1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
|
// $Id: Process_Manager_Spawn.cpp 80826 2008-03-04 14:51:23Z wotte $
#include "ace/OS_NS_unistd.h"
#include "ace/Log_Msg.h"
// Listing 0 code/ch10
#include "ace/Process_Manager.h"
static const int NCHILDREN = 2;
int ACE_TMAIN (int argc, ACE_TCHAR *argv[])
{
if (argc > 1) // Running as a child.
{
ACE_OS::sleep (10);
}
else // Running as a parent.
{
// Get the processwide process manager.
ACE_Process_Manager* pm = ACE_Process_Manager::instance ();
// Specify the options for the new processes
// to be spawned.
ACE_Process_Options options;
options.command_line (ACE_TEXT ("%s a"), argv[0]);
// Spawn two child processes.
pid_t pids[NCHILDREN];
pm->spawn_n (NCHILDREN, options, pids);
// Destroy the first child.
pm->terminate (pids[0]);
// Wait for the child we just terminated.
ACE_exitcode status;
pm->wait (pids[0], &status);
// Get the results of the termination.
#if !defined(ACE_WIN32)
if (WIFSIGNALED (status) != 0)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%d died because of a signal ")
ACE_TEXT ("of type %d\n"),
pids[0], WTERMSIG (status)));
#else
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("The process terminated with exit code %d\n"),
status));
#endif /*ACE_WIN32*/
// Wait for all (only one left) of the
// children to exit.
pm->wait (0);
}
return 0;
}
// Listing 0
|