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//=============================================================================
/**
* @file Thread_Mutex_Test.cpp
*
* $Id: Thread_Mutex_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This test illustrates the functionality of the
* ACE_Thread_Mutex. The test acquires and releases mutexes. No
* command line arguments are needed to run the test.
*
*
* @author Prashant Jain <pjain@cs.wustl.edu> and Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#include "test_config.h"
#include "ace/Thread_Manager.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_time.h"
#include "ace/OS_NS_unistd.h"
#if defined (ACE_HAS_THREADS)
#include "ace/Guard_T.h"
// For all platforms except for Windows use the ACE_Thread_Mutex.
// Since Windows only supports timed process mutexes and not
// timed thread mutexes, use ACE_Process_Mutex.
#if defined (ACE_HAS_WTHREADS)
# include "ace/Process_Mutex.h"
typedef ACE_Process_Mutex ACE_TEST_MUTEX;
#else
# include "ace/Thread_Mutex.h"
typedef ACE_Thread_Mutex ACE_TEST_MUTEX;
#endif
#if !defined (ACE_HAS_MUTEX_TIMEOUTS)
static int reported_notsup = 0;
#endif /* ACE_HAS_MUTEX_TIMEOUTS */
static void *
test (void *args)
{
ACE_TEST_MUTEX *mutex = (ACE_TEST_MUTEX *) args;
ACE_UNUSED_ARG (mutex); // Suppress ghs warning about unused local "mutex".
ACE_OS::srand ((u_int) ACE_OS::time (0));
for (size_t i = 0; i < ACE_MAX_ITERATIONS / 2; i++)
{
int result = 0;
// First attempt to acquire the mutex with a timeout to verify
// that mutex timeouts are working.
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) = trying timed acquire on ")
ACE_TEXT ("iteration %d\n"),
i));
ACE_Time_Value delta (1, 0); // One second timeout
ACE_Time_Value timeout = ACE_OS::gettimeofday ();
timeout += delta; // Must pass absolute time to acquire().
if (mutex->acquire (timeout) != 0)
{
if (errno == ETIME)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) = mutex acquisition ")
ACE_TEXT ("timed out\n")));
else if (errno == ENOTSUP)
{
#if !defined (ACE_HAS_MUTEX_TIMEOUTS)
if (!reported_notsup)
{
ACE_DEBUG ((LM_INFO,
ACE_TEXT ("(%P|%t) %p, but ACE_HAS_MUTEX_TIMEOUTS is not defined - Ok\n"),
ACE_TEXT ("mutex timed acquire")));
reported_notsup = 1;
}
#else
ACE_DEBUG ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p - maybe ACE_HAS_MUTEX_TIMEOUTS should not be defined?\n"),
ACE_TEXT ("mutex timed acquire")));
#endif /* ACE_HAS_MUTEX_TIMEOUTS */
}
else
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("mutex timeout failed\n")));
return 0;
}
}
else
{
result = mutex->release ();
ACE_TEST_ASSERT (result == 0);
}
// Now try the standard mutex.
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) = trying to acquire on iteration %d\n"),
i));
result = mutex->acquire ();
ACE_TEST_ASSERT (result == 0);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) = acquired on iteration %d\n"),
i));
// Sleep for a random amount of time between 0 and 2 seconds.
// Note that it's ok to use rand() here because we are running
// within the critical section defined by the Thread_Mutex.
ACE_OS::sleep (ACE_OS::rand () % 2);
result = mutex->release ();
ACE_TEST_ASSERT (result == 0);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) = released on iteration %d\n"),
i));
// FUZZ: disable check_for_ACE_Guard
// Basic ACE_Guard usage - automatically acquire the mutex on
// guard construction and automatically release it on
// destruction.
{
// Construct an ACE_Guard to implicitly acquire the mutex.
ACE_Guard<ACE_TEST_MUTEX> guard (*mutex);
ACE_TEST_ASSERT (guard.locked () != 0);
// Perform some operation which might exit the current scope
// prematurely, e.g. by returning or throwing an exception.
// ...
// ACE_Guard object is destroyed when exiting scope and guard
// destructor automatically releases mutex.
}
// Use an ACE_Guard to automatically acquire a mutex, but release
// the mutex early.
{
// Construct an ACE_Guard to implicitly acquire the mutex.
ACE_Guard<ACE_TEST_MUTEX> guard (*mutex);
ACE_TEST_ASSERT (guard.locked () != 0);
// Perform some operation which might exit the current scope
// prematurely, e.g. by returning or throwing an exception.
// ...
// Release the mutex since we no longer need it.
guard.release ();
ACE_TEST_ASSERT (guard.locked () == 0);
// Do something else which does not require the mutex to be locked.
// ...
// ACE_Guard object's destructor will not release the mutex.
}
// Use an ACE_Guard to automatically acquire a mutex, but
// relinquish ownership of the lock so that the mutex is not
// automatically released on guard destruction. This is useful
// when an operation might not release the mutex in some
// conditions, in which case responsibility for releasing it is
// passed to someone else.
{
// Construct an ACE_Guard to implicitly acquire the mutex.
ACE_Guard<ACE_TEST_MUTEX> guard (*mutex);
ACE_TEST_ASSERT (guard.locked () != 0);
// Perform some operation which might exit the current scope
// prematurely, e.g. by returning or throwing an exception.
// ...
// Relinquish ownership of the mutex lock. Someone else must
// now release it.
guard.disown ();
ACE_TEST_ASSERT (guard.locked () == 0);
// ACE_Guard object's destructor will not release the mutex.
}
// We are now responsible for releasing the mutex.
result = mutex->release ();
ACE_TEST_ASSERT (result == 0);
// Construct an ACE_Guard without automatically acquiring the lock.
{
// Construct an ACE_Guard object without automatically
// acquiring the mutex or taking ownership of an existing
// lock. The third parameter tells the guard that the mutex
// has not been locked.
ACE_Guard<ACE_TEST_MUTEX> guard (*mutex, 0, 0);
ACE_TEST_ASSERT (guard.locked () == 0);
// Conditionally acquire the mutex.
if (i % 2 == 0)
{
guard.acquire ();
ACE_TEST_ASSERT (guard.locked () != 0);
}
// Perform some operation that might exit the current scope
// prematurely, e.g. by returning or throwing an exception.
// ...
// ACE_Guard object is destroyed when exiting scope and guard
// destructor automatically releases if it was acquired above.
}
// Use an ACE_Guard to take ownership of a previously acquired
// mutex.
timeout = ACE_OS::gettimeofday ();
timeout += delta; // Must pass absolute time to acquire().
if (mutex->acquire (timeout) == 0)
{
// Construct an ACE_Guard object without automatically
// acquiring the mutex, but instead take ownership of the
// existing lock. The third parameter tells the guard that
// the mutex has already been locked.
ACE_Guard<ACE_TEST_MUTEX> guard (*mutex, 0, 1);
ACE_TEST_ASSERT (guard.locked () != 0);
// Perform some operation which might exit the current scope
// prematurely, e.g. by returning or throwing an exception.
// ...
// ACE_Guard object is destroyed when exiting scope and guard
// destructor automatically releases mutex.
}
// FUZZ: enable check_for_ACE_Guard
}
return 0;
}
#endif /* ACE_HAS_THREADS */
static void
spawn (void)
{
#if defined (ACE_HAS_THREADS)
ACE_TEST_MUTEX mutex;
const u_int n_threads = ACE_MAX_THREADS;
if (ACE_Thread_Manager::instance ()->spawn_n (n_threads,
ACE_THR_FUNC (test),
(void *) &mutex,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n%a"),
ACE_TEXT ("thread create failed")));
// Wait for the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
ACE_ERROR ((LM_INFO,
ACE_TEXT ("threads not supported on this platform\n")));
#endif /* ACE_HAS_THREADS */
}
int
run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("Thread_Mutex_Test"));
spawn ();
ACE_END_TEST;
return 0;
}
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