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//=============================================================================
/**
* @file Timer_Queue_Test.cpp
*
* $Id: Timer_Queue_Test.cpp 93638 2011-03-24 13:16:05Z johnnyw $
*
* This is a simple test of <ACE_Timer_Queue> and four of its
* subclasses (<ACE_Timer_List>, <ACE_Timer_Heap>,
* <ACE_Timer_Wheel>, and <ACE_Timer_Hash>). The test sets up a
* bunch of timers and then adds them to a timer queue. The
* functionality of the timer queue is then tested. No command
* line arguments are needed to run the test.
*
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
* @author Prashant Jain <pjain@cs.wustl.edu>
* @author and Darrell Brunsch <brunsch@cs.wustl.edu>
*/
//=============================================================================
#include "test_config.h"
#include "randomize.h"
#include "ace/Profile_Timer.h"
#include "ace/Timer_Queue.h"
#include "ace/Timer_List.h"
#include "ace/Timer_Heap.h"
#include "ace/Timer_Wheel.h"
#include "ace/Timer_Hash.h"
#include "ace/Timer_Queue.h"
#include "ace/Recursive_Thread_Mutex.h"
#include "ace/Null_Mutex.h"
#include "ace/OS_NS_unistd.h"
#include "ace/Containers_T.h"
// Number of iterations for the performance tests. Some platforms
// have a very high ACE_DEFAULT_TIMERS (HP-UX is 400), so limit this
// to a reasonable run time.
#if (ACE_DEFAULT_TIMERS > 20)
static int max_iterations = 2000;
#else
static int max_iterations = ACE_DEFAULT_TIMERS * 100;
#endif
// Amount of time between each timer.
// (0 schedules all the timers to expire at exactly the same time.)
// in milliseconds
static int TIMER_DISTANCE = 50;
// Array of timer ids assigned to us that we need to keep track of.
static long *timer_ids = 0;
class Example_Handler : public ACE_Event_Handler
{
public:
Example_Handler (void): close_count_ (0) {}
virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask mask)
{
ACE_TEST_ASSERT (mask == ACE_Event_Handler::TIMER_MASK);
this->close_count_++;
return 0;
}
virtual int handle_timeout (const ACE_Time_Value &,
const void *arg)
{
int *act = (int *) arg;
ACE_TEST_ASSERT (*act == 42 || *act == 007);
int result = 0;
if (*act == 007)
result = -1; // This is the special value to trigger a handle_close
delete act;
return result;
}
/// Keeps track of the number of times that <handle_close> is called.
int close_count_;
};
struct Interval_Handler : public ACE_Event_Handler
{
Interval_Handler (void) : trip_count_ (0) { }
virtual int handle_timeout (const ACE_Time_Value & , const void *)
{
++trip_count_;
return 0;
}
unsigned trip_count_; // number of times handle_timeout has been tripped.
};
static void
test_interval_timer (ACE_Timer_Queue *tq)
{
/*
The strategy:
Set up a timer to fire on a 50ms interval.
*/
Interval_Handler ih;
ACE_Time_Value interval (0, 50 * 1000 /* number of usec in millisecond */);
const unsigned NUM_INTERVAL_FIRINGS = 50;
ACE_Time_Value loop_stop_time =
tq->gettimeofday () + (NUM_INTERVAL_FIRINGS * interval);
const unsigned EXPECTED_TRIP_COUNT =
NUM_INTERVAL_FIRINGS + 1 /* for the first immediate firing */;
long id = tq->schedule (&ih, 0 /* no act */, ACE_Time_Value::zero, interval);
ACE_TEST_ASSERT (id != -1);
do
{
tq->expire ();
}
while (tq->gettimeofday () < loop_stop_time);
ACE_DEBUG((LM_DEBUG,
ACE_TEXT("after interval loop, timer fired %d ")
ACE_TEXT("times out of %d expected: %s\n"),
ih.trip_count_, EXPECTED_TRIP_COUNT,
ih.trip_count_ == EXPECTED_TRIP_COUNT
? ACE_TEXT ("success") : ACE_TEXT ("FAIL")
));
tq->cancel (id);
}
static void
test_functionality (ACE_Timer_Queue *tq)
{
Example_Handler eh;
ACE_TEST_ASSERT (tq->is_empty () != 0);
ACE_TEST_ASSERT (ACE_Time_Value::zero == ACE_Time_Value (0));
long timer_id;
long timer_id2;
// Do a test on earliest_time.
ACE_Time_Value earliest_time = tq->gettimeofday ();
const void *timer_act = 0;
ACE_NEW (timer_act, int (1));
timer_id = tq->schedule (&eh, timer_act, earliest_time);
ACE_OS::sleep (ACE_Time_Value (0, 10));
ACE_NEW (timer_act, int (1));
timer_id2 = tq->schedule (&eh, timer_act, tq->gettimeofday ());
long result = tq->earliest_time () == earliest_time;
ACE_TEST_ASSERT (result != 0);
tq->cancel (timer_id, &timer_act);
delete (int *) timer_act;
tq->cancel (timer_id2, &timer_act);
delete (int *) timer_act;
ACE_TEST_ASSERT (tq->is_empty () == 1);
ACE_TEST_ASSERT (eh.close_count_ == 0);
ACE_NEW (timer_act, int (1));
timer_id = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (timer_id != -1);
ACE_TEST_ASSERT (tq->is_empty () == 0); //==
ACE_NEW (timer_act, int (42));
result = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (result != -1);
ACE_TEST_ASSERT (tq->is_empty () == 0); //==
ACE_NEW (timer_act, int (42));
result = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (result != -1);
ACE_TEST_ASSERT (tq->is_empty () == 0); //==
// The following method will trigger a call to <handle_close>.
ACE_TEST_ASSERT (eh.close_count_ == 0);
result = tq->cancel (timer_id, &timer_act, 0);
ACE_TEST_ASSERT (result == 1);
delete (int *) timer_act;
ACE_TEST_ASSERT (tq->is_empty () == 0);
ACE_TEST_ASSERT (eh.close_count_ == 1);
result = tq->expire ();
ACE_TEST_ASSERT (result == 2);
ACE_NEW (timer_act, int (007));
result = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (result != -1);
const void *timer_act1 = 0;
ACE_NEW (timer_act1, int (42));
result = tq->schedule (&eh,
timer_act1,
tq->gettimeofday () + ACE_Time_Value (100));
ACE_TEST_ASSERT (result != -1);
const void *timer_act2 = 0;
ACE_NEW (timer_act2, int (42));
result = tq->schedule (&eh,
timer_act2,
tq->gettimeofday () + ACE_Time_Value (100));
ACE_TEST_ASSERT (result != -1);
// The following will trigger a call to <handle_close> when it
// cancels the second timer. This happens because the first timer
// has an <act> of 007, which causes eh.handle_timeout () to return
// -1. Since -1 is returned, all timers that use <eh> will be
// cancelled (and <handle_close> will only be called on the first
// timer that is cancelled).
ACE_TEST_ASSERT (eh.close_count_ == 1);
result = tq->expire ();
ACE_TEST_ASSERT (result == 1);
ACE_TEST_ASSERT (eh.close_count_ == 2);
ACE_TEST_ASSERT (tq->is_empty () != 0);
delete (int *) timer_act2;
delete (int *) timer_act1;
ACE_NEW (timer_act, int (4));
timer_id = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (timer_id != -1);
ACE_NEW (timer_act, int (4));
timer_id2 = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (timer_id2 != -1);
// The following method will trigger a call to <handle_close>.
ACE_TEST_ASSERT (eh.close_count_ == 2);
result = tq->cancel (timer_id, &timer_act);
ACE_TEST_ASSERT (result != -1);
delete (int *) timer_act;
result = tq->cancel (timer_id2, &timer_act);
ACE_TEST_ASSERT (result != -1);
delete (int *) timer_act;
ACE_TEST_ASSERT (eh.close_count_ == 2); // Only one call to handle_close() even though two timers
ACE_TEST_ASSERT (tq->is_empty () != 0);
result = tq->expire ();
ACE_TEST_ASSERT (result == 0);
// This tests to make sure that <handle_close> is called when there
// is only one timer of the type in the queue
ACE_TEST_ASSERT (eh.close_count_ == 2);
ACE_NEW (timer_act, int (007));
result = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (result != -1);
result = tq->expire ();
ACE_TEST_ASSERT (result == 1);
ACE_TEST_ASSERT (eh.close_count_ == 3);
ACE_NEW (timer_act, int (6));
timer_id = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (timer_id != -1);
ACE_NEW (timer_act, int (7));
timer_id2 = tq->schedule (&eh,
timer_act,
tq->gettimeofday ());
ACE_TEST_ASSERT (timer_id2 != -1);
ACE_TEST_ASSERT (eh.close_count_ == 3);
result = tq->cancel (timer_id, &timer_act);
ACE_TEST_ASSERT (result == 1);
ACE_TEST_ASSERT (eh.close_count_ == 3);
delete (int *) timer_act;
result = tq->cancel (timer_id2, &timer_act);
ACE_TEST_ASSERT (result == 1);
ACE_TEST_ASSERT (eh.close_count_ == 3);
delete (int *) timer_act;
result = tq->expire ();
ACE_TEST_ASSERT (result == 0);
ACE_TEST_ASSERT (eh.close_count_ == 3);
}
static void
test_performance (ACE_Timer_Queue *tq,
const ACE_TCHAR *test_name)
{
Example_Handler eh;
ACE_Profile_Timer timer;
int i;
const void *timer_act = 0;
ACE_TEST_ASSERT (tq->is_empty () != 0);
ACE_TEST_ASSERT (ACE_Time_Value::zero == ACE_Time_Value (0));
// Test the amount of time required to schedule all the timers.
ACE_Time_Value *times = 0;
ACE_NEW (times, ACE_Time_Value[max_iterations]);
// Set up a bunch of times TIMER_DISTANCE ms apart.
for (i = 0; i < max_iterations; ++i)
times[i] = tq->gettimeofday() + ACE_Time_Value(0, i * TIMER_DISTANCE * 1000);
ACE_Time_Value last_time = times[max_iterations-1];
timer.start ();
for (i = 0; i < max_iterations; ++i)
{
ACE_NEW (timer_act, int (42));
timer_ids[i] = tq->schedule (&eh,
timer_act,
times[i]);
ACE_TEST_ASSERT (timer_ids[i] != -1);
}
ACE_TEST_ASSERT (tq->is_empty () == 0);
timer.stop ();
ACE_Profile_Timer::ACE_Elapsed_Time et;
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to schedule %d timers for %s\n"),
max_iterations, test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time, et.user_time, et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
// Test the amount of time required to cancel all the timers.
timer.start ();
for (i = max_iterations; i-- != 0; )
{
tq->cancel (timer_ids[i], &timer_act);
delete (int *) timer_act;
}
timer.stop ();
ACE_TEST_ASSERT (tq->is_empty () != 0);
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to cancel %d timers for %s\n"),
max_iterations, test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time, et.user_time, et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
// Test the amount of time required to schedule and expire all the
// timers.
timer.start ();
for (i = 0; i < max_iterations; ++i)
{
ACE_NEW (timer_act, int (42));
long result = tq->schedule (&eh, timer_act, times[i]);
ACE_TEST_ASSERT (result != -1);
}
ACE_TEST_ASSERT (tq->is_empty () == 0);
// Expire all the timers.
tq->expire (last_time + ACE_Time_Value(1));
timer.stop ();
ACE_TEST_ASSERT (tq->is_empty () != 0);
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to schedule and expire %d timers for %s\n"),
max_iterations, test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time, et.user_time, et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
randomize (times,
max_iterations,
static_cast<unsigned int> (ACE_OS::time (0L)));
// Test the amount of time required to randomly cancel all the
// timers.
for (i = 0; i < max_iterations; ++i)
{
ACE_NEW (timer_act, int (42));
timer_ids[i] = tq->schedule (&eh,
timer_act,
times[i]);
ACE_TEST_ASSERT (timer_ids[i] != -1);
}
ACE_TEST_ASSERT (tq->is_empty () == 0);
timer.start ();
for (i = max_iterations - 1; i >= 0; i--)
{
tq->cancel (timer_ids[i], &timer_act);
delete (int *) timer_act;
}
ACE_TEST_ASSERT (tq->is_empty () != 0);
timer.stop ();
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to randomly cancel %d timers for %s\n"),
max_iterations,
test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time,
et.user_time,
et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
// Test the amount of time required to randomly schedule all the timers.
timer.start ();
for (i = 0; i < max_iterations; ++i)
{
ACE_NEW (timer_act, int (42));
timer_ids[i] = tq->schedule (&eh,
timer_act,
times[i]);
ACE_TEST_ASSERT (timer_ids[i] != -1);
}
timer.stop ();
ACE_TEST_ASSERT (tq->is_empty () == 0);
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to randomly schedule %d timers for %s\n"),
max_iterations, test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time,
et.user_time,
et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
// Test the amount of time required to expire all the timers.
timer.start ();
tq->expire (last_time + ACE_Time_Value(1));
ACE_TEST_ASSERT (tq->is_empty ());
timer.stop ();
timer.elapsed_time (et);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time to expire %d randomly scheduled timers for %s\n"),
max_iterations, test_name));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("real time = %f secs, user time = %f secs, system time = %f secs\n"),
et.real_time, et.user_time, et.system_time));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("time per call = %f usecs\n"),
(et.user_time / ACE_timer_t (max_iterations)) * 1000000));
delete [] times;
}
// This test function was contributed with Bugzilla #2447 to test validity
// of ACE_Timer_Heap timer IDs around the boundary of having to enlarge
// the heap.
static void
test_unique_timer_heap_ids (void)
{
Example_Handler eh;
ACE_Timer_Heap timer_heap (44);
ACE_Time_Value anytime(1);
ACE_Bounded_Set<long> timer_ids (max_iterations);
long timer_id = -1;
bool all_unique = true;
for (int i = 0; i < 100; ++i)
{
timer_id = timer_heap.schedule (&eh, 0, anytime);
if (timer_id == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Schedule timer %d %p\n"),
i,
ACE_TEXT ("test_unique_timer_heap_ids")));
continue;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Schedule timer %d. Timer id = %d\n"),
i,
timer_id));
if (1 == timer_ids.insert (timer_id))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Pass %d, id %d is not unique\n"),
i,
timer_id));
all_unique = false;
}
if (i == 0 || i == 1 || i == 47 || i == 48)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Free Timer %d. Timer Id = %d\n"),
i,
timer_id));
timer_heap.cancel (timer_id);
if (timer_id == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("Failed to cancel timer")));
timer_ids.remove (timer_id);
}
}
if (all_unique)
ACE_DEBUG ((LM_INFO, ACE_TEXT ("All timer ids were unique.\n")));
return;
}
/**
* @class Timer_Queue_Stack
*
* @brief Keeps track of the <Timer_Queue>s that we're going to test.
*
* This data structure is organized as a stack to make it easy to implement.
*/
class Timer_Queue_Stack
{
public:
// = Initialization method
Timer_Queue_Stack (ACE_Timer_Queue *queue,
const ACE_TCHAR *name,
Timer_Queue_Stack *next = 0)
: queue_ (queue),
name_ (name),
next_ (next)
{}
// "Push" a new <queue> on the stack of <queue>s.
/// Pointer to the subclass of <ACE_Timer_Queue> that we're testing.
ACE_Timer_Queue *queue_;
/// Name of the Queue that we're testing.
const ACE_TCHAR *name_;
/// Pointer to the next <Timer_Queue>.
Timer_Queue_Stack *next_;
};
int
run_main (int argc, ACE_TCHAR *argv[])
{
ACE_START_TEST (ACE_TEXT ("Timer_Queue_Test"));
if (argc > 1)
max_iterations = ACE_OS::atoi (argv[1]);
// = Perform initializations.
Timer_Queue_Stack *tq_stack = 0;
// Add new Timer_Queue implementations here. Note that these will
// be executed in "reverse order".
// Timer_Hash (Heap)
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Hash_Heap,
ACE_TEXT ("ACE_Timer_Hash (Heap)"),
tq_stack),
-1);
// Timer_Hash
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Hash,
ACE_TEXT ("ACE_Timer_Hash"),
tq_stack),
-1);
// Timer_stack
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_List,
ACE_TEXT ("ACE_Timer_List"),
tq_stack),
-1);
// Timer_Wheel without preallocated memory
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Wheel,
ACE_TEXT ("ACE_Timer_Wheel (non-preallocated)"),
tq_stack),
-1);
// Timer_Wheel with preallocated memory.
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Wheel (ACE_DEFAULT_TIMER_WHEEL_SIZE,
ACE_DEFAULT_TIMER_WHEEL_RESOLUTION,
max_iterations),
ACE_TEXT ("ACE_Timer_Wheel (preallocated)"),
tq_stack),
-1);
// Timer_Heap without preallocated memory.
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Heap,
ACE_TEXT ("ACE_Timer_Heap (non-preallocated)"),
tq_stack),
-1);
// Timer_Heap with preallocate memory.
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (new ACE_Timer_Heap (max_iterations, 1),
ACE_TEXT ("ACE_Timer_Heap (preallocated)"),
tq_stack),
-1);
// Timer_Heap without preallocated memory, using high-res time.
(void) ACE_High_Res_Timer::global_scale_factor ();
ACE_Timer_Heap *tq_heap = new ACE_Timer_Heap;
tq_heap->gettimeofday (&ACE_High_Res_Timer::gettimeofday_hr);
ACE_NEW_RETURN (tq_stack,
Timer_Queue_Stack (tq_heap,
ACE_TEXT ("ACE_Timer_Heap (high-res timer)"),
tq_stack),
-1);
// Create the Timer ID array
ACE_NEW_RETURN (timer_ids,
long[max_iterations],
-1);
Timer_Queue_Stack *tq_ptr = tq_stack;
while (tq_ptr != 0)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("**** starting test of %s\n"),
tq_ptr->name_));
test_interval_timer (tq_ptr->queue_);
test_functionality (tq_ptr->queue_);
test_performance (tq_ptr->queue_,
tq_ptr->name_);
delete tq_ptr->queue_;
Timer_Queue_Stack *temp = tq_ptr;
tq_ptr = tq_ptr->next_;
delete temp;
}
delete [] timer_ids;
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("**** starting unique IDs test for ACE_Timer_Heap\n")));
test_unique_timer_heap_ids ();
ACE_END_TEST;
return 0;
}
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