File: SString.h

package info (click to toggle)
ace 6.4.5%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 48,640 kB
  • ctags: 41,204
  • sloc: cpp: 336,448; perl: 33,068; ansic: 20,676; sh: 3,735; exp: 787; python: 635; yacc: 511; xml: 330; lex: 158; lisp: 116; makefile: 80; csh: 20; tcl: 5
file content (301 lines) | stat: -rw-r--r-- 9,587 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
// -*- C++ -*-

//=============================================================================
/**
 *  @file    SString.h
 *
 *  @author Douglas C. Schmidt (schmidt@cs.wustl.edu)
 */
//=============================================================================

#ifndef ACE_SSTRING_H
#define ACE_SSTRING_H
#include /**/ "ace/pre.h"

#include "ace/SStringfwd.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/String_Base.h"

#if !defined (ACE_DEFAULT_GROWSIZE)
#define ACE_DEFAULT_GROWSIZE 32
#endif /* ACE_DEFAULT_GROWSIZE */

#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
#include "ace/iosfwd.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_CString &);
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_WString &);
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

#if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT
template class ACE_Export ACE_String_Base<char>;
template class ACE_Export ACE_String_Base<ACE_WSTRING_TYPE>;

template class ACE_Export ACE_String_Base_Iterator<char>;
template class ACE_Export ACE_String_Base_Iterator<ACE_WSTRING_TYPE>;

template class ACE_Export ACE_String_Base_Const_Iterator<char>;
template class ACE_Export ACE_String_Base_Const_Iterator<ACE_WSTRING_TYPE>;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */

/**
 * @class ACE_NS_WString
 *
 * @brief This class retain the backward compatibility for
 *        ACE_Naming_Context and related classes.  The only addition to
 *        ACE_WString is a very naive "wchar" to "char" conversion
 *        function.
 */
class ACE_Export ACE_NS_WString : public ACE_WString
{
public:

  using ACE_WString::size_type;

  /// Default constructor.
  ACE_NS_WString (ACE_Allocator *alloc = 0);

  /// Constructor that copies @a s into dynamically allocated memory.
  ACE_NS_WString (const char *s,
                  ACE_Allocator *alloc = 0);

  /// Constructor that copies @a s into dynamically allocated memory.
  ACE_NS_WString (const ACE_WSTRING_TYPE *s,
                  ACE_Allocator *alloc = 0);

#if defined (ACE_WSTRING_HAS_USHORT_SUPPORT)
  /// Constructor that takes in a ushort16 string (mainly used by the
  /// ACE Name_Space classes)
  ACE_NS_WString (const ACE_UINT16 *s,
                  size_type len,
                  ACE_Allocator *alloc = 0);
#endif /* ACE_WSTRING_HAS_USHORT_SUPPORT */

  /// Constructor that copies @a len ACE_WSTRING_TYPE's of @a s into dynamically
  /// allocated memory (will NUL terminate the result).
  ACE_NS_WString (const ACE_WSTRING_TYPE *s,
                  size_type len,
                  ACE_Allocator *alloc = 0);

  /// Constructor that dynamically allocates memory for @a len + 1
  /// ACE_WSTRING_TYPE characters. The newly created memory is set memset to 0.
  ACE_NS_WString (size_type len, ACE_Allocator *alloc = 0);

  /// Copy constructor.
  ACE_NS_WString (const ACE_NS_WString &s);

  /// Constructor that copies @a c into dynamically allocated memory.
  ACE_NS_WString (ACE_WSTRING_TYPE c, ACE_Allocator *alloc = 0);

  /// Transform into a copy of the ASCII character representation.
  /// (caller must delete)
  char *char_rep (void) const;

  /// Transform into a copy of a USHORT16 representation (caller must
  /// delete).  Note, behavior is undefined when sizeof (wchar_t) != 2.
  ACE_UINT16 *ushort_rep (void) const;
};

ACE_Export
ACE_NS_WString operator + (const ACE_NS_WString &,
                           const ACE_NS_WString &);

// -----------------------------------------------------------------

/**
 * @class ACE_SString
 *
 * @brief A very Simple String ACE_SString class.  This is not a
 * general-purpose string class, and you should probably consider
 * using ACE_CString is you don't understand why this class
 * exists...
 *
 * This class is optimized for efficiency, so it doesn't provide
 * any internal locking.
 * CAUTION: This class is only intended for use with applications
 * that understand how it works.  In particular, its destructor
 * does not deallocate its memory when it is destroyed...  We need
 * this class since the ACE_Map_Manager requires an object that
 * supports the operator == and operator !=.  This class uses an
 * ACE_Allocator to allocate memory.  The user can make this a
 * persistant class by providing an ACE_Allocator with a
 * persistable memory pool.
 */
class ACE_Export ACE_SString
{
public:

  typedef ACE_Allocator::size_type size_type;

  /// No position constant
  static const size_type npos;

  /// Default constructor.
  ACE_SString (ACE_Allocator *alloc = 0);

  /// Constructor that copies @a s into dynamically allocated memory.
  ACE_SString (const char *s, ACE_Allocator *alloc = 0);

  /// Constructor that copies @a len chars of @a s into dynamically
  /// allocated memory (will NUL terminate the result).
  ACE_SString (const char *s, size_type len, ACE_Allocator *alloc = 0);

  /// Copy constructor.
  ACE_SString (const ACE_SString &);

  /// Constructor that copies @a c into dynamically allocated memory.
  ACE_SString (char c, ACE_Allocator *alloc = 0);

  /// Default destructor.
  ~ACE_SString (void);

  /// Return the <slot'th> character in the string (doesn't perform
  /// bounds checking).
  char operator [] (size_type slot) const;

  /// Return the <slot'th> character by reference in the string
  /// (doesn't perform bounds checking).
  char &operator [] (size_type slot);

  /// Assignment operator (does copy memory).
  ACE_SString &operator = (const ACE_SString &);

  /**
   * Return a substring given an offset and length, if length == npos
   * use rest of str return empty substring if offset or offset/length
   * are invalid
   */
  ACE_SString substring (size_type offset, size_type length = npos) const;

  /// Same as substring
  ACE_SString substr (size_type offset, size_type length = npos) const;

  /// Returns a hash value for this string.
  u_long hash (void) const;

  /// Return the length of the string.
  size_type length (void) const;

  /// Set the underlying pointer.  Since this does not copy memory or
  /// delete existing memory use with extreme caution!!!
  void rep (char *s);

  /// Get the underlying pointer.
  const char *rep (void) const;

  /// Get the underlying pointer.
  const char *fast_rep (void) const;

  /// Same as STL String's c_str() and fast_rep().
  const char *c_str (void) const;

  /// Comparison operator that will match substrings.  Returns the
  /// slot of the first location that matches, else @c npos.
  size_type strstr (const ACE_SString &s) const;

  /// Find @a str starting at pos.  Returns the slot of the first
  /// location that matches (will be >= pos), else npos.
  size_type find (const ACE_SString &str, size_type pos = 0) const;

  /// Find <s> starting at pos.  Returns the slot of the first
  /// location that matches (will be >= pos), else npos.
  size_type find (const char *s, size_type pos = 0) const;

  /// Find @a c starting at pos.  Returns the slot of the first
  /// location that matches (will be >= pos), else npos.
  size_type find (char c, size_type pos = 0) const;

  /// Find @a c starting at pos (counting from the end).  Returns the
  /// slot of the first location that matches, else npos.
  size_type rfind (char c, size_type pos = npos) const;

  /// Equality comparison operator (must match entire string).
  bool operator == (const ACE_SString &s) const;

  /// Less than comparison operator.
  bool operator < (const ACE_SString &s) const;

  /// Greater than comparison operator.
  bool operator > (const ACE_SString &s) const;

  /// Inequality comparison operator.
  bool operator != (const ACE_SString &s) const;

  /// Performs a strcmp()-style comparison.
  int compare (const ACE_SString &s) const;

  /// Dump the state of an object.
  void dump (void) const;

  /// Declare the dynamic allocation hooks.
  ACE_ALLOC_HOOK_DECLARE;

private:
  /// Pointer to a memory allocator.
  ACE_Allocator *allocator_;

  /// Length of the ACE_SString (not counting the trailing '\\0').
  size_type len_;

  /// Pointer to data.
  char *rep_;
};

#if !defined (ACE_LACKS_IOSTREAM_TOTALLY)
ACE_Export ACE_OSTREAM_TYPE &operator << (ACE_OSTREAM_TYPE &, const ACE_SString &);
#endif /* ! ACE_LACKS_IOSTREAM_TOTALLY */

// This allows one to use W or C String based on the Unicode
// setting
#if defined (ACE_USES_WCHAR)
typedef ACE_WString ACE_TString;
#else /* ACE_USES_WCHAR */
typedef ACE_CString ACE_TString;
#endif /* ACE_USES_WCHAR */

// ****************************************************************

/**
 * @class ACE_Auto_String_Free
 *
 * @brief Simple class to automatically de-allocate strings
 *
 * Keeps a pointer to a string and deallocates it (using
 * <ACE_OS::free>) on its destructor.
 * If you need to delete using "delete[]" the
 * ACE_Auto_Array_Ptr<char> is your choice.
 * The class plays the same role as auto_ptr<>
 */
class ACE_Export ACE_Auto_String_Free
{
public:
  explicit ACE_Auto_String_Free (char* p = 0);
  ACE_Auto_String_Free (ACE_Auto_String_Free &rhs);
  ACE_Auto_String_Free& operator= (ACE_Auto_String_Free &rhs);
  ~ACE_Auto_String_Free (void);

  char* operator* () const;
  char operator[] (size_t i) const;
  char* get (void) const;
  char* release (void);
  void reset (char* p = 0);

private:
  char* p_;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/SString.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"
#endif /* ACE_SSTRING_H */