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/* -*- C++ -*- */
//=============================================================================
/**
* @file MT_SOCK_Test.cpp
*
* $Id: MT_SOCK_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This is a multi-threaded torture test of the
* <ACE_SOCK_Acceptor> and <ACE_SOCK_Connector> classes. The test
* forks 30 processes or spawns 30 threads (depending upon the
* platform) and then executes client and server allowing them to
* connect and exchange data. Note that most of the connections
* will fail since we're overrunning the size of the listen queue
* for the acceptor-mode socket.
*
*
* @author Doug Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#include "test_config.h"
#include "ace/OS_NS_sys_wait.h"
#include "ace/OS_NS_unistd.h"
#include "ace/Thread.h"
#include "ace/Thread_Manager.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/Handle_Set.h"
#include "ace/Time_Value.h"
static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz";
// Normally the test will have BACKLOG < NUM_CLIENTS to force some
// of the connections to fail.
// Do NOT use ACE_DEFAULT_BACKLOG here, because that will likely
// be set to some other value. (i.e. Win32 = SOMAXCONN)
static const int BACKLOG = 5;
static const int NUM_CLIENTS = 30;
#if !defined (ACE_LACKS_FORK) || defined (ACE_HAS_THREADS)
static void *
client (void *arg)
{
ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg;
ACE_INET_Addr server_addr (remote_addr->get_port_number (),
ACE_DEFAULT_SERVER_HOST);
ACE_INET_Addr client_addr;
ACE_SOCK_Stream cli_stream;
ACE_SOCK_Connector con;
ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT);
ACE_Time_Value *timeout = &tv;
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client: Connecting...\n")));
// Initiate timed connection with server.
// Attempt a timed connect to the server.
if (con.connect (cli_stream,
server_addr,
timeout) == -1)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: Connection timed out.")));
return 0;
}
if (cli_stream.get_local_addr (client_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: get_local_addr")),
0);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) client: Connected at %d\n"),
client_addr.get_port_number ()));
if (cli_stream.disable (ACE_NONBLOCK) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: disable")));
// Send data to server (correctly handles "incomplete writes").
ACE_DEBUG ((LM_DEBUG, "(%P|%t) client: Sending data...\n"));
for (const char *c = ACE_ALPHABET; *c != '\0'; c++)
if (cli_stream.send_n (c, 1) == -1)
{
// This is, I believe, more of an issue with WinXP-64 _server_
// side, but we can trap it here since we know we're connecting
// to localhost. Some Windows versions will appear to accept
// connections at the TCP level past the listen backlog but if
// data arrives before the actual application-level accept() occurs,
// the connection is reset. This is caused when we trip the Windows
// SYN attack prevention (http://technet2.microsoft.com/WindowsServer/
// en/library/910c8482-e5e5-4e2c-9ea4-11301ddfc4661033.mspx?mfr=true)
// So, if we get a reset on the first send, don't flag the error -
// just note it and act like the connection was refused.
if (c == ACE_ALPHABET && errno == ECONNRESET) // First byte sent
{
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("(%P|%t) client: Connection refused (delayed)\n")));
cli_stream.close ();
return 0;
}
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) (errno %d) %p\n"), ACE_ERRNO_GET,
ACE_TEXT ("client: send_n")));
ACE_ERROR ((LM_ERROR, "client: Closing stream.\n"));
cli_stream.close();
return 0;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) client: Closing writer...\n")));
// Explicitly close the writer-side of the connection.
if (cli_stream.close_writer () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: close_writer")));
char buf[1];
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) client: Waiting for server handshake...\n")));
// Wait for handshake with server.
if (cli_stream.recv_n (buf, 1) != 1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: recv_n")));
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("(%P|%t) client: Handshake received. Closing stream.\n")));
// Close the connection completely.
if (cli_stream.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: close")));
return 0;
}
static void *
server (void *arg)
{
ACE_SOCK_Acceptor *peer_acceptor =
static_cast<ACE_SOCK_Acceptor *> (arg);
if (peer_acceptor->enable (ACE_NONBLOCK) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: enable acceptor")));
// Keep these objects out here to prevent excessive constructor
// calls...
ACE_SOCK_Stream new_stream;
ACE_INET_Addr cli_addr;
const ACE_Time_Value def_timeout (ACE_DEFAULT_TIMEOUT);
ACE_Time_Value tv (def_timeout);
// We want some of the clients to get connection failures, but on
// a really fast machine with a good network card and multiple
// processors this may never happen.
// Add a sleep() to allow the client threads to complete.
ACE_OS::sleep(def_timeout);
int num_clients_connected = 0;
// Performs the iterative server activities.
for (;;)
{
char buf[BUFSIZ];
ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Waiting for connection...\n"));
int result = ACE::handle_read_ready (peer_acceptor->get_handle (), &tv);
ACE_TEST_ASSERT (tv == def_timeout);
if (result == -1)
{
if (errno == ETIME)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: Test finished.\n")));
// The meaning of the backlog parameter for listen() varies by
// platform. For some reason lost to history, the specified value
// is typically backlog * 1.5, backlog * 1.5 + 1, or event taken
// literally as on Windows. We'll accept any number less than
// backlog * 2 as valid.
if (num_clients_connected > BACKLOG * 2)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) server: Incorrect # client ")
ACE_TEXT ("connections. Expected:%d-%d Actual:%d\n"),
BACKLOG, BACKLOG * 2, num_clients_connected));
return 0;
}
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: handle_read_ready acceptor")),
0);
}
// Create a new ACE_SOCK_Stream endpoint (note automatic restart
// if errno == EINTR).
while ((result = peer_acceptor->accept (new_stream,
&cli_addr)) != -1)
{
const char *t = ACE_ALPHABET;
++num_clients_connected;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: Client %C connected from %d\n"),
cli_addr.get_host_name (),
cli_addr.get_port_number ()));
// Enable non-blocking I/O.
if (new_stream.enable (ACE_NONBLOCK) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: enable non blocking i/o")),
0);
// Read data from client (terminate on error).
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: Waiting for data...\n")));
for (ssize_t r_bytes; ;)
{
if (ACE::handle_read_ready (new_stream.get_handle (), 0) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("stream handle_read_ready")),
0);
ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Receiving data...\n"));
while ((r_bytes = new_stream.recv (buf, 1)) > 0)
{
ACE_TEST_ASSERT (*t == buf[0]);
t++;
}
ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Received data.\n"));
if (r_bytes == 0)
{
// Handshake back with client.
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: Connection closed by client.\n")));
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: Sending handshake.\n")));
if (new_stream.send_n ("", 1) != 1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: send_n")));
ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Closing stream.\n"));
// Close endpoint.
if (new_stream.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: close")));
break;
}
else if (r_bytes == -1)
{
if (errno == EWOULDBLOCK || errno == EAGAIN)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: (EWOULDBLOCK) Waiting for more data...\n")));
else
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: recv_n")),
0);
}
}
}
if (result == -1)
{
if (errno == EWOULDBLOCK)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) server: No more connections pending.\n")));
else
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("server: accept")));
}
}
ACE_NOTREACHED (return 0);
}
#endif /* !ACE_LACKS_FORK || ACE_HAS_THREADS */
static void
spawn (int num_clients)
{
// Acceptor
ACE_SOCK_Acceptor peer_acceptor;
// Create a server address.
ACE_INET_Addr server_addr;
// Bind listener to any port and then find out what the port was.
if (peer_acceptor.open (ACE_Addr::sap_any, 0, PF_UNSPEC, BACKLOG) == -1
|| peer_acceptor.get_local_addr (server_addr) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("spawn: open")));
else
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) starting server at port %d\n"),
server_addr.get_port_number ()));
#if !defined (ACE_LACKS_FORK)
for (int i = 0; i < num_clients; i++)
{
switch (ACE_OS::fork (ACE_TEXT ("child")))
{
case -1:
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"), "spawn: fork failed"));
i = num_clients;
// Break out of 'for' loop.
break;
case 0:
client (&server_addr);
ACE_OS::exit (0);
/* NOTREACHED */
default:
break;
}
}
server ((void *) &peer_acceptor);
peer_acceptor.close();
// Reap the child pids.
for (pid_t pid; (pid = ACE_OS::wait ()) != -1; )
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) spawn: reaping pid %d\n"), pid));
#elif defined (ACE_HAS_THREADS)
ACE_DEBUG((LM_DEBUG, "Spawning server...\n"));
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (server),
(void *) &peer_acceptor,
THR_BOUND | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("spawn: failed"),
1));
ACE_DEBUG((LM_DEBUG, "Spawning %d clients...\n", num_clients));
if (ACE_Thread_Manager::instance ()->spawn_n
(num_clients,
ACE_THR_FUNC (client),
(void *) &server_addr,
THR_BOUND | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("spawn: failed 2"),
1));
ACE_DEBUG((LM_DEBUG, "Waiting for threads to finish...\n"));
// Wait for the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
ACE_ERROR ((LM_INFO,
ACE_TEXT ("(%P|%t) ")
ACE_TEXT ("spawn: only one thread may be run")
ACE_TEXT (" in a process on this platform\n")));
#endif /* !ACE_LACKS_FORK */
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Threads complete. Closing Acceptor.\n")));
peer_acceptor.close ();
}
}
int
run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("MT_SOCK_Test"));
spawn (NUM_CLIENTS);
ACE_END_TEST;
return 0;
}
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