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/*
** $Id: Thread_Per_Connection_Logging_Server.h 80826 2008-03-04 14:51:23Z wotte $
**
** Copyright 2001 Addison Wesley. All Rights Reserved.
*/
#ifndef _THREAD_PER_CONNECTION_LOGGING_SERVER_H
#define _THREAD_PER_CONNECTION_LOGGING_SERVER_H
#include "ace/SOCK_Stream.h"
#include "Logging_Server.h"
class Thread_Per_Connection_Logging_Server : public Logging_Server
{
private:
struct Thread_Args {
Thread_Args (Thread_Per_Connection_Logging_Server *lsp) : this_ (lsp) {}
Thread_Per_Connection_Logging_Server *this_;
ACE_SOCK_Stream logging_peer_;
};
// Passed as a parameter to <ACE_Thread_Manager::spawn>.
static ACE_THR_FUNC_RETURN run_svc (void *arg);
protected:
virtual int handle_connections ();
virtual int handle_data (ACE_SOCK_Stream * = 0);
public:
// Template Method that runs logging server's event loop. Need to
// reimplement this here because the threads spawned from handle_connections
// call handle_data; therefore, this method must not.
virtual int run (int argc, char *argv[]) {
if (open (argc > 1 ? atoi (argv[1]) : 0) == -1)
return -1;
for (;;) {
if (wait_for_multiple_events () == -1)
return -1;
if (handle_connections () == -1)
return -1;
}
ACE_NOTREACHED (return 0;)
}
};
#endif /* _THREAD_PER_CONNECTION_LOGGING_SERVER_H */
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