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//=============================================================================
/**
* @file SPIPE_Test.cpp
*
* $Id: SPIPE_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This is a simple test of Named Pipes that uses
* ACE_SPIPE_Acceptor and ACE_SPIPE_Connector classes. The test
* forks two processes or spawns two threads (depending upon the
* platform) and then executes the client and server allowing
* them to use the named pipe to exchange data. No user input is
* required as far as command line arguments are concerned.
*
*
* @author Prashant Jain <pjain@cs.wustl.edu>
*/
//=============================================================================
#include "test_config.h"
#include "ace/Thread.h"
#include "ace/Thread_Manager.h"
#include "ace/SPIPE_Addr.h"
#include "ace/SPIPE_Connector.h"
#include "ace/SPIPE_Acceptor.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_unistd.h"
#if defined (ACE_HAS_STREAM_PIPES) || defined (ACE_HAS_WIN32_NAMED_PIPES)
# define TEST_HAS_STREAM_PIPES
#endif
#if defined (TEST_HAS_STREAM_PIPES)
static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz";
// pipe name to use
static const ACE_TCHAR *PIPE_NAME = ACE_TEXT ("ace_pipe_name");
static void *
client (void *)
{
const ACE_TCHAR *rendezvous = PIPE_NAME;
ACE_SPIPE_Stream cli_stream;
ACE_SPIPE_Connector con;
ACE_OS::sleep (5);
if (con.connect (cli_stream, ACE_SPIPE_Addr (rendezvous)) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), rendezvous, 1));
for (const char *c = ACE_ALPHABET; *c != '\0'; c++)
if (cli_stream.send (c, 1) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("send")));
if (cli_stream.close () == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("close")));
#if defined (ACE_HAS_WIN32_NAMED_PIPES)
// Wait for server to get ready...
ACE_OS::sleep (1);
// Connect in bytestream-oriented mode.
if (con.connect (cli_stream,
ACE_SPIPE_Addr (rendezvous),
0,
ACE_Addr::sap_any,
0,
O_RDWR,
0,
0,
PIPE_READMODE_BYTE) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), rendezvous, 1));
// Write out the alphabet all at once.
if (cli_stream.send_n (ACE_ALPHABET,
ACE_OS::strlen (ACE_ALPHABET)) != (ssize_t) ACE_OS::strlen (ACE_ALPHABET))
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("send_n")));
// Write out the alphabet one byte at a time
for (const char *d = ACE_ALPHABET; *d != '\0'; d++)
if (cli_stream.send (d, 1) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("send")));
if (cli_stream.close () == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("close")));
#endif
#if !defined (ACE_WIN32)
ACE_OS::exit (0);
#endif
return 0;
}
static void *
server (void *)
{
ACE_SPIPE_Acceptor acceptor;
ACE_SPIPE_Stream new_stream;
char buf[BUFSIZ];
const char *t = ACE_ALPHABET;
const ACE_TCHAR *rendezvous = PIPE_NAME;
// Initialize named pipe listener.
if (acceptor.open (ACE_SPIPE_Addr (rendezvous)) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("open"), 1));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("waiting for connection\n")));
// Accept a client connection
if (acceptor.accept (new_stream, 0) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("accept"), 1));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Accepted connection\n")));
while (new_stream.recv (buf, 1) > 0)
{
ACE_TEST_ASSERT (*t == buf[0]);
t++;
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("End of connection. Closing handle\n")));
new_stream.close ();
acceptor.close ();
#if defined (ACE_HAS_WIN32_NAMED_PIPES)
// Initialize an NT bytestream named pipe listener.
if (acceptor.open (ACE_SPIPE_Addr (rendezvous),
1,
0,
0,
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("open"), 1));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("waiting for connection\n")));
// Accept a client connection
if (acceptor.accept (new_stream, 0) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("accept"), 1));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Accepted connection\n")));
// The client will write the entire buffer at once, verify that we
// can stream it in one byte at a time.
for (t = ACE_ALPHABET; *t; t++)
{
if (new_stream.recv (buf, 1) <= 0)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("recv"), 1));
break;
}
ACE_TEST_ASSERT (*t == buf[0]);
}
// Wait for the client to stream in the buffer one byte at a time.
ACE_OS::sleep (1);
// Verify that we can read the stream of individual bytes all at
// once.
if (new_stream.recv (buf, sizeof(buf)) != (ssize_t) ACE_OS::strlen (ACE_ALPHABET))
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("recv"), 1));
else
ACE_TEST_ASSERT(ACE_OS::memcmp(ACE_ALPHABET, buf, ACE_OS::strlen (ACE_ALPHABET)) == 0);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("End of connection. Closing handle\n")));
new_stream.close ();
acceptor.close ();
#endif /* defined (ACE_HAS_WIN32NAMED_PIPES) */
return 0;
}
#endif /* TEST_HAS_STREAM_PIPES */
int
run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("SPIPE_Test"));
#if defined (TEST_HAS_STREAM_PIPES)
#if !defined (ACE_LACKS_FORK)
switch (ACE_OS::fork ())
{
case -1:
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("fork failed")));
ACE_OS::exit (-1);
case 0:
client (0);
default:
server (0);
}
#elif defined (ACE_HAS_THREADS)
if (ACE_Thread_Manager::instance ()->spawn (ACE_THR_FUNC (client),
(void *) 0,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("thread create failed")));
if (ACE_Thread_Manager::instance ()->spawn (ACE_THR_FUNC (server),
(void *) 0,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n%a"), ACE_TEXT ("thread create failed")));
ACE_Thread_Manager::instance ()->wait ();
#endif /* !ACE_LACKS_EXEC */
#else
ACE_DEBUG ((LM_INFO,
ACE_TEXT ("SPIPE is not supported on this platform\n")));
#endif /* TEST_HAS_STREAM_PIPES */
ACE_END_TEST;
return 0;
}
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