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//=============================================================================
/**
* @file Message_Queue_Test.cpp
*
* $Id: Message_Queue_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This is:
* 0) a test that ensures key ACE_Message_Queue features are
* working properly, including timeouts and priorities
* 1) a simple test of the ACE_Message_Queue that illustrates how to
* use the forward and reverse iterators
* 2) a simple performance measurement test for both single-threaded
* (null synch), thread-safe ACE_Message_Queues, and
* ACE_Message_Queue_Vx, which wraps VxWorks message queues
* 3) a test/usage example of ACE_Message_Queue_Vx
* 4) a test of the message counting in a message queue under load.
*
*
* @author Irfan Pyarali <irfan@cs.wustl.edu>
* @author David L. Levine <levine@cs.wustl.edu>
* @author and Douglas C. Schmidt <schmidt@vanderbilt.edu>
*/
//=============================================================================
#include "test_config.h"
#include "ace/Atomic_Op.h"
#include "ace/Thread_Manager.h"
#include "ace/Message_Queue.h"
#include "ace/Message_Queue_NT.h"
#include "ace/Message_Queue_Vx.h"
#include "ace/Synch_Traits.h"
#include "ace/Null_Mutex.h"
#include "ace/Null_Condition.h"
#include "ace/High_Res_Timer.h"
#include "ace/Task.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_unistd.h"
const ACE_TCHAR usage[] = ACE_TEXT ("usage: Message_Queue_Test <number of messages>\n");
typedef ACE_Message_Queue<ACE_NULL_SYNCH> QUEUE;
typedef ACE_Message_Queue_Iterator<ACE_NULL_SYNCH> ITERATOR;
typedef ACE_Message_Queue_Reverse_Iterator<ACE_NULL_SYNCH> REVERSE_ITERATOR;
#if defined (ACE_HAS_WINCE)
static const int MESSAGE_FACTOR = 10000;
#else
static const int MESSAGE_FACTOR = 100000;
#endif
static const int MAX_MESSAGES = 10000;
static const int MAX_MESSAGE_SIZE = 32;
static const char test_message[] = "ACE_Message_Queue Test Message";
static int max_messages = MAX_MESSAGES;
// Dynamically allocate to avoid a static.
static ACE_High_Res_Timer *timer = 0;
#if defined (ACE_HAS_THREADS)
typedef ACE_Message_Queue<ACE_MT_SYNCH> SYNCH_QUEUE;
struct Queue_Wrapper
{
// = TITLE
// Container for data passed to sender and receiver in
// performance test.
//
// = DESCRIPTION
// For use in multithreaded performance test.
ACE_Message_Queue_Base *q_;
// The message queue.
ACE_Message_Block **send_block_;
// Pointer to messages blocks for sender to send to reciever.
Queue_Wrapper (void)
: q_ (0), send_block_ (0)
{
}
// Default constructor.
};
// For the message counting test, there are two tasks, producer and consumer.
// Each will spawn a number of threads, and the two tasks share a queue.
class Counting_Test_Producer : public ACE_Task<ACE_MT_SYNCH>
{
public:
Counting_Test_Producer (ACE_Message_Queue<ACE_MT_SYNCH> *queue)
: ACE_Task<ACE_MT_SYNCH> (0, queue), sequence_ (0), produced_ (0) {}
virtual int svc (void);
ACE_Atomic_Op<ACE_Thread_Mutex, long> sequence_;
ACE_Atomic_Op<ACE_Thread_Mutex, long> produced_;
};
class Counting_Test_Consumer : public ACE_Task<ACE_MT_SYNCH>
{
public:
Counting_Test_Consumer (ACE_Message_Queue<ACE_MT_SYNCH> *queue)
: ACE_Task<ACE_MT_SYNCH> (0, queue), consumed_ (0) {}
virtual int svc (void);
ACE_Atomic_Op<ACE_Thread_Mutex, long> consumed_;
};
int
Counting_Test_Producer::svc (void)
{
// Going to produce a lot of blocks. Since we don't necessarily want them
// all consumed, there's no arrangement with the consumer to be sure that
// the same number produced will be consumed; the test check will compare
// the number produced, consumed, and remaining to be sure it ends up
// correct.
// Also, to be sure there's not just 1 producer and 1 consumer pinging
// back and forth, make the producers randomly delay between blocks.
ACE_OS::srand (static_cast<unsigned int> (ACE_OS::time ()));
int multiple = ACE_OS::rand () % 10;
int delay_ms = (ACE_OS::rand () % 10) / 2;
// The delay usually causes the test to time out in the automated
// regression testing. I just left it here in case it's needed someday.
delay_ms = 0;
long count = MESSAGE_FACTOR * (multiple ? multiple : 1);
long produced = 0;
// Some of the threads enqueue single blocks, others sequences.
long lsequence = ++(this->sequence_);
int seq = static_cast<int> (lsequence);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Producer will enqueue %B blocks in seq of %d, ")
ACE_TEXT ("%d msec delay\n"),
(size_t)count,
seq,
delay_ms));
ACE_Message_Block *first = 0, *prev = 0, *b = 0;
ACE_Time_Value delay (0, delay_ms);
ACE_Time_Value timeout (10);
while (produced < count)
{
ACE_NEW_NORETURN (b, ACE_Message_Block (1));
if (b == 0)
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Producer out of memory\n")));
break;
}
first = b;
prev = first;
for (int s = 1; s < seq; ++s)
{
ACE_NEW_NORETURN (b, ACE_Message_Block (1));
if (b == 0)
break;
prev->next (b);
b->prev (prev);
prev = b;
}
if (b == 0)
{
if (first != b)
{
while (first->next () != 0)
{
b = first->next ();
first->release ();
first = b;
}
first->release ();
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Producer out of memory\n")));
break;
}
// To be sure we can keep going on slow or completed consumers, but not
// delay excessively if the consumers have stopped, limit the time
// spent waiting to 10 seconds.
ACE_Time_Value block = ACE_OS::gettimeofday ();
block += timeout;
if (this->putq (first, &block) == -1)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Producer cannot putq; giving up\n")));
while (first->next () != 0)
{
b = first->next ();
first->release ();
first = b;
}
first->release ();
break;
}
produced += seq;
if (delay_ms)
ACE_OS::sleep (delay);
}
this->produced_ += produced;
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Producer done\n")));
return 0;
}
int
Counting_Test_Consumer::svc (void)
{
// Consume lots of blocks and release them. To mimic a thread with work
// to do, put a small random delay between dequeuing the blocks. Consume
// a calculated number of blocks then stop; the test checker will determine
// if the number consumed plus the number remaining is correct for the
// number produced.
unsigned int seed = static_cast<unsigned int> (ACE_OS::time ());
int multiple = ACE_OS::rand_r (&seed) % 10;
int delay_ms = ACE_OS::rand_r (&seed) % 10;
// The delay usually causes the test to time out in the automated
// regression testing. I just left it here in case it's needed someday.
delay_ms = 0;
long count = MESSAGE_FACTOR * (multiple ? multiple : 1);
long consumed = 0;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Consumer will dequeue %B blocks, ")
ACE_TEXT ("%d msec delay\n"),
(size_t)count,
delay_ms));
ACE_Message_Block *b = 0;
ACE_Time_Value delay (0, delay_ms);
ACE_Time_Value timeout (2);
while (consumed < count)
{
// To be sure we can wait in the case of an empty queue, but not
// delay excessively if the producers have stopped, limit the time
// spent waiting to 2 seconds.
ACE_Time_Value block = ACE_OS::gettimeofday ();
block += timeout;
if (this->getq (b, &block) == -1)
{
if (errno == EWOULDBLOCK)
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Consumer timed out\n")));
else
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%t) Consumer %p\n"),
ACE_TEXT ("getq")));
break;
}
++consumed;
b->release ();
if (delay_ms)
ACE_OS::sleep (delay);
}
this->consumed_ += consumed;
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%t) Consumer done\n")));
return 0;
}
static int
counting_test (void)
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Starting counting test\n")));
ACE_Message_Queue<ACE_MT_SYNCH> q (2 * 1024 * 1024); // 2MB high water
Counting_Test_Producer p (&q);
Counting_Test_Consumer c (&q);
// Activate consumers first; if the producers fail to start, consumers will
// stop quicker.
if (c.activate (THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED, 5) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("Consumers %p\n"),
ACE_TEXT ("activate")),
-1);
if (p.activate (THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED, 5) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Producers %p\n"),
ACE_TEXT ("activate")));
c.wait ();
return -1;
}
// Producers and consumers are both running; wait for them then
// check the results.
p.wait ();
c.wait ();
// This compare relies on the flush() method counting blocks as it
// walks the chain releasing them, and doesn't rely on the count.
int status = 0;
long q_count = static_cast<long> (q.message_count ());
long remaining = q.flush ();
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Queue message_count is %b; %b flushed\n"),
(ssize_t)q_count,
(ssize_t)remaining));
if (q_count != remaining)
{
status = -1;
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("message_count and flushed should be equal!\n")));
}
long expected = p.produced_.value () - c.consumed_.value ();
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Produced %b, consumed %b; diff %b\n"),
(ssize_t)p.produced_.value (),
(ssize_t)c.consumed_.value (),
(ssize_t)expected));
if (expected != remaining)
{
status = -1;
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Producer-consumer diff is %b; should be %b\n"),
(ssize_t)expected,
(ssize_t)remaining));
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Ending counting test\n")));
return status;
}
#endif /* ACE_HAS_THREADS */
static int
iterator_test (void)
{
const int ITERATIONS = 5;
ACE_TCHAR buffer[ITERATIONS][BUFSIZ];
// Use queue size from of 32 Kb (more if using wide-char), instead of the
// default of 16 Kb (defined by ACE_Message_Queue_Base::DEFAULT_HWM),
// so that the test runs on machines with 8Kb pagesizes.
// QUEUE queue (32 * 1024 * sizeof (ACE_TCHAR));
QUEUE queue (sizeof(buffer));
int i;
for (i = 0; i < ITERATIONS; i++)
{
ACE_OS::sprintf (buffer[i],
ACE_TEXT ("%d"),
i + 1);
ACE_Message_Block *entry = 0;
ACE_NEW_RETURN (entry,
ACE_Message_Block ((char *) buffer[i],
sizeof buffer[i]),
-1);
if (queue.is_full ())
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("QUEUE:: the message queue is full on iteration %u!\n"),
i + 1),
-1);
if (queue.enqueue (entry) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("QUEUE::enqueue\n")),
-1);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\nForward Iterations\n")));
{
ITERATOR iterator (queue);
for (ACE_Message_Block *entry = 0;
iterator.next (entry) != 0;
iterator.advance ())
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%s\n"),
entry->base ()));
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\nReverse Iterations\n")));
{
REVERSE_ITERATOR iterator (queue);
for (ACE_Message_Block *entry = 0;
iterator.next (entry) != 0;
iterator.advance ())
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%s\n"),
entry->base ()));
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\nForward Iterations\n")));
{
QUEUE::ITERATOR iterator (queue);
for (ACE_Message_Block *entry = 0;
iterator.next (entry) != 0;
iterator.advance ())
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%s\n"),
entry->base ()));
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\nReverse Iterations\n")));
{
QUEUE::REVERSE_ITERATOR iterator (queue);
for (ACE_Message_Block *entry = 0;
iterator.next (entry) != 0;
iterator.advance ())
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%s\n"),
entry->base ()));
}
return 0;
}
#if defined (ACE_HAS_THREADS)
static int
chained_block_test (void)
{
QUEUE q;
const char * s = "123456789"; // Will be length 10 when copied to block
const size_t slen = 10;
const size_t num_blks = 10;
ACE_Message_Block b[num_blks];
size_t i;
int status = 0;
for (i = 0; i < num_blks; ++i)
{
b[i].init (slen);
b[i].copy (s);
}
// Test enqueueing single and chained blocks and be sure they end up with
// the proper enqueued block count and sizes. Then be sure they are dequeued
// in the proper order.
b[0].next (&b[1]);
b[1].next (&b[2]);
// b[3] and b[4] are unchained.
b[5].next (&b[6]);
b[6].next (&b[7]);
b[7].next (&b[8]);
// b[9] is unchained
q.enqueue_tail (&b[3]);
q.enqueue_tail (&b[4]);
int num = q.enqueue_head (&b[0]);
if (num != 5)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("Chained enqueue expected 5; has %d\n"),
num));
status = -1;
}
num = q.enqueue_tail (&b[5]);
if (num != 9)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("Chained enqueue expected 9; has %d\n"),
num));
status = -1;
}
num = q.enqueue_tail (&b[9]);
if (num != 10)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("Chained enqueue expected 10; has %d\n"),
num));
status = -1;
}
size_t msgs, bytes;
msgs = q.message_count ();
bytes = q.message_bytes ();
if (msgs != 10 || bytes != 100)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Chained enqueue totals: %d msgs, %d bytes; ")
ACE_TEXT ("should be 10 msgs, 100 bytes\n"),
(int)msgs, (int)bytes));
status = -1;
}
// Now see if we can dequeue them, checking the order.
ACE_Time_Value nowait (ACE_OS::gettimeofday ());
ACE_Message_Block *bp;
int qstat;
for (i = 0; i < num_blks; ++i)
{
qstat = q.dequeue_head (bp, &nowait);
if (qstat == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Checking chained blocks, pass %d: %p\n"),
(int)i, ACE_TEXT ("dequeue_head")));
status = -1;
}
else if (bp != &b[i])
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Checking chained blocks, pass %d: ")
ACE_TEXT ("block out of order\n"),
(int)i));
status = -1;
}
}
if (status == 0)
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Chained block test OK\n")));
return status;
}
static int
single_thread_performance_test (int queue_type = 0)
{
const char test_message[] =
"ACE_Message_Queue Test Message";
const ACE_TCHAR *message =
ACE_TEXT ("ACE_Message_Queue<ACE_NULL_SYNCH>, single thread");
int i = 0;
// Create a message queue.
ACE_Message_Queue_Base *msgq = 0;
if (queue_type == 0)
ACE_NEW_RETURN (msgq,
QUEUE,
-1);
#if defined (ACE_VXWORKS)
else
{
ACE_NEW_RETURN (msgq,
ACE_Message_Queue_Vx (max_messages,
MAX_MESSAGE_SIZE),
-1);
message = "ACE_Message_Queue_Vx, single thread test";
}
#elif defined (ACE_WIN32) && defined (ACE_HAS_WIN32_OVERLAPPED_IO)
else
{
ACE_NEW_RETURN (msgq,
ACE_Message_Queue_NT,
-1);
message = ACE_TEXT ("ACE_Message_Queue_NT, single thread test");
}
#endif /* ACE_VXWORKS */
// Create the messages. Allocate off the heap in case messages
// is large relative to the amount of stack space available.
ACE_Message_Block **send_block = 0;
ACE_NEW_RETURN (send_block,
ACE_Message_Block *[max_messages],
-1);
for (i = 0; i < max_messages; ++i)
ACE_NEW_RETURN (send_block[i],
ACE_Message_Block (test_message,
MAX_MESSAGE_SIZE),
-1);
ACE_Message_Block **receive_block_p = 0;
ACE_NEW_RETURN (receive_block_p,
ACE_Message_Block *[max_messages],
-1);
#if defined (ACE_VXWORKS)
// Set up blocks to receive the messages. Allocate these off the
// heap in case messages is large relative to the amount of
// stack space available.
ACE_Message_Block *receive_block = 0;
ACE_NEW_RETURN (receive_block,
ACE_Message_Block[max_messages],
-1);
for (i = 0; i < max_messages; ++i)
{
receive_block[i].init (MAX_MESSAGE_SIZE);
// For VxWorks Message Queues, the receive block pointer must be
// assigned. It will be used by dequeue_head ().
receive_block_p[i] = &receive_block[i];
}
#endif /* ACE_VXWORKS */
timer->start ();
// Send/receive the messages.
for (i = 0; i < max_messages; ++i)
{
if (msgq->enqueue_tail (send_block[i]) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("enqueue")),
-1);
if (msgq->dequeue_head (receive_block_p[i]) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("dequeue_head")),
-1);
}
timer->stop ();
ACE_Time_Value tv;
timer->elapsed_time (tv);
ACE_DEBUG ((LM_INFO,
ACE_TEXT ("%s: %u messages took %u msec (%f msec/message)\n"),
message,
max_messages,
tv.msec (),
(double) tv.msec () / max_messages));
timer->reset ();
delete [] receive_block_p;
#if defined (ACE_VXWORKS)
delete [] receive_block;
#endif /* ACE_VXWORKS */
for (i = 0; i < max_messages; ++i)
delete send_block[i];
delete [] send_block;
delete msgq;
return 0;
}
static void *
receiver (void *arg)
{
Queue_Wrapper *queue_wrapper =
reinterpret_cast<Queue_Wrapper *> (arg);
int i;
ACE_Message_Block **receive_block_p = 0;
ACE_NEW_RETURN (receive_block_p,
ACE_Message_Block *[max_messages],
(void *) -1);
#if defined (ACE_VXWORKS)
// Set up blocks to receive the messages. Allocate these off the
// heap in case messages is large relative to the amount of stack
// space available.
ACE_Message_Block *receive_block;
ACE_NEW_RETURN (receive_block,
ACE_Message_Block[max_messages],
(void *) -1);
for (i = 0; i < max_messages; ++i)
{
receive_block[i].init (MAX_MESSAGE_SIZE);
// For VxWorks Message Queues, the receive block pointer must be
// assigned. It will be used by <dequeue_head>.
receive_block_p[i] = &receive_block[i];
}
#endif /* ACE_VXWORKS */
for (i = 0; i < max_messages; ++i)
if (queue_wrapper->q_->dequeue_head (receive_block_p[i]) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("dequeue_head")),
0);
timer->stop ();
delete [] receive_block_p;
#if defined (ACE_VXWORKS)
delete [] receive_block;
#endif /* ACE_VXWORKS */
return 0;
}
static void *
sender (void *arg)
{
Queue_Wrapper *queue_wrapper =
reinterpret_cast<Queue_Wrapper *> (arg);
int i;
timer->start ();
// Send the messages.
for (i = 0; i < max_messages; ++i)
if (queue_wrapper->q_->
enqueue_tail (queue_wrapper->send_block_[i]) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("enqueue")),
0);
return 0;
}
static
int
performance_test (int queue_type = 0)
{
Queue_Wrapper queue_wrapper;
const ACE_TCHAR *message =
ACE_TEXT ("ACE_Message_Queue<ACE_SYNCH>");
int i = 0;
// Create the messages. Allocate off the heap in case messages is
// large relative to the amount of stack space available. Allocate
// it here instead of in the sender, so that we can delete it after
// the _receiver_ is done.
ACE_Message_Block **send_block = 0;
ACE_NEW_RETURN (send_block,
ACE_Message_Block *[max_messages],
-1);
for (i = 0; i < max_messages; ++i)
ACE_NEW_RETURN (send_block[i],
ACE_Message_Block (test_message,
MAX_MESSAGE_SIZE),
-1);
queue_wrapper.send_block_ = send_block;
if (queue_type == 0)
ACE_NEW_RETURN (queue_wrapper.q_,
SYNCH_QUEUE,
-1);
#if defined (ACE_VXWORKS)
else
{
ACE_NEW_RETURN (queue_wrapper.q_,
ACE_Message_Queue_Vx (max_messages,
MAX_MESSAGE_SIZE),
-1);
message = "ACE_Message_Queue_Vx";
}
#elif defined (ACE_WIN32) && defined (ACE_HAS_WIN32_OVERLAPPED_IO)
else
{
ACE_NEW_RETURN (queue_wrapper.q_,
ACE_Message_Queue_NT,
-1);
message = ACE_TEXT ("ACE_Message_Queue_NT");
}
#endif /* ACE_VXWORKS */
if (ACE_Thread_Manager::instance ()->spawn ((ACE_THR_FUNC) sender,
&queue_wrapper,
THR_BOUND) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("spawning sender thread")),
-1);
if (ACE_Thread_Manager::instance ()->spawn ((ACE_THR_FUNC) receiver,
&queue_wrapper,
THR_BOUND) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("spawning receiver thread")),
-1);
ACE_Thread_Manager::instance ()->wait ();
ACE_Time_Value tv;
timer->elapsed_time (tv);
ACE_DEBUG ((LM_INFO, ACE_TEXT ("%s: %u messages took %u msec (%f msec/message)\n"),
message,
max_messages,
tv.msec (),
(double) tv.msec () / max_messages));
timer->reset ();
delete queue_wrapper.q_;
queue_wrapper.q_ = 0;
for (i = 0; i < max_messages; ++i)
delete send_block[i];
delete [] send_block;
return 0;
}
// Ensure that the timedout dequeue_head() sets errno code properly.
static int
timeout_test (void)
{
SYNCH_QUEUE mq;
int status = 0;
if (!mq.is_empty ())
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("New queue is not empty!\n")));
status = 1;
}
else
{
ACE_Message_Block *b;
ACE_Time_Value tv (ACE_OS::gettimeofday ()); // Now
if (mq.dequeue_head (b, &tv) != -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Dequeued from empty queue!\n")));
status = 1;
}
else if (errno != EWOULDBLOCK)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("Dequeue timeout should be EWOULDBLOCK, got")));
status = 1;
}
else
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Timed dequeue test: OK\n")));
status = 0; // All is well
}
}
return status;
}
#endif /* ACE_HAS_THREADS */
// Check to make sure that dequeue_prio() respects FIFO ordering.
// @@ At some point, this function should be enhanced to do a more
// thorough check...
static int
prio_test (void)
{
const char S1[] = "first";
const char S2[] = "second";
const int PRIORITY = 50;
QUEUE mq;
int status;
ACE_Message_Block mb1 (S1, sizeof S1, PRIORITY);
ACE_Message_Block mb2 (S2, sizeof S2, PRIORITY);
mq.enqueue_prio (&mb1);
mq.enqueue_prio (&mb2);
ACE_Message_Block *mb1p;
ACE_Message_Block *mb2p;
mq.dequeue_prio (mb1p);
mq.dequeue_prio (mb2p);
ACE_DEBUG ((LM_DEBUG, "message 1 = %C\nmessage 2 = %C\n",
mb1p->rd_ptr (),
mb2p->rd_ptr ()));
if (ACE_OS_String::strcmp (mb1p->rd_ptr (), S1) == 0
&& ACE_OS_String::strcmp (mb2p->rd_ptr (), S2) == 0)
status = 0;
else
status = 1;
return status;
}
static int
close_test (void)
{
int status = 0;
int flushed_messages;
QUEUE mq1;
flushed_messages = mq1.close ();
if (flushed_messages != 0)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Closing queue should flush 0 messages, close() reports - %d\n"),
flushed_messages ));
status = 1;
return status;
}
// There was a bug that return previous queue state instead of
// number of flushed messages. Thus, insert 2 messages != ACTIVATE
// queue state
ACE_Message_Block *pMB1;
ACE_Message_Block *pMB2;
ACE_NEW_NORETURN (pMB1, ACE_Message_Block (1));
ACE_NEW_NORETURN (pMB2, ACE_Message_Block (1));
QUEUE mq2;
mq2.enqueue_head (pMB1);
mq2.enqueue_head (pMB2);
flushed_messages = mq2.close ();
if (flushed_messages != 2)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Closing queue should flush 2 messages, close() reports - %d\n"),
flushed_messages ));
status = 1;
return status;
}
return status;
}
int
run_main (int argc, ACE_TCHAR *argv[])
{
ACE_START_TEST (ACE_TEXT ("Message_Queue_Test"));
if (argc == 2)
{
if (!ACE_OS::strcmp (argv[1], ACE_TEXT ("-?")))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%s/n"),
usage));
}
else
{
max_messages = ACE_OS::atoi (argv[1]);
}
}
int status = prio_test ();
// The iterator test occasionally causes a page fault or a hang on
// VxWorks.
if (status == 0)
status = iterator_test ();
ACE_NEW_RETURN (timer,
ACE_High_Res_Timer,
-1);
if (status == 0)
status = close_test ();
#if defined (ACE_HAS_THREADS)
if (status == 0)
status = timeout_test ();
if (status == 0)
status = chained_block_test ();
if (status == 0)
status = single_thread_performance_test ();
# if defined (ACE_VXWORKS) || defined (ACE_HAS_WIN32_OVERLAPPED_IO)
// Test ACE_Message_Queue_Vx. or ACE_Message_Queue_NT
if (status == 0)
status = single_thread_performance_test (1);
# endif /* ACE_VXWORKS */
if (status == 0)
status = performance_test ();
# if defined (ACE_VXWORKS) || defined (ACE_HAS_WIN32_OVERLAPPED_IO)
// Test ACE_Message_Queue_Vx or ACE_Message_Queue_NT
if (status == 0)
status = performance_test (1);
# endif /* ACE_VXWORKS */
if (counting_test () != 0)
status = -1;
#endif /* ACE_HAS_THREADS */
if (status != 0)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("test failed")));
delete timer;
timer = 0;
ACE_END_TEST;
return status;
}
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