1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
//=============================================================================
/**
* @file Auto_IncDec_Test.cpp
*
* $Id: Auto_IncDec_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This is a simple test of the Auto Increment/Decrement Class in
* ACE.
*
*
* @author Edan Ayal <EdanA@cti2.com>
*/
//=============================================================================
#include "test_config.h"
#include "ace/Auto_IncDec_T.h"
#include "ace/Thread_Manager.h"
#include "ace/Atomic_Op.h"
#include "ace/OS_NS_unistd.h"
#if defined (ACE_HAS_THREADS)
// Default number of threads.
static size_t n_threads = 15;
typedef ACE_Atomic_Op<ACE_Thread_Mutex, int> INTERLOCKED_INT;
static INTERLOCKED_INT current_threads_in_first_section;
static INTERLOCKED_INT current_threads_in_second_section;
static void *
worker (void *)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT (" (%t) worker starting\n")));
{ // First section.
ACE_Auto_IncDec<INTERLOCKED_INT> threads_in_section_auto_inc_dec
(current_threads_in_first_section);
// Wait according to the number of threads...
ACE_Time_Value pause (current_threads_in_first_section.value (),
0);
ACE_OS::sleep (pause);
}
{ // Second section.
ACE_Auto_IncDec<INTERLOCKED_INT> threads_in_section_auto_inc_dec
(current_threads_in_second_section);
// Wait according to the number of threads inside the previous
// section...
ACE_Time_Value pause (current_threads_in_first_section.value (),
0);
ACE_OS::sleep (pause);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT (" (%t) worker exiting\n")));
return 0;
}
#endif /* ACE_HAS_THREADS */
// Spawn off threads.
int
run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("Auto_IncDec_Test"));
#if defined (ACE_HAS_THREADS)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT (" (%t) main thread starting\n")));
current_threads_in_first_section = 0;
current_threads_in_second_section = 0;
if (ACE_Thread_Manager::instance ()->spawn_n
(n_threads,
ACE_THR_FUNC (worker),
0,
THR_NEW_LWP) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("spawn_n")),
-1);
// Make sure at least one thread is started...
ACE_Thread::yield ();
while (ACE_Thread_Manager::instance ()->count_threads ())
{
// wait according to the number of threads...
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT (" %d in first section, %d in second section, %d total\n"),
current_threads_in_first_section.value (),
current_threads_in_second_section.value (),
ACE_Thread_Manager::instance ()->count_threads ()));
ACE_Time_Value pause (1, 0);
ACE_OS::sleep (pause);
}
ACE_Thread_Manager::instance ()->wait ();
ACE_TEST_ASSERT (current_threads_in_first_section.value () == 0
&& current_threads_in_second_section.value () == 0);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT (" (%t) exiting main thread\n")));
#else
int counter = 0;
{
ACE_Auto_IncDec<int> Auto_IncDec1 (counter);
ACE_TEST_ASSERT (counter == 1);
ACE_Auto_IncDec<int> Auto_IncDec2 (counter);
ACE_TEST_ASSERT (counter == 2);
{
ACE_TEST_ASSERT (counter == 2);
ACE_Auto_IncDec<int> Auto_IncDec3 (counter);
ACE_TEST_ASSERT (counter == 3);
}
ACE_TEST_ASSERT (counter == 2);
}
ACE_TEST_ASSERT (counter == 0);
#endif /* ACE_HAS_THREADS */
ACE_END_TEST;
return 0;
}
|