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/*
Actionaz
Copyright (C) 2008-2014 Jonathan Mercier-Ganady
Actionaz is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Actionaz is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Contact : jmgr@jmgr.info
*/
//Using parts of the Window Finder : http://www.codeproject.com/KB/dialog/windowfinder.aspx
//By Lim Bio Liong
#include "choosewindowpushbutton.h"
#include "nativeeventfilteringapplication.h"
#include <QStylePainter>
#include <QStyleOptionButton>
#include <QDebug>
#include <QMessageBox>
#include <QMainWindow>
#ifdef Q_WS_X11
#include <QX11Info>
#include <X11/Xlib.h>
#endif
#ifdef Q_WS_WIN
#include <Windows.h>
#endif
#ifdef Q_WS_WIN
//Some functions to replace MFC stuff
inline bool PtInRect(const POINT &point, const RECT &rect)
{
return (point.x >= rect.left && point.x <= rect.right
&& point.y >= rect.bottom && point.y <= rect.top);
}
inline POINT RectTopLeft(const RECT &rect)
{
POINT back;
back.x = rect.left;
back.y = rect.top;
return back;
}
inline POINT RectBottomRight(const RECT &rect)
{
POINT back;
back.x = rect.right;
back.y = rect.bottom;
return back;
}
#endif
namespace ActionTools
{
ChooseWindowPushButton::ChooseWindowPushButton(QWidget *parent)
: QPushButton(parent),
mCrossIcon(new QPixmap(":/images/cross.png")),
mSearching(false),
mMainWindow(0)
#ifdef Q_WS_WIN
,mPreviousCursor(NULL)
,mRectanglePen(CreatePen(PS_SOLID, 3, RGB(255, 0, 0)))
#endif
{
#ifdef Q_WS_X11
foreach(QWidget *widget, QApplication::topLevelWidgets())
{
if(QMainWindow *mainWindow = qobject_cast<QMainWindow*>(widget))
{
mMainWindow = mainWindow;
break;
}
}
#endif
setToolTip(tr("Target a window by clicking this button, moving the cursor to the wanted window and releasing the mouse button."));
}
ChooseWindowPushButton::~ChooseWindowPushButton()
{
if(mSearching)
stopMouseCapture();
nativeEventFilteringApp->removeNativeEventFilter(this);
#ifdef Q_WS_WIN
DeleteObject(mRectanglePen);
#endif
delete mCrossIcon;
}
void ChooseWindowPushButton::paintEvent(QPaintEvent *event)
{
if(mSearching)
{
QPushButton::paintEvent(event);
return;
}
QStylePainter painter(this);
QStyleOptionButton option;
initStyleOption(&option);
painter.drawControl(QStyle::CE_PushButton, option);
painter.drawItemPixmap(rect(), Qt::AlignCenter, *mCrossIcon);
}
void ChooseWindowPushButton::mousePressEvent(QMouseEvent *event)
{
QPushButton::mousePressEvent(event);
mWindowIgnoreList.clear();
foreach(QWidget *widget, QApplication::allWidgets())
{
#ifdef Q_WS_WIN
if(widget->isWindow())
#endif
mWindowIgnoreList.append(widget);
}
#ifdef Q_WS_X11
if(mMainWindow)
mMainWindow->showMinimized();
#endif
#ifdef Q_WS_WIN
foreach(QWidget *widget, qApp->topLevelWidgets())
widget->setWindowOpacity(0.0f);
#endif
nativeEventFilteringApp->installNativeEventFilter(this);
startMouseCapture();
}
#ifdef Q_WS_WIN
void ChooseWindowPushButton::mouseReleaseEvent(QMouseEvent *event)
{
QPushButton::mouseReleaseEvent(event);
stopMouseCapture();
}
void ChooseWindowPushButton::foundWindow(const WindowHandle &handle)
{
if(!isWindowValid(handle))
return;
if(mLastFoundWindow)
refreshWindow(mLastFoundWindow);
highlightWindow(handle);
mLastFoundWindow = handle;
emit foundValidWindow(handle);
}
#endif
bool ChooseWindowPushButton::isWindowValid(const WindowHandle &handle) const
{
if(!handle.isValid())
return false;
if(handle == mLastFoundWindow)
return false;
#ifdef Q_WS_WIN
if(!IsWindow(handle.value()))
return false;
#endif
foreach(QWidget *widget, mWindowIgnoreList)
{
if(widget->winId() == handle.value())
return false;
}
return true;
}
#ifdef Q_WS_WIN
void ChooseWindowPushButton::refreshWindow(const WindowHandle &handle)
{
InvalidateRect(handle.value(), NULL, TRUE);
UpdateWindow(handle.value());
RedrawWindow(handle.value(), NULL, NULL, RDW_FRAME | RDW_INVALIDATE | RDW_ERASENOW | RDW_UPDATENOW | RDW_ALLCHILDREN);
HWND hParent = GetParent(handle.value());
if(hParent)
{
RECT rc;
GetWindowRect(handle.value(), &rc);
POINT ptTopLeft = RectTopLeft(rc);
POINT ptBottomRight = RectBottomRight(rc);
ScreenToClient(hParent, &ptTopLeft);
ScreenToClient(hParent, &ptBottomRight);
rc.top = ptTopLeft.y;
rc.left = ptTopLeft.x;
rc.bottom = ptBottomRight.y;
rc.right = ptBottomRight.x;
InvalidateRect(hParent, &rc, TRUE);
UpdateWindow(hParent);
RedrawWindow(hParent, &rc, NULL, RDW_FRAME | RDW_INVALIDATE | RDW_UPDATENOW | RDW_ALLCHILDREN);
}
}
void ChooseWindowPushButton::highlightWindow(const WindowHandle &handle)
{
HDC hWindowDC = NULL; // The DC of the found window.
HGDIOBJ hPrevPen = NULL; // Handle of the existing pen in the DC of the found window.
HGDIOBJ hPrevBrush = NULL; // Handle of the existing brush in the DC of the found window.
RECT rect; // Rectangle area of the found window.
GetWindowRect(handle.value(), &rect);
hWindowDC = GetWindowDC(handle.value());
if(hWindowDC)
{
hPrevPen = SelectObject(hWindowDC, mRectanglePen);
hPrevBrush = SelectObject(hWindowDC, GetStockObject(HOLLOW_BRUSH));
// Draw a rectangle in the DC covering the entire window area of the found window.
Rectangle(hWindowDC, 0, 0, rect.right - rect.left, rect.bottom - rect.top);
SelectObject(hWindowDC, hPrevPen);
SelectObject(hWindowDC, hPrevBrush);
ReleaseDC(handle.value(), hWindowDC);
}
}
#endif
void ChooseWindowPushButton::startMouseCapture()
{
mSearching = true;
update();
mLastFoundWindow.setInvalid();
QCursor newCursor(*mCrossIcon);
#ifdef Q_WS_WIN
mPreviousCursor = SetCursor(newCursor.handle());
#endif
#ifdef Q_WS_X11
if(XGrabPointer(QX11Info::display(), DefaultRootWindow(QX11Info::display()), True, ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
None, newCursor.handle(), CurrentTime) != GrabSuccess)
{
QMessageBox::warning(this, tr("Choose a window"), tr("Unable to grab the pointer."));
mSearching = false;
}
#endif
}
void ChooseWindowPushButton::stopMouseCapture()
{
if(!mSearching)
return;
mSearching = false;
update();
#ifdef Q_WS_WIN
if(mPreviousCursor)
SetCursor(mPreviousCursor);
if(mLastFoundWindow)
refreshWindow(mLastFoundWindow);
foreach(QWidget *widget, qApp->topLevelWidgets())
widget->setWindowOpacity(1.0f);
#endif
#ifdef Q_WS_X11
XUngrabPointer(QX11Info::display(), CurrentTime);
if(mMainWindow)
mMainWindow->showNormal();
#endif
nativeEventFilteringApp->removeNativeEventFilter(this);
emit searchEnded(mLastFoundWindow);
}
#ifdef Q_WS_X11
WId ChooseWindowPushButton::windowAtPointer() const
{
Window window = DefaultRootWindow(QX11Info::display());
Window back = None;
while(window)
{
Window root, child;
int x, y, rx, ry;
unsigned int mask;
back = window;
XQueryPointer(QX11Info::display(), window, &root, &child, &rx, &ry, &x, &y, &mask);
window = child;
}
return back;
}
bool ChooseWindowPushButton::x11EventFilter(XEvent *event)
{
if(event->type == ButtonRelease)
{
Window window = windowAtPointer();
if(window == None)
return true;
if(isWindowValid(window))
mLastFoundWindow = window;
stopMouseCapture();
return true;
}
return false;
}
#endif
#ifdef Q_WS_WIN
bool ChooseWindowPushButton::winEventFilter(MSG *msg, long *result)
{
Q_UNUSED(result);
if(!msg || !mSearching)
return false;
switch(msg->message)
{
case WM_LBUTTONUP:
stopMouseCapture();
break;
case WM_MOUSEMOVE:
{
POINT screenpoint;
GetCursorPos(&screenpoint);
HWND window = NULL;
HWND firstWindow = WindowFromPoint(screenpoint);
if(firstWindow && IsWindow(firstWindow))
{
// try to go to child window
if(!GetParent(firstWindow))
{
POINT pt;
pt.x = screenpoint.x;
pt.y = screenpoint.y;
ScreenToClient(firstWindow, &pt);
HWND childWindow = ChildWindowFromPoint(firstWindow, pt);
if(firstWindow != childWindow)
{
RECT rc;
GetWindowRect(childWindow, &rc);
if(PtInRect(screenpoint, rc))
// it may seem strange to check this condition after above lines
// but try to comment it and work with MSDN main window,
// you will hardly "find" it
firstWindow = childWindow;
}
}
// find the best child
if(GetParent(firstWindow))
{
RECT rcFirst;
GetWindowRect(firstWindow, &rcFirst);
// find next/prev windows in the Z-order
bool bBestFound = false;
HWND hOther = firstWindow;
do
{
hOther = GetNextWindow(hOther, GW_HWNDPREV);
if(!hOther)
break;
RECT rcOther;
GetWindowRect(hOther, &rcOther);
if(PtInRect(screenpoint, rcOther) &&
PtInRect(RectTopLeft(rcOther), rcFirst) &&
PtInRect(RectBottomRight(rcOther), rcFirst))
{
firstWindow = hOther;
bBestFound = true;
}
}
while(!bBestFound);
if(!bBestFound)
{
hOther = firstWindow;
do
{
hOther = GetNextWindow(hOther, GW_HWNDNEXT);
if (!hOther) break;
RECT rcOther;
GetWindowRect(hOther, &rcOther);
if(PtInRect(screenpoint, rcOther) &&
PtInRect(RectTopLeft(rcOther), rcFirst) &&
PtInRect(RectBottomRight(rcOther), rcFirst))
{
firstWindow = hOther;
bBestFound = true;
}
}
while(!bBestFound);
}
}
window = firstWindow;
}
else
break;
foundWindow(WindowHandle(window));
}
break;
}
return false;
}
#endif
}
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