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using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\TenEllip.tcl
// output file is AVTenEllip.cs
/// <summary>
/// The testing class derived from AVTenEllip
/// </summary>
public class AVTenEllipClass
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVTenEllip(String [] argv)
{
//Prefix Content is: ""
// create tensor ellipsoids[]
// Create the RenderWindow, Renderer and interactive renderer[]
//[]
ren1 = vtkRenderer.New();
renWin = vtkRenderWindow.New();
renWin.AddRenderer((vtkRenderer)ren1);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
//[]
// Create tensor ellipsoids[]
//[]
// generate tensors[]
ptLoad = new vtkPointLoad();
ptLoad.SetLoadValue((double)100.0);
ptLoad.SetSampleDimensions((int)6,(int)6,(int)6);
ptLoad.ComputeEffectiveStressOn();
ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10);
// extract plane of data[]
plane = new vtkImageDataGeometryFilter();
plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
plane.SetExtent((int)2,(int)2,(int)0,(int)99,(int)0,(int)99);
// Generate ellipsoids[]
sphere = new vtkSphereSource();
sphere.SetThetaResolution((int)8);
sphere.SetPhiResolution((int)8);
ellipsoids = new vtkTensorGlyph();
ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
ellipsoids.SetScaleFactor((double)10);
ellipsoids.ClampScalingOn();
ellipNormals = new vtkPolyDataNormals();
ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort());
// Map contour[]
lut = new vtkLogLookupTable();
lut.SetHueRange((double).6667,(double)0.0);
ellipMapper = vtkPolyDataMapper.New();
ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort());
ellipMapper.SetLookupTable((vtkScalarsToColors)lut);
plane.Update();
//force update for scalar range[]
ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]);
ellipActor = new vtkActor();
ellipActor.SetMapper((vtkMapper)ellipMapper);
//[]
// Create outline around data[]
//[]
outline = new vtkOutlineFilter();
outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
outlineMapper = vtkPolyDataMapper.New();
outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
outlineActor = new vtkActor();
outlineActor.SetMapper((vtkMapper)outlineMapper);
outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
//[]
// Create cone indicating application of load[]
//[]
coneSrc = new vtkConeSource();
coneSrc.SetRadius((double).5);
coneSrc.SetHeight((double)2);
coneMap = vtkPolyDataMapper.New();
coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort());
coneActor = new vtkActor();
coneActor.SetMapper((vtkMapper)coneMap);
coneActor.SetPosition((double)0,(double)0,(double)11);
coneActor.RotateY((double)90);
coneActor.GetProperty().SetColor((double)1,(double)0,(double)0);
camera = new vtkCamera();
camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919);
camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807);
camera.SetViewAngle((double)24.4617);
camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879);
camera.SetClippingRange((double)1,(double)100);
ren1.AddActor((vtkProp)ellipActor);
ren1.AddActor((vtkProp)outlineActor);
ren1.AddActor((vtkProp)coneActor);
ren1.SetBackground((double)1.0,(double)1.0,(double)1.0);
ren1.SetActiveCamera((vtkCamera)camera);
renWin.SetSize((int)400,(int)400);
renWin.Render();
// prevent the tk window from showing up then start the event loop[]
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static vtkRenderer ren1;
static vtkRenderWindow renWin;
static vtkRenderWindowInteractor iren;
static vtkPointLoad ptLoad;
static vtkImageDataGeometryFilter plane;
static vtkSphereSource sphere;
static vtkTensorGlyph ellipsoids;
static vtkPolyDataNormals ellipNormals;
static vtkLogLookupTable lut;
static vtkPolyDataMapper ellipMapper;
static vtkActor ellipActor;
static vtkOutlineFilter outline;
static vtkPolyDataMapper outlineMapper;
static vtkActor outlineActor;
static vtkConeSource coneSrc;
static vtkPolyDataMapper coneMap;
static vtkActor coneActor;
static vtkCamera camera;
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPointLoad GetptLoad()
{
return ptLoad;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetptLoad(vtkPointLoad toSet)
{
ptLoad = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageDataGeometryFilter Getplane()
{
return plane;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setplane(vtkImageDataGeometryFilter toSet)
{
plane = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkSphereSource Getsphere()
{
return sphere;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setsphere(vtkSphereSource toSet)
{
sphere = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkTensorGlyph Getellipsoids()
{
return ellipsoids;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setellipsoids(vtkTensorGlyph toSet)
{
ellipsoids = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataNormals GetellipNormals()
{
return ellipNormals;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetellipNormals(vtkPolyDataNormals toSet)
{
ellipNormals = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkLogLookupTable Getlut()
{
return lut;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setlut(vtkLogLookupTable toSet)
{
lut = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetellipMapper()
{
return ellipMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetellipMapper(vtkPolyDataMapper toSet)
{
ellipMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetellipActor()
{
return ellipActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetellipActor(vtkActor toSet)
{
ellipActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkOutlineFilter Getoutline()
{
return outline;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setoutline(vtkOutlineFilter toSet)
{
outline = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetoutlineMapper()
{
return outlineMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetoutlineMapper(vtkPolyDataMapper toSet)
{
outlineMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetoutlineActor()
{
return outlineActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetoutlineActor(vtkActor toSet)
{
outlineActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkConeSource GetconeSrc()
{
return coneSrc;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetconeSrc(vtkConeSource toSet)
{
coneSrc = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetconeMap()
{
return coneMap;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetconeMap(vtkPolyDataMapper toSet)
{
coneMap = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetconeActor()
{
return coneActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetconeActor(vtkActor toSet)
{
coneActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkCamera Getcamera()
{
return camera;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcamera(vtkCamera toSet)
{
camera = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(ren1!= null){ren1.Dispose();}
if(renWin!= null){renWin.Dispose();}
if(iren!= null){iren.Dispose();}
if(ptLoad!= null){ptLoad.Dispose();}
if(plane!= null){plane.Dispose();}
if(sphere!= null){sphere.Dispose();}
if(ellipsoids!= null){ellipsoids.Dispose();}
if(ellipNormals!= null){ellipNormals.Dispose();}
if(lut!= null){lut.Dispose();}
if(ellipMapper!= null){ellipMapper.Dispose();}
if(ellipActor!= null){ellipActor.Dispose();}
if(outline!= null){outline.Dispose();}
if(outlineMapper!= null){outlineMapper.Dispose();}
if(outlineActor!= null){outlineActor.Dispose();}
if(coneSrc!= null){coneSrc.Dispose();}
if(coneMap!= null){coneMap.Dispose();}
if(coneActor!= null){coneActor.Dispose();}
if(camera!= null){camera.Dispose();}
}
}
//--- end of script --//
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