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#include <Vlib.h>
#include <VFont.h>
#include <VRoman.h>
/*ARGSUSED */
int
VFontWidthPixels(Viewport * v, int scale)
{
return VRomanGlyph['A'].glyph_width * scale / 25600;
}
void
VDrawStrokeString(Viewport * v, int x, int y,
unsigned char *str, int len, int scale, ZInfo * zinfo)
{
register int c, i, k, m;
register VGlyphVertex *p;
register int x1, y1, x2, y2;
for (; len > 0; --len) {
if ((c = *str++) < 128) {
k = VRomanGlyph[c].path_start;
for (i = 0; i < VRomanGlyph[c].path_count; ++i, ++k) {
p = &VRomanVertex[VRomanPath[k].vertex_start];
x1 = p->x * scale / 25600 + x;
y1 = y - p->y * scale / 25600;
++p;
for (m = 1; m < VRomanPath[k].vertex_count; ++m, ++p) {
x2 = p->x * scale / 25600 + x;
y2 = y - p->y * scale / 25600;
v->DrawLine(v, x1, y1, x2, y2, zinfo->color);
x1 = x2;
y1 = y2;
}
}
x += VRomanGlyph[c].glyph_width * scale / 25600;
}
}
}
void
VGetStrokeString(Viewport * v, int x, int y, Segment * seg, int *nseg,
unsigned char *str, int len, int scale)
{
register int c, i, k, m, count;
register VGlyphVertex *p;
register int x1, y1, x2, y2;
Segment *pseg;
count = *nseg;
for (; len > 0; --len) {
if ((c = *str++) < 128) {
k = VRomanGlyph[c].path_start;
for (i = 0; i < VRomanGlyph[c].path_count; ++i, ++k) {
p = &VRomanVertex[VRomanPath[k].vertex_start];
x1 = p->x * scale / 25600 + x;
y1 = y - p->y * scale / 25600;
++p;
for (m = 1; m < VRomanPath[k].vertex_count; ++m, ++p) {
x2 = p->x * scale / 25600 + x;
y2 = y - p->y * scale / 25600;
pseg = &seg[count++];
pseg->x1 = x1;
pseg->x2 = x2;
pseg->y1 = y1;
pseg->y2 = y2;
x1 = x2;
y1 = y2;
}
}
x += VRomanGlyph[c].glyph_width * scale / 25600;
}
}
*nseg = count;
}
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