle (void) const
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::get_handle"));
return this->peer ().get_handle ();
}
// Dispatch the appropriate operation to handle the client request.
/* VIRTUAL */ int
ACE_TS_Server_Handler::dispatch (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::dispatch"));
// Get the system time and then create an ACE_Time_Request
time_t t = ACE_OS::time (0);
ACE_Time_Request rq (ACE_Time_Request::TIME_UPDATE, t);
return this->send_request (rq);
}
// Receive, frame, and decode the client's request. Note, this method
// should use non-blocking I/O.
/* VIRTUAL */ int
ACE_TS_Server_Handler::recv_request (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::recv_request"));
ssize_t bytes_expected = this->time_request_.size ();
// Since Time_Request messages are fixed size, read the entire
// message in one go.
ssize_t n = this->peer ().recv ((void *) &this->time_request_, bytes_expected);
if (n != bytes_expected)
{
switch (n)
{
case -1:
/* FALLTHROUGH */
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("****************** recv_request returned -1\n")));
default:
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p got %d bytes, expected %d bytes\n"),
ACE_TEXT ("recv failed"),
n,
bytes_expected));
/* FALLTHROUGH */
case 0:
// We've shutdown unexpectedly, let's abandon the
// connection.
this->abandon ();
return -1;
/* NOTREACHED */
}
}
else
{
// Decode the request into host byte order.
if (this->time_request_.decode () == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("decode failed")));
return this->abandon ();
}
}
return 0;
}
// Callback method invoked by the ACE_Reactor when events arrive from
// the client.
/* VIRTUAL */ int
ACE_TS_Server_Handler::handle_input (ACE_HANDLE)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::handle_input"));
if (this->recv_request () == -1)
return -1;
else
return this->dispatch ();
}
ACE_TS_Server_Handler::~ACE_TS_Server_Handler (void)
{
ACE_TRACE (ACE_TEXT ("ACE_TS_Server_Handler::~ACE_TS_Server_Handler"));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("closing down Handle %d\n"),
this->get_handle ()));
}
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