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//=============================================================================
/**
* @file Thread_Pool_Test.cpp
*
* $Id: Thread_Pool_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This test program illustrates how the <ACE_Task>
* synchronization mechanisms work in conjunction with the
* <ACE_Thread_Manager>. If the <manual> flag is set input comes
* from stdin until the user enters a return -- otherwise, the
* input is generated automatically. All worker threads shutdown
* when (1) they receive a message block of length 0 or (2) the
* queue is deactivated.
*
*
* @author Karlheinz Dorn <Karlheinz.Dorn@med.siemens.de>
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
* @author and Prashant Jain <pjain@cs.wustl.edu>
*/
//=============================================================================
#include "test_config.h"
#include "ace/Task.h"
#if defined (ACE_HAS_THREADS)
#include "ace/Lock_Adapter_T.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_unistd.h"
// Number of iterations to run the test.
static size_t n_iterations = 100;
// Controls whether the input is generated "manually" or automatically.
static int manual = 0;
/**
* @class Thread_Pool
*
* @brief Defines a thread pool abstraction based on the <ACE_Task>.
*/
class Thread_Pool : public ACE_Task<ACE_MT_SYNCH>
{
public:
/// Create the thread pool containing <n_threads>.
Thread_Pool (int n_threads);
/// Destructor...
~Thread_Pool (void);
/**
* Activate the task's thread pool, produce the messages that are
* consumed by the threads in the thread pool, and demonstate how to
* shutdown using the <ACE_Message_Queue::deactivate> method.
*/
int test_queue_deactivation_shutdown (void);
/**
* Activate the task's thread pool, produce the messages that are,
* produce the messages that are consumed by the threads in the
* thread pool, and demonstrate how to shutdown by enqueueing
* "empty" messages into the queue.
*/
int test_empty_message_shutdown (void);
/// Iterate <n_iterations> time printing off a message and "waiting"
/// for all other threads to complete this iteration.
virtual int svc (void);
/// Allows the producer to pass messages to the <Thread_Pool>.
virtual int put (ACE_Message_Block *mb,
ACE_Time_Value *tv = 0);
private:
//FUZZ: disable check_for_lack_ACE_OS
/// Spawn the threads in the pool.
virtual int open (void * = 0);
//FUZZ: enable check_for_lack_ACE_OS
/// Close hook.
virtual int close (u_long);
/// Serialize access to <ACE_Message_Block> reference count, which
/// will be decremented by multiple threads.
ACE_Lock_Adapter<ACE_Thread_Mutex> lock_adapter_;
/// Number of threads to spawn.
int n_threads_;
};
Thread_Pool::~Thread_Pool (void)
{
}
int
Thread_Pool::close (u_long)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) worker thread closing down\n")));
return 0;
}
Thread_Pool::Thread_Pool (int n_threads)
: n_threads_ (n_threads)
{
}
// Simply enqueue the Message_Block into the end of the queue.
int
Thread_Pool::put (ACE_Message_Block *mb,
ACE_Time_Value *tv)
{
return this->putq (mb, tv);
}
// Iterate <n_iterations> printing off a message and "waiting" for all
// other threads to complete this iteration.
int
Thread_Pool::svc (void)
{
// Keep looping, reading a message out of the queue, until we get a
// message with a length == 0, which signals us to quit.
for (int count = 1; ; count++)
{
ACE_Message_Block *mb = 0;
int result = this->getq (mb);
ACE_TEST_ASSERT (result != -1 || errno == ESHUTDOWN);
if (result == -1 && errno == ESHUTDOWN)
{
// The queue has been deactivated, so let's bail out.
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
ACE_TEXT ("queue deactivated, exiting\n"),
count,
this->msg_queue ()->message_count ()));
break;
}
size_t length = mb->length ();
if (length > 0)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
ACE_TEXT ("length = %d, text = \"%*s\"\n"),
count,
this->msg_queue ()->message_count (),
length,
length - 1,
mb->rd_ptr ()));
// We're responsible for deallocating this.
mb->release ();
if (length == 0)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) in iteration %d, queue len = %d, ")
ACE_TEXT ("got \"empty\" message, exiting\n"),
count,
this->msg_queue ()->message_count ()));
break;
}
}
// Note that the <ACE_Task::svc_run> method automatically removes us
// from the <ACE_Thread_Manager> when the thread exits.
return 0;
}
int
Thread_Pool::open (void *)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) producer start, dumping the Thread_Pool\n")));
this->dump ();
// Create a pool of worker threads.
if (this->activate (THR_NEW_LWP,
this->n_threads_) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("activate failed")),
-1);
return 0;
}
// Activate the task's thread pool, produce the messages that are
// consumed by the threads in the thread pool, and demonstate how to
// shutdown using the <ACE_Message_Queue::deactivate> method.
int
Thread_Pool::test_queue_deactivation_shutdown (void)
{
if (this->open () == -1)
return -1;
ACE_Message_Block *mb = 0;
// Run the main loop that generates messages and enqueues them into
// the pool of threads managed by <ACE_Task>.
for (size_t count = 0;
;
count++)
{
ssize_t n = 0;
// Allocate a new message.
ACE_NEW_RETURN (mb,
ACE_Message_Block (BUFSIZ,
ACE_Message_Block::MB_DATA,
0,
0,
0,
&this->lock_adapter_),
-1);
if (manual)
{
#if !defined (ACE_HAS_WINCE)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) enter a new message for ")
ACE_TEXT ("the task pool...")));
n = ACE_OS::read (ACE_STDIN,
mb->wr_ptr (),
mb->size ());
#endif // ACE_HAS_WINCE
}
else
{
static size_t count = 0;
ACE_OS::sprintf (reinterpret_cast<ACE_TCHAR *> (mb->wr_ptr ()),
ACE_SIZE_T_FORMAT_SPECIFIER,
count);
n = ACE_OS::strlen (mb->rd_ptr ());
if (count == n_iterations)
n = 1; // Indicate that we need to shut down.
else
count++;
if (count == 0 || (count % 20 == 0))
ACE_OS::sleep (1);
}
if (n > 1)
{
// Send a normal message to the waiting threads and continue
// producing.
mb->wr_ptr (n * sizeof (ACE_TCHAR));
// Pass the message to the Thread_Pool.
if (this->put (mb) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT (" (%t) %p\n"),
ACE_TEXT ("put")));
}
else
{
// Release the <Message_Block> since we're shutting down and
// don't need it anymore.
mb->release ();
// Deactivate the message queue and return.
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\n(%t) deactivating queue for %d threads, ")
ACE_TEXT ("dump of task:\n"),
this->thr_count ()));
this->dump ();
// Deactivate the queue.
return this->msg_queue ()->deactivate ();
}
}
}
// Activate the task's thread pool, produce the messages that are,
// produce the messages that are consumed by the threads in the thread
// pool, and demonstrate how to shutdown by enqueueing "empty"
// messages into the queue.
int
Thread_Pool::test_empty_message_shutdown (void)
{
if (this->open () == -1)
return -1;
ACE_Message_Block *mb = 0;
// Run the main loop that generates messages and enqueues them into
// the pool of threads managed by <ACE_Task>.
for (size_t count = 0;
;
count++)
{
ssize_t n = 0;
// Allocate a new message.
ACE_NEW_RETURN (mb,
ACE_Message_Block (BUFSIZ,
ACE_Message_Block::MB_DATA,
0,
0,
0,
&this->lock_adapter_),
-1);
if (manual)
{
#if !defined (ACE_HAS_WINCE)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) enter a new message for ")
ACE_TEXT ("the task pool...")));
n = ACE_OS::read (ACE_STDIN,
mb->wr_ptr (),
mb->size ());
#endif // ACE_HAS_WINCE
}
else
{
static size_t count = 0;
ACE_OS::sprintf (reinterpret_cast<ACE_TCHAR *> (mb->wr_ptr ()),
ACE_SIZE_T_FORMAT_SPECIFIER,
count);
n = ACE_OS::strlen (mb->rd_ptr ());
if (count == n_iterations)
n = 1; // Indicate that we need to shut down.
else
count++;
if (count == 0 || (count % 20 == 0))
ACE_OS::sleep (1);
}
if (n > 1)
{
// Send a normal message to the waiting threads and continue
// producing.
mb->wr_ptr (n * sizeof (ACE_TCHAR));
// Pass the message to the Thread_Pool.
if (this->put (mb) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT (" (%t) %p\n"),
ACE_TEXT ("put")));
}
else
{
// Send a shutdown message to the waiting threads and return.
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\n(%t) sending shutdown message to %d threads, ")
ACE_TEXT ("dump of task:\n"),
this->thr_count ()));
this->dump ();
size_t i = 0;
// Enqueue an empty message to flag each consumer thread to
// inform it to shutdown.
for (i = this->thr_count ();
i > 0;
i--)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) end of input, ")
ACE_TEXT ("enqueueing \"empty\" message %d\n"),
i));
// Note the use of reference counting to avoid copying
// the message contents.
ACE_Message_Block *dup = mb->duplicate ();
if (this->put (dup) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT (" (%t) %p\n"),
ACE_TEXT ("put")));
}
mb->release ();
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("\n(%t) end loop, dump of task:\n")));
this->dump ();
return 0;
}
}
}
#endif /* ACE_HAS_THREADS */
int
run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("Thread_Pool_Test"));
#if defined (ACE_HAS_THREADS)
int n_threads = ACE_MAX_THREADS;
// Create the worker tasks.
Thread_Pool thread_pool (n_threads);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) running test with %d threads\n"),
n_threads));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) starting empty message shutdown test\n")));
// Activate the task's thread pool, produce the messages that are,
// produce the messages that are consumed by the threads in the
// thread pool, and demonstrate how to shutdown by enqueueing
// "empty" messages into the queue.
if (thread_pool.test_empty_message_shutdown () == -1)
return 1;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) waiting for worker tasks to finish...\n")));
// Wait for all the threads to reach their exit point, at which
// point the barrier in the destructor of the <ACE_Task> portion of
// <Thread_Pool> will return.
if (thread_pool.wait () == -1)
return 1;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) starting queue deactivation shutdown test\n")));
// Activate the task's thread pool, produce the messages that are
// consumed by the threads in the thread pool, and demonstate how to
// shutdown using the <ACE_Message_Queue::deactivate> method.
if (thread_pool.test_queue_deactivation_shutdown () == -1)
return 1;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) waiting for worker tasks to finish...\n")));
// Wait for all the threads to reach their exit point, at which
// point the barrier in the destructor of the <ACE_Task> portion of
// <Thread_Pool> will return.
if (thread_pool.wait () == -1)
return 1;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) all worker tasks destroyed, exiting test...\n")));
#else
ACE_ERROR ((LM_INFO,
ACE_TEXT ("threads not supported on this platform\n")));
#endif /* ACE_HAS_THREADS */
ACE_END_TEST;
return 0;
}
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