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using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\StreamPolyData.tcl
// output file is AVStreamPolyData.cs
/// <summary>
/// The testing class derived from AVStreamPolyData
/// </summary>
public class AVStreamPolyDataClass
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVStreamPolyData(String [] argv)
{
//Prefix Content is: ""
NUMBER_OF_PIECES = 5;
// Generate implicit model of a sphere[]
//[]
// Create renderer stuff[]
//[]
ren1 = vtkRenderer.New();
renWin = vtkRenderWindow.New();
renWin.AddRenderer((vtkRenderer)ren1);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
// create pipeline that handles ghost cells[]
sphere = new vtkSphereSource();
sphere.SetRadius((double)3);
sphere.SetPhiResolution((int)100);
sphere.SetThetaResolution((int)150);
// sphere AddObserver StartEvent {tk_messageBox -message "Executing with piece [[sphere GetOutput] GetUpdatePiece]"}[]
// Just playing with an alternative that is not currently used.[]
//method moved
// Just playing with an alternative that is not currently used.[]
deci = new vtkDecimatePro();
deci.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
// this did not remove seams as I thought it would[]
deci.BoundaryVertexDeletionOff();
//deci PreserveTopologyOn[]
// Since quadric Clustering does not handle borders properly yet,[]
// the pieces will have dramatic "eams"[]
q = new vtkQuadricClustering();
q.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
q.SetNumberOfXDivisions((int)5);
q.SetNumberOfYDivisions((int)5);
q.SetNumberOfZDivisions((int)10);
q.UseInputPointsOn();
streamer = new vtkPolyDataStreamer();
//streamer SetInputConnection [deci GetOutputPort][]
streamer.SetInputConnection((vtkAlgorithmOutput)q.GetOutputPort());
//streamer SetInputConnection [pdn GetOutputPort][]
streamer.SetNumberOfStreamDivisions((int)NUMBER_OF_PIECES);
mapper = vtkPolyDataMapper.New();
mapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
mapper.ScalarVisibilityOff();
mapper.SetPiece((int)0);
mapper.SetNumberOfPieces((int)2);
mapper.ImmediateModeRenderingOn();
actor = new vtkActor();
actor.SetMapper((vtkMapper)mapper);
actor.GetProperty().SetColor((double) 0.8300, 0.2400, 0.1000 );
// Add the actors to the renderer, set the background and size[]
//[]
ren1.GetActiveCamera().SetPosition((double)5,(double)5,(double)10);
ren1.GetActiveCamera().SetFocalPoint((double)0,(double)0,(double)0);
ren1.AddActor((vtkProp)actor);
ren1.SetBackground((double)1,(double)1,(double)1);
renWin.SetSize((int)300,(int)300);
iren.Initialize();
// render the image[]
//[]
// prevent the tk window from showing up then start the event loop[]
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static int NUMBER_OF_PIECES;
static vtkRenderer ren1;
static vtkRenderWindow renWin;
static vtkRenderWindowInteractor iren;
static vtkSphereSource sphere;
static vtkExtractPolyDataPiece piece;
static vtkPolyDataNormals pdn;
static vtkDecimatePro deci;
static vtkQuadricClustering q;
static vtkPolyDataStreamer streamer;
static vtkPolyDataMapper mapper;
static vtkActor actor;
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int GetNUMBER_OF_PIECES()
{
return NUMBER_OF_PIECES;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetNUMBER_OF_PIECES(int toSet)
{
NUMBER_OF_PIECES = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkSphereSource Getsphere()
{
return sphere;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setsphere(vtkSphereSource toSet)
{
sphere = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkExtractPolyDataPiece Getpiece()
{
return piece;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setpiece(vtkExtractPolyDataPiece toSet)
{
piece = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataNormals Getpdn()
{
return pdn;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setpdn(vtkPolyDataNormals toSet)
{
pdn = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkDecimatePro Getdeci()
{
return deci;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setdeci(vtkDecimatePro toSet)
{
deci = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkQuadricClustering Getq()
{
return q;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setq(vtkQuadricClustering toSet)
{
q = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataStreamer Getstreamer()
{
return streamer;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setstreamer(vtkPolyDataStreamer toSet)
{
streamer = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper Getmapper()
{
return mapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setmapper(vtkPolyDataMapper toSet)
{
mapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor Getactor()
{
return actor;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setactor(vtkActor toSet)
{
actor = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(ren1!= null){ren1.Dispose();}
if(renWin!= null){renWin.Dispose();}
if(iren!= null){iren.Dispose();}
if(sphere!= null){sphere.Dispose();}
if(piece!= null){piece.Dispose();}
if(pdn!= null){pdn.Dispose();}
if(deci!= null){deci.Dispose();}
if(q!= null){q.Dispose();}
if(streamer!= null){streamer.Dispose();}
if(mapper!= null){mapper.Dispose();}
if(actor!= null){actor.Dispose();}
}
}
//--- end of script --//
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