File: RW_Mutex.h

package info (click to toggle)
ace 6.4.5%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 48,640 kB
  • ctags: 41,204
  • sloc: cpp: 336,448; perl: 33,068; ansic: 20,676; sh: 3,735; exp: 787; python: 635; yacc: 511; xml: 330; lex: 158; lisp: 116; makefile: 80; csh: 20; tcl: 5
file content (139 lines) | stat: -rw-r--r-- 3,793 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
// -*- C++ -*-

//==========================================================================
/**
 *  @file    RW_Mutex.h
 *
 *   Moved from Synch.h.
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 */
//==========================================================================

#ifndef ACE_RW_MUTEX_H
#define ACE_RW_MUTEX_H

#include /**/ "ace/pre.h"

#include /**/ "ace/ACE_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

// ACE platform supports some form of threading.
#if defined (ACE_HAS_THREADS)

#include "ace/OS_NS_Thread.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

/**
 * @class ACE_RW_Mutex
 *
 * @brief Wrapper for readers/writer locks.
 *
 * These are most useful for applications that have many more
 * parallel readers than writers...
 */
class ACE_Export ACE_RW_Mutex
{
public:
  /// Initialize a readers/writer lock.
  ACE_RW_Mutex (int type = USYNC_THREAD,
                const ACE_TCHAR *name = 0,
                void *arg = 0);

  /// Implicitly destroy a readers/writer lock
  ~ACE_RW_Mutex (void);

  /**
   * Explicitly destroy a readers/writer lock.  Note that only one
   * thread should call this method since it doesn't protect against
   * race conditions.
   */
  int remove (void);

  /// Acquire a read lock, but block if a writer hold the lock.
  int acquire_read (void);

  /// Acquire a write lock, but block if any readers or a
  /// writer hold the lock.
  int acquire_write (void);

  /**
   * Conditionally acquire a read lock (i.e., won't block).  Returns
   * -1 on failure.  If we "failed" because someone else already had
   * the lock, @c errno is set to @c EBUSY.
   */
  int tryacquire_read (void);

  /// Conditionally acquire a write lock (i.e., won't block).
  int tryacquire_write (void);

  /**
   * Conditionally upgrade a read lock to a write lock.  This only
   * works if there are no other readers present, in which case the
   * method returns 0.  Otherwise, the method returns -1 and sets
   * @c errno to @c EBUSY.  Note that the caller of this method *must*
   * already possess this lock as a read lock (but this condition is
   * not checked by the current implementation).
   */
  int tryacquire_write_upgrade (void);

  /**
   * Note, for interface uniformity with other synchronization
   * wrappers we include the <acquire> method.  This is implemented as
   * a write-lock to safe...
   */
  int acquire (void);

  /**
   * Note, for interface uniformity with other synchronization
   * wrappers we include the tryacquire() method.  This is implemented
   * as a write-lock to be safe...  Returns -1 on failure.  If we
   * "failed" because someone else already had the lock, @c errno is
   * set to @c EBUSY.
   */
  int tryacquire (void);

  /// Unlock a readers/writer lock.
  int release (void);

  /// Return the underlying lock.
  const ACE_rwlock_t &lock (void) const;

  /// Dump the state of an object.
  void dump (void) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;

protected:
  /// Readers/writer lock.
  ACE_rwlock_t lock_;

  /// Keeps track of whether remove() has been called yet to avoid
  /// multiple remove() calls, e.g., explicitly and implicitly in the
  /// destructor. This flag isn't protected by a lock, so make sure
  /// that you don't have multiple threads simultaneously calling
  /// remove() on the same object, which is a bad idea anyway...
  bool removed_;

private:
  // = Prevent assignment and initialization.
  void operator= (const ACE_RW_Mutex &);
  ACE_RW_Mutex (const ACE_RW_Mutex &);
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/RW_Mutex.inl"
#endif /* __ACE_INLINE__ */

#endif /* ACE_HAS_THREADS */

#include /**/ "ace/post.h"

#endif /* ACE_RW_MUTEX_H */