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// $Id: Use_Stderr.cpp 80826 2008-03-04 14:51:23Z wotte $
#include "ace/Log_Msg.h"
void foo (void);
// Listing 1 code/ch03
int ACE_TMAIN (int, ACE_TCHAR *argv[])
{
// open() requires the name of the application
// (e.g. -- argv[0]) because the underlying
// implementation may use it in the log output.
ACE_LOG_MSG->open (argv[0], ACE_Log_Msg::STDERR);
// Listing 1
/* Alternatively, you can use the set_flags() method to do the same
thing after the singleton has been created:
*/
ACE_TRACE ("main");
// Listing 2 code/ch03
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%IHi Mom\n")));
ACE_LOG_MSG->set_flags (ACE_Log_Msg::STDERR);
foo ();
// Listing 2
ACE_DEBUG ((LM_INFO, ACE_TEXT ("%IGoodnight\n")));
return 0;
}
void foo (void)
{
ACE_TRACE ("foo");
ACE_DEBUG ((LM_INFO, ACE_TEXT ("%IHowdy Pardner\n")));
}
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