1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
|
//=============================================================================
/**
* @file Bug_4189_Regression_Test.cpp
*
* This test shows the reuse address issue on broadcast sockets.
* Start two process instances of this test on the same host within x sec.
* For broadcast sockets it should be possible to open the same port more than
* once at the time on a host.
*/
//=============================================================================
#include "test_config.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/Log_Msg.h"
#include "ace/SOCK_Dgram_Bcast.h"
#include "ace/Thread_Manager.h"
int result = 0;
const int UDP_PORT = 3000;
const int SEC_TO_KEEP_SOCKET_OPEN = 2;
#if defined (ACE_HAS_THREADS)
int reuseAddr_test ()
{
# if defined ACE_WIN32 || !defined ACE_LACKS_IOCTL
ACE_SOCK_Dgram_Bcast sock1;
if (sock1.open(ACE_INET_Addr(UDP_PORT),PF_INET,0,1) != 0)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("Could not open socket for broadcast on port %d\n"), UDP_PORT ));
++result;
}
else
{
// Keep the socket open for some time
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Opened socket on port %d and keep it open for %d sec\n"), UDP_PORT, SEC_TO_KEEP_SOCKET_OPEN));
ACE_OS::sleep(ACE_Time_Value(SEC_TO_KEEP_SOCKET_OPEN,0));
sock1.close();
}
# endif
return result;
}
/* \brief Thread main function to run run_receiver function
\note run_receiver return valu is stored in receiver_exit_code global variable
*/
static ACE_THR_FUNC_RETURN run_thread_receiver (void *)
{
reuseAddr_test ();
return 0;
}
#endif /* defined (ACE_HAS_THREADS) */
int run_main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("Bug_4189_Regression_Test"));
#if defined (ACE_HAS_THREADS)
if (ACE_Thread_Manager::instance ()->spawn_n (2, run_thread_receiver) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("spawn_n ()")), -1);
ACE_Thread_Manager::instance ()->wait ();
#endif
ACE_END_TEST;
return result;
}
|