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#if !defined (CPP_CONNECTOR_C)
#define CPP_CONNECTOR_C
#include "CPP-connector.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_unistd.h"
#include "ace/Signal.h"
template <typename PEER_STREAM>
Peer_Handler<PEER_STREAM>::Peer_Handler (ACE_Reactor *r)
: action_ (&Peer_Handler<PEER_STREAM>::uninitialized)
{
this->reactor (r);
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::open (void *)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("activating %d\n"),
this->peer ().get_handle ()));
this->action_ = &Peer_Handler<PEER_STREAM>::connected;
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("please enter input..: ")));
if (this->reactor ())
#if defined (ACE_WIN32)
// On Win32, the stdin HANDLE must be registered directly (and not
// as a socket).
this->reactor ()->register_handler (this,
ACE_STDIN);
#else
// On non-Win32, the stdin HANDLE must be registered as a normal
// handle with the <READ_Mask>.
this->reactor ()->register_handler (ACE_STDIN,
this,
ACE_Event_Handler::READ_MASK);
#endif /* ACE_WIN32 */
else
{
while (this->connected () != -1)
continue;
this->handle_close (ACE_INVALID_HANDLE,
ACE_Event_Handler::READ_MASK);
}
return 0;
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::close (u_long)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Connect not successful: ending reactor event loop\n")));
this->reactor ()->end_reactor_event_loop();
return 0;
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::uninitialized ()
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("uninitialized!\n")));
return 0;
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::connected ()
{
char buf[BUFSIZ];
ssize_t n = ACE_OS::read (ACE_STDIN,
buf,
sizeof buf);
if (n > 0
&& this->peer ().send_n (buf,
n) != n)
ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("write failed")),
-1);
else if (n == 0)
{
// Explicitly close the connection.
if (this->peer ().close () == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("close")),
1);
return -1;
}
else
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("please enter input..: ")));
return 0;
}
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::stdio ()
{
char buf[BUFSIZ];
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("in stdio\nplease enter input..: ")));
ssize_t n = ACE_OS::read (ACE_STDIN,
buf,
sizeof buf);
if (n > 0)
{
if (ACE_OS::write (ACE_STDOUT,
buf,
n) != n)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("write")),
-1);
return 0;
}
else
return -1;
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("Connect timedout. ")));
return this->close ();
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::handle_output (ACE_HANDLE)
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("in handle_output\n")));
return (this->*action_) ();
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::handle_signal (int, siginfo_t *, ucontext_t *)
{
// @@ Note that this code is not portable to all OS platforms since
// it uses print statements within signal handler context.
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("in handle_signal\n")));
return (this->*action_) ();
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::handle_input (ACE_HANDLE)
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("in handle_input\n")));
return (this->*action_) ();
}
template <typename PEER_STREAM> int
Peer_Handler<PEER_STREAM>::handle_close (ACE_HANDLE h,
ACE_Reactor_Mask mask)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("closing down handle %d with mask %d\n"),
h,
mask));
if (this->action_ == &Peer_Handler<PEER_STREAM>::stdio)
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("moving to closed state\n")));
this->reactor ()->end_reactor_event_loop ();
}
else
{
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("moving to stdio state\n")));
this->action_ = &Peer_Handler<PEER_STREAM>::stdio;
this->peer ().close ();
ACE_OS::rewind (stdin);
if (this->reactor ())
#if defined (ACE_WIN32)
// On Win32, the std handle must be registered directly (and not
// as a socket)
return this->reactor ()->register_handler (this,
ACE_STDIN);
#else
// On non-Win32, the std handle must be registered as a normal
// handle with the READ mask
return this->reactor ()->register_handler (ACE_STDIN,
this,
ACE_Event_Handler::READ_MASK);
#endif /* ACE_WIN32 */
else
delete this;
}
return 0;
}
template <typename SVC_HANDLER, typename PEER_CONNECTOR> int
IPC_Client<SVC_HANDLER, PEER_CONNECTOR>::svc ()
{
if (this->reactor ())
this->reactor ()->run_reactor_event_loop ();
return 0;
}
template <typename SVC_HANDLER, typename PEER_CONNECTOR> int
IPC_Client<SVC_HANDLER, PEER_CONNECTOR>::fini ()
{
return 0;
}
template <typename SVC_HANDLER, typename PEER_CONNECTOR>
IPC_Client<SVC_HANDLER, PEER_CONNECTOR>::IPC_Client ()
: done_handler_ (ACE_Sig_Handler_Ex (ACE_Reactor::end_event_loop))
{
}
template <typename SVC_HANDLER, typename PEER_CONNECTOR> int
IPC_Client<SVC_HANDLER, PEER_CONNECTOR>::init (int argc, ACE_TCHAR *argv[])
{
// Call down to the CONNECTOR's open() method to do the
// initialization.
this->inherited::open (ACE_Reactor::instance ());
const ACE_TCHAR *r_addr = argc > 1 ? argv[1] :
ACE_SERVER_ADDRESS (ACE_DEFAULT_SERVER_HOST,
ACE_DEFAULT_SERVER_PORT_STR);
ACE_Time_Value timeout (argc > 2
? ACE_OS::atoi (argv[2])
: ACE_DEFAULT_TIMEOUT);
// Handle signals through the ACE_Reactor.
if (ACE_Reactor::instance ()->register_handler
(SIGINT,
&this->done_handler_) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("register_handler")),
-1);
typename PEER_CONNECTOR::PEER_ADDR remote_addr (r_addr);
this->options_.set (ACE_Synch_Options::USE_REACTOR,
timeout);
SVC_HANDLER *sh;
ACE_NEW_RETURN (sh,
SVC_HANDLER (this->reactor ()),
-1);
// Connect to the peer.
if (this->connect (sh,
remote_addr,
this->options_) == -1
&& errno != EWOULDBLOCK)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("connect")),
-1);
else
return 0;
}
template <typename SVC_HANDLER, typename PEER_CONNECTOR>
IPC_Client<SVC_HANDLER, PEER_CONNECTOR>::~IPC_Client ()
{
}
#endif /* CPP_CONNECTOR_C */
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