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using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\EnSightOfficeASCII.tcl
// output file is AVEnSightOfficeASCII.cs
/// <summary>
/// The testing class derived from AVEnSightOfficeASCII
/// </summary>
public class AVEnSightOfficeASCIIClass
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVEnSightOfficeASCII(String [] argv)
{
//Prefix Content is: ""
ren1 = vtkRenderer.New();
renWin = vtkRenderWindow.New();
renWin.AddRenderer((vtkRenderer)ren1);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
// read data[]
//[]
reader = new vtkGenericEnSightReader();
// Make sure all algorithms use the composite data pipeline[]
cdp = new vtkCompositeDataPipeline();
vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/office_ascii.case");
reader.Update();
// to add coverage for vtkOnePieceExtentTranslator[]
translator = new vtkOnePieceExtentTranslator();
reader.GetOutput().SetExtentTranslator((vtkExtentTranslator)translator);
outline = new vtkStructuredGridOutlineFilter();
// outline SetInputConnection [reader GetOutputPort][]
outline.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
mapOutline = vtkPolyDataMapper.New();
mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
outlineActor = new vtkActor();
outlineActor.SetMapper((vtkMapper)mapOutline);
outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
// Create source for streamtubes[]
streamer = new vtkStreamPoints();
// streamer SetInputConnection [reader GetOutputPort][]
streamer.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
streamer.SetMaximumPropagationTime((double)500);
streamer.SetTimeIncrement((double)0.5);
streamer.SetIntegrationDirectionToForward();
cone = new vtkConeSource();
cone.SetResolution((int)8);
cones = new vtkGlyph3D();
cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
cones.SetSource((vtkPolyData)cone.GetOutput());
cones.SetScaleFactor((double)0.9);
cones.SetScaleModeToScaleByVector();
mapCones = vtkPolyDataMapper.New();
mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
// eval mapCones SetScalarRange [[reader GetOutput] GetScalarRange][]
mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[1]);
conesActor = new vtkActor();
conesActor.SetMapper((vtkMapper)mapCones);
ren1.AddActor((vtkProp)outlineActor);
ren1.AddActor((vtkProp)conesActor);
ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
renWin.SetSize((int)300,(int)300);
iren.Initialize();
// interact with data[]
vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static vtkRenderer ren1;
static vtkRenderWindow renWin;
static vtkRenderWindowInteractor iren;
static vtkGenericEnSightReader reader;
static vtkCompositeDataPipeline cdp;
static vtkOnePieceExtentTranslator translator;
static vtkStructuredGridOutlineFilter outline;
static vtkPolyDataMapper mapOutline;
static vtkActor outlineActor;
static vtkStreamPoints streamer;
static vtkConeSource cone;
static vtkGlyph3D cones;
static vtkPolyDataMapper mapCones;
static vtkActor conesActor;
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkGenericEnSightReader Getreader()
{
return reader;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setreader(vtkGenericEnSightReader toSet)
{
reader = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkCompositeDataPipeline Getcdp()
{
return cdp;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcdp(vtkCompositeDataPipeline toSet)
{
cdp = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkOnePieceExtentTranslator Gettranslator()
{
return translator;
}
///<summary> A Set Method for Static Variables </summary>
public static void Settranslator(vtkOnePieceExtentTranslator toSet)
{
translator = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkStructuredGridOutlineFilter Getoutline()
{
return outline;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setoutline(vtkStructuredGridOutlineFilter toSet)
{
outline = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetmapOutline()
{
return mapOutline;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetmapOutline(vtkPolyDataMapper toSet)
{
mapOutline = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetoutlineActor()
{
return outlineActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetoutlineActor(vtkActor toSet)
{
outlineActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkStreamPoints Getstreamer()
{
return streamer;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setstreamer(vtkStreamPoints toSet)
{
streamer = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkConeSource Getcone()
{
return cone;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcone(vtkConeSource toSet)
{
cone = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkGlyph3D Getcones()
{
return cones;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcones(vtkGlyph3D toSet)
{
cones = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetmapCones()
{
return mapCones;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetmapCones(vtkPolyDataMapper toSet)
{
mapCones = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetconesActor()
{
return conesActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetconesActor(vtkActor toSet)
{
conesActor = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(ren1!= null){ren1.Dispose();}
if(renWin!= null){renWin.Dispose();}
if(iren!= null){iren.Dispose();}
if(reader!= null){reader.Dispose();}
if(cdp!= null){cdp.Dispose();}
if(translator!= null){translator.Dispose();}
if(outline!= null){outline.Dispose();}
if(mapOutline!= null){mapOutline.Dispose();}
if(outlineActor!= null){outlineActor.Dispose();}
if(streamer!= null){streamer.Dispose();}
if(cone!= null){cone.Dispose();}
if(cones!= null){cones.Dispose();}
if(mapCones!= null){mapCones.Dispose();}
if(conesActor!= null){conesActor.Dispose();}
}
}
//--- end of script --//
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