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using Kitware.VTK;
using System;
// input file is C:\VTK\IO\Testing\Tcl\Plot3DVectors.tcl
// output file is AVPlot3DVectors.cs
/// <summary>
/// The testing class derived from AVPlot3DVectors
/// </summary>
public class AVPlot3DVectorsClass
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVPlot3DVectors(String [] argv)
{
//Prefix Content is: ""
//[]
// All Plot3D vector functions[]
//[]
// Create the RenderWindow, Renderer and both Actors[]
//[]
renWin = vtkRenderWindow.New();
ren1 = vtkRenderer.New();
ren1.SetBackground((double).8,(double).8,(double).2);
renWin.AddRenderer((vtkRenderer)ren1);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
vectorLabels = "Velocity Vorticity Momentum Pressure_Gradient";
vectorFunctions = "200 201 202 210";
camera = new vtkCamera();
light = new vtkLight();
// All text actors will share the same text prop[]
textProp = new vtkTextProperty();
textProp.SetFontSize((int)10);
textProp.SetFontFamilyToArial();
textProp.SetColor((double).3,(double)1,(double)1);
i = 0;
foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '}))
{
pl3d[getArrayIndex(vectorFunction)] = new vtkPLOT3DReader();
pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction)));
pl3d[getArrayIndex(vectorFunction)].Update();
plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter();
plane[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)pl3d[getArrayIndex(vectorFunction)].GetOutputPort());
plane[getArrayIndex(vectorFunction)].SetExtent((int)25,(int)25,(int)0,(int)100,(int)0,(int)100);
hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog();
hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort());
maxnorm = pl3d[getArrayIndex(vectorFunction)].GetOutput().GetPointData().GetVectors().GetMaxNorm();
hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0/maxnorm);
mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New();
mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort());
actor[getArrayIndex(vectorFunction)] = new vtkActor();
actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]);
ren[getArrayIndex(vectorFunction)] = vtkRenderer.New();
ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5,(double).5,(double).5);
ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera);
ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light);
renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]);
ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]);
textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper();
textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]);
textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp);
text[getArrayIndex(vectorFunction)] = new vtkActor2D();
text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]);
text[getArrayIndex(vectorFunction)].SetPosition((double)2,(double)5);
ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]);
i = i + 1;
}
//[]
// now layout renderers[]
column = 1;
row = 1;
deltaX = 1.0/2.0;
deltaY = 1.0/2.0;
foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '}))
{
ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05));
column = column + 1;
if ((column) > 2)
{
column = 1;
row = row + 1;
}
}
camera.SetViewUp((double)1,(double)0,(double)0);
camera.SetFocalPoint((double)0,(double)0,(double)0);
camera.SetPosition((double).4,(double)-.5,(double)-.75);
ren[200].ResetCamera();
camera.Dolly((double)1.25);
ren[200].ResetCameraClippingRange();
ren[201].ResetCameraClippingRange();
ren[202].ResetCameraClippingRange();
ren[210].ResetCameraClippingRange();
light.SetPosition(camera.GetPosition()[0],camera.GetPosition()[1],camera.GetPosition()[2]);
light.SetFocalPoint(camera.GetFocalPoint()[0],camera.GetFocalPoint()[1],camera.GetFocalPoint()[2]);
renWin.SetSize(350,350);
renWin.Render();
iren.Initialize();
// render the image[]
//[]
// prevent the tk window from showing up then start the event loop[]
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static vtkRenderWindow renWin;
static vtkRenderer ren1;
static vtkRenderWindowInteractor iren;
static string vectorLabels;
static string vectorFunctions;
static vtkCamera camera;
static vtkLight light;
static vtkTextProperty textProp;
static int i;
static vtkPLOT3DReader[] pl3d = new vtkPLOT3DReader[230];
static vtkStructuredGridGeometryFilter[] plane = new vtkStructuredGridGeometryFilter[230];
static vtkHedgeHog[] hog = new vtkHedgeHog[230];
static double maxnorm;
static vtkPolyDataMapper[] mapper = new vtkPolyDataMapper[230];
static vtkActor[] actor = new vtkActor[230];
static vtkRenderer[] ren = new vtkRenderer[230];
static vtkTextMapper[] textMapper = new vtkTextMapper[230];
static vtkActor2D[] text = new vtkActor2D[230];
static int column;
static int row;
static double deltaX;
static double deltaY;
/// <summary>
/// hack to make this test work from tcl
/// </summary>
public static int getArrayIndex(string str)
{
string[] arrFunc = vectorFunctions.Split(new char[] { ' ' });
string[] arrLabel = vectorLabels.Split(new char[] { ' ' });
for (int i = 0; i < arrLabel.Length; i++)
{
if (arrLabel[i].Equals(str))
{
return i;
}
}
for (int i = 0; i < arrFunc.Length; i++)
{
if (arrFunc[i].Equals(str))
{
return System.Convert.ToInt32(str);
}
}
return -1;
}
/// <summary>
/// Returns the variable in the index [i] of the System.Array [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="i"></param>
public static Object lindex(System.Array arr, int i)
{
return arr.GetValue(i);
}
/// <summary>
/// Returns the variable in the index [index] of the array [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static double lindex(IntPtr arr, int index)
{
double[] destination = new double[index + 1];
System.Runtime.InteropServices.Marshal.Copy(arr, destination, 0, index + 1);
return destination[index];
}
/// <summary>
/// Returns the variable in the index [index] of the vtkLookupTable [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static long lindex(vtkLookupTable arr, double index)
{
return arr.GetIndex(index);
}
/// <summary>
/// Returns the substring ([index], [index]+1) in the string [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static int lindex(String arr, int index)
{
string[] str = arr.Split(new char[]{' '});
return System.Int32.Parse(str[index]);
}
/// <summary>
/// Returns the index [index] in the int array [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static int lindex(int[] arr, int index)
{
return arr[index];
}
/// <summary>
/// Returns the index [index] in the float array [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static float lindex(float[] arr, int index)
{
return arr[index];
}
/// <summary>
/// Returns the index [index] in the double array [arr]
/// </summary>
/// <param name="arr"></param>
/// <param name="index"></param>
public static double lindex(double[] arr, int index)
{
return arr[index];
}
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static string GetvectorLabels()
{
return vectorLabels;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetvectorLabels(string toSet)
{
vectorLabels = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static string GetvectorFunctions()
{
return vectorFunctions;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetvectorFunctions(string toSet)
{
vectorFunctions = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkCamera Getcamera()
{
return camera;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcamera(vtkCamera toSet)
{
camera = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkLight Getlight()
{
return light;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setlight(vtkLight toSet)
{
light = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkTextProperty GettextProp()
{
return textProp;
}
///<summary> A Set Method for Static Variables </summary>
public static void SettextProp(vtkTextProperty toSet)
{
textProp = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Geti()
{
return i;
}
///<summary> A Set Method for Static Variables </summary>
public static void Seti(int toSet)
{
i = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPLOT3DReader[] Getpl3d()
{
return pl3d;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setpl3d(vtkPLOT3DReader[] toSet)
{
pl3d = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkStructuredGridGeometryFilter[] Getplane()
{
return plane;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setplane(vtkStructuredGridGeometryFilter[] toSet)
{
plane = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkHedgeHog[] Gethog()
{
return hog;
}
///<summary> A Set Method for Static Variables </summary>
public static void Sethog(vtkHedgeHog[] toSet)
{
hog = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static double Getmaxnorm()
{
return maxnorm;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setmaxnorm(double toSet)
{
maxnorm = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPolyDataMapper[] Getmapper()
{
return mapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setmapper(vtkPolyDataMapper[] toSet)
{
mapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor[] Getactor()
{
return actor;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setactor(vtkActor[] toSet)
{
actor = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer[] Getren()
{
return ren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren(vtkRenderer[] toSet)
{
ren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkTextMapper[] GettextMapper()
{
return textMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SettextMapper(vtkTextMapper[] toSet)
{
textMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkActor2D[] Gettext()
{
return text;
}
///<summary> A Set Method for Static Variables </summary>
public static void Settext(vtkActor2D[] toSet)
{
text = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getcolumn()
{
return column;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setcolumn(int toSet)
{
column = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getrow()
{
return row;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setrow(int toSet)
{
row = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static double GetdeltaX()
{
return deltaX;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetdeltaX(double toSet)
{
deltaX = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static double GetdeltaY()
{
return deltaY;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetdeltaY(double toSet)
{
deltaY = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(renWin!= null){renWin.Dispose();}
if(ren1!= null){ren1.Dispose();}
if(iren!= null){iren.Dispose();}
if(camera!= null){camera.Dispose();}
if(light!= null){light.Dispose();}
if(textProp!= null){textProp.Dispose();}
}
}
//--- end of script --//
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