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using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\combStreamers2.tcl
// output file is AVcombStreamers2.cs
/// <summary>
/// The testing class derived from AVcombStreamers2
/// </summary>
public class AVcombStreamers2Class
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVcombStreamers2(String [] argv)
{
//Prefix Content is: ""
// Create the RenderWindow, Renderer and both Actors[]
//[]
ren1 = vtkRenderer.New();
renWin = vtkRenderWindow.New();
renWin.AddRenderer((vtkRenderer)ren1);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
// create pipeline[]
//[]
pl3d = new vtkPLOT3DReader();
pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
pl3d.SetScalarFunctionNumber((int)100);
pl3d.SetVectorFunctionNumber((int)202);
pl3d.Update();
ps = new vtkPlaneSource();
ps.SetXResolution((int)4);
ps.SetYResolution((int)4);
ps.SetOrigin((double)2,(double)-2,(double)26);
ps.SetPoint1((double)2,(double)2,(double)26);
ps.SetPoint2((double)2,(double)-2,(double)32);
psMapper = vtkPolyDataMapper.New();
psMapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
psActor = new vtkActor();
psActor.SetMapper((vtkMapper)psMapper);
psActor.GetProperty().SetRepresentationToWireframe();
streamer = new vtkDashedStreamLine();
streamer.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
streamer.SetSource((vtkDataSet)ps.GetOutput());
streamer.SetMaximumPropagationTime((double)100);
streamer.SetIntegrationStepLength((double).2);
streamer.SetStepLength((double).001);
streamer.SetNumberOfThreads((int)1);
streamer.SetIntegrationDirectionToForward();
streamMapper = vtkPolyDataMapper.New();
streamMapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
streamMapper.SetScalarRange(
(double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
(double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
streamline = new vtkActor();
streamline.SetMapper((vtkMapper)streamMapper);
outline = new vtkStructuredGridOutlineFilter();
outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
outlineMapper = vtkPolyDataMapper.New();
outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
outlineActor = new vtkActor();
outlineActor.SetMapper((vtkMapper)outlineMapper);
// Add the actors to the renderer, set the background and size[]
//[]
ren1.AddActor((vtkProp)psActor);
ren1.AddActor((vtkProp)outlineActor);
ren1.AddActor((vtkProp)streamline);
ren1.SetBackground((double)1,(double)1,(double)1);
renWin.SetSize((int)300,(int)300);
ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
cam1 = ren1.GetActiveCamera();
cam1.SetClippingRange((double)3.95297,(double)50);
cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999);
cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167);
cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876);
// render the image[]
//[]
renWin.Render();
// prevent the tk window from showing up then start the event loop[]
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static vtkRenderer ren1;
static vtkRenderWindow renWin;
static vtkRenderWindowInteractor iren;
static vtkPLOT3DReader pl3d;
static vtkPlaneSource ps;
static vtkPolyDataMapper psMapper;
static vtkActor psActor;
static vtkDashedStreamLine streamer;
static vtkPolyDataMapper streamMapper;
static vtkActor streamline;
static vtkStructuredGridOutlineFilter outline;
static vtkPolyDataMapper outlineMapper;
static vtkActor outlineActor;
static vtkCamera cam1;
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPLOT3DReader Getpl3d()
{
return pl3d;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setpl3d(vtkPLOT3DReader toSet)
{
pl3d = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPlaneSource Getps()
{
return ps;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setps(vtkPlaneSource toSet)
{
ps = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetpsMapper()
{
return psMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetpsMapper(vtkPolyDataMapper toSet)
{
psMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetpsActor()
{
return psActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetpsActor(vtkActor toSet)
{
psActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkDashedStreamLine Getstreamer()
{
return streamer;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setstreamer(vtkDashedStreamLine toSet)
{
streamer = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetstreamMapper()
{
return streamMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetstreamMapper(vtkPolyDataMapper toSet)
{
streamMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor Getstreamline()
{
return streamline;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setstreamline(vtkActor toSet)
{
streamline = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkStructuredGridOutlineFilter Getoutline()
{
return outline;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setoutline(vtkStructuredGridOutlineFilter toSet)
{
outline = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper GetoutlineMapper()
{
return outlineMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetoutlineMapper(vtkPolyDataMapper toSet)
{
outlineMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor GetoutlineActor()
{
return outlineActor;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetoutlineActor(vtkActor toSet)
{
outlineActor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkCamera Getcam1()
{
return cam1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcam1(vtkCamera toSet)
{
cam1 = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(ren1!= null){ren1.Dispose();}
if(renWin!= null){renWin.Dispose();}
if(iren!= null){iren.Dispose();}
if(pl3d!= null){pl3d.Dispose();}
if(ps!= null){ps.Dispose();}
if(psMapper!= null){psMapper.Dispose();}
if(psActor!= null){psActor.Dispose();}
if(streamer!= null){streamer.Dispose();}
if(streamMapper!= null){streamMapper.Dispose();}
if(streamline!= null){streamline.Dispose();}
if(outline!= null){outline.Dispose();}
if(outlineMapper!= null){outlineMapper.Dispose();}
if(outlineActor!= null){outlineActor.Dispose();}
if(cam1!= null){cam1.Dispose();}
}
}
//--- end of script --//
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