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using Kitware.VTK;
using System;
// input file is C:\VTK\VolumeRendering\Testing\Tcl\TestFixedPointRayCasterNearest.tcl
// output file is AVTestFixedPointRayCasterNearest.cs
/// <summary>
/// The testing class derived from AVTestFixedPointRayCasterNearest
/// </summary>
public class AVTestFixedPointRayCasterNearestClass
{
/// <summary>
/// The main entry method called by the CSharp driver
/// </summary>
/// <param name="argv"></param>
public static void AVTestFixedPointRayCasterNearest(String [] argv)
{
//Prefix Content is: ""
// Create a gaussian[]
gs = new vtkImageGaussianSource();
gs.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
gs.SetMaximum((double)255.0);
gs.SetStandardDeviation((double)5);
gs.SetCenter((double)15,(double)15,(double)15);
// threshold to leave a gap that should show up for[]
// gradient opacity[]
t = new vtkImageThreshold();
t.SetInputConnection((vtkAlgorithmOutput)gs.GetOutputPort());
t.ReplaceInOn();
t.SetInValue((double)0);
t.ThresholdBetween((double)150,(double)200);
// Use a shift scale to convert to unsigned char[]
ss = new vtkImageShiftScale();
ss.SetInputConnection((vtkAlgorithmOutput)t.GetOutputPort());
ss.SetOutputScalarTypeToUnsignedChar();
// grid will be used for two component dependent[]
grid0 = new vtkImageGridSource();
grid0.SetDataScalarTypeToUnsignedChar();
grid0.SetGridSpacing((int)10,(int)10,(int)10);
grid0.SetLineValue((double)200);
grid0.SetFillValue((double)10);
grid0.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
// use dilation to thicken the grid[]
d = new vtkImageContinuousDilate3D();
d.SetInputConnection((vtkAlgorithmOutput)grid0.GetOutputPort());
d.SetKernelSize((int)3,(int)3,(int)3);
// Now make a two component dependent[]
iac = new vtkImageAppendComponents();
iac.AddInput((vtkDataObject)d.GetOutput());
iac.AddInput((vtkDataObject)ss.GetOutput());
// Some more gaussians for the four component indepent case[]
gs1 = new vtkImageGaussianSource();
gs1.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
gs1.SetMaximum((double)255.0);
gs1.SetStandardDeviation((double)4);
gs1.SetCenter((double)5,(double)5,(double)5);
t1 = new vtkImageThreshold();
t1.SetInputConnection((vtkAlgorithmOutput)gs1.GetOutputPort());
t1.ReplaceInOn();
t1.SetInValue((double)0);
t1.ThresholdBetween((double)150,(double)256);
gs2 = new vtkImageGaussianSource();
gs2.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
gs2.SetMaximum((double)255.0);
gs2.SetStandardDeviation((double)4);
gs2.SetCenter((double)12,(double)12,(double)12);
gs3 = new vtkImageGaussianSource();
gs3.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
gs3.SetMaximum((double)255.0);
gs3.SetStandardDeviation((double)4);
gs3.SetCenter((double)19,(double)19,(double)19);
t3 = new vtkImageThreshold();
t3.SetInputConnection((vtkAlgorithmOutput)gs3.GetOutputPort());
t3.ReplaceInOn();
t3.SetInValue((double)0);
t3.ThresholdBetween((double)150,(double)256);
gs4 = new vtkImageGaussianSource();
gs4.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
gs4.SetMaximum((double)255.0);
gs4.SetStandardDeviation((double)4);
gs4.SetCenter((double)26,(double)26,(double)26);
//tk window skipped..
iac1 = new vtkImageAppendComponents();
iac1.AddInput((vtkDataObject)t1.GetOutput());
iac1.AddInput((vtkDataObject)gs2.GetOutput());
iac2 = new vtkImageAppendComponents();
iac2.AddInput((vtkDataObject)iac1.GetOutput());
iac2.AddInput((vtkDataObject)t3.GetOutput());
iac3 = new vtkImageAppendComponents();
iac3.AddInput((vtkDataObject)iac2.GetOutput());
iac3.AddInput((vtkDataObject)gs4.GetOutput());
// create the four component dependend - []
// use lines in x, y, z for colors[]
gridR = new vtkImageGridSource();
gridR.SetDataScalarTypeToUnsignedChar();
gridR.SetGridSpacing((int)10,(int)100,(int)100);
gridR.SetLineValue((double)250);
gridR.SetFillValue((double)100);
gridR.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
dR = new vtkImageContinuousDilate3D();
dR.SetInputConnection((vtkAlgorithmOutput)gridR.GetOutputPort());
dR.SetKernelSize((int)2,(int)2,(int)2);
gridG = new vtkImageGridSource();
gridG.SetDataScalarTypeToUnsignedChar();
gridG.SetGridSpacing((int)100,(int)10,(int)100);
gridG.SetLineValue((double)250);
gridG.SetFillValue((double)100);
gridG.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
dG = new vtkImageContinuousDilate3D();
dG.SetInputConnection((vtkAlgorithmOutput)gridG.GetOutputPort());
dG.SetKernelSize((int)2,(int)2,(int)2);
gridB = new vtkImageGridSource();
gridB.SetDataScalarTypeToUnsignedChar();
gridB.SetGridSpacing((int)100,(int)100,(int)10);
gridB.SetLineValue((double)0);
gridB.SetFillValue((double)250);
gridB.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
dB = new vtkImageContinuousDilate3D();
dB.SetInputConnection((vtkAlgorithmOutput)gridB.GetOutputPort());
dB.SetKernelSize((int)2,(int)2,(int)2);
// need some appending[]
iacRG = new vtkImageAppendComponents();
iacRG.AddInput((vtkDataObject)dR.GetOutput());
iacRG.AddInput((vtkDataObject)dG.GetOutput());
iacRGB = new vtkImageAppendComponents();
iacRGB.AddInput((vtkDataObject)iacRG.GetOutput());
iacRGB.AddInput((vtkDataObject)dB.GetOutput());
iacRGBA = new vtkImageAppendComponents();
iacRGBA.AddInput((vtkDataObject)iacRGB.GetOutput());
iacRGBA.AddInput((vtkDataObject)ss.GetOutput());
// We need a bunch of opacity functions[]
// this one is a simple ramp to .2[]
rampPoint2 = new vtkPiecewiseFunction();
rampPoint2.AddPoint((double)0,(double)0.0);
rampPoint2.AddPoint((double)255,(double)0.2);
// this one is a simple ramp to 1[]
ramp1 = new vtkPiecewiseFunction();
ramp1.AddPoint((double)0,(double)0.0);
ramp1.AddPoint((double)255,(double)1.0);
// this one shows a sharp surface[]
surface = new vtkPiecewiseFunction();
surface.AddPoint((double)0,(double)0.0);
surface.AddPoint((double)10,(double)0.0);
surface.AddPoint((double)50,(double)1.0);
surface.AddPoint((double)255,(double)1.0);
// this one is constant 1[]
constant1 = new vtkPiecewiseFunction();
constant1.AddPoint((double)0,(double)1.0);
constant1.AddPoint((double)255,(double)1.0);
// this one is used for gradient opacity[]
gop = new vtkPiecewiseFunction();
gop.AddPoint((double)0,(double)0.0);
gop.AddPoint((double)20,(double)0.0);
gop.AddPoint((double)60,(double)1.0);
gop.AddPoint((double)255,(double)1.0);
// We need a bunch of color functions[]
// This one is a simple rainbow[]
rainbow = new vtkColorTransferFunction();
rainbow.SetColorSpaceToHSV();
rainbow.HSVWrapOff();
rainbow.AddHSVPoint((double)0,(double)0.1,(double)1.0,(double)1.0);
rainbow.AddHSVPoint((double)255,(double)0.9,(double)1.0,(double)1.0);
// this is constant red[]
red = new vtkColorTransferFunction();
red.AddRGBPoint((double)0,(double)1,(double)0,(double)0);
red.AddRGBPoint((double)255,(double)1,(double)0,(double)0);
// this is constant green[]
green = new vtkColorTransferFunction();
green.AddRGBPoint((double)0,(double)0,(double)1,(double)0);
green.AddRGBPoint((double)255,(double)0,(double)1,(double)0);
// this is constant blue[]
blue = new vtkColorTransferFunction();
blue.AddRGBPoint((double)0,(double)0,(double)0,(double)1);
blue.AddRGBPoint((double)255,(double)0,(double)0,(double)1);
// this is constant yellow[]
yellow = new vtkColorTransferFunction();
yellow.AddRGBPoint((double)0,(double)1,(double)1,(double)0);
yellow.AddRGBPoint((double)255,(double)1,(double)1,(double)0);
ren1 = vtkRenderer.New();
renWin = vtkRenderWindow.New();
renWin.AddRenderer((vtkRenderer)ren1);
renWin.SetSize((int)500,(int)500);
iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow((vtkRenderWindow)renWin);
ren1.GetCullers().InitTraversal();
culler = (vtkFrustumCoverageCuller)ren1.GetCullers().GetNextItem();
culler.SetSortingStyleToBackToFront();
// We need 25 mapper / actor pairs which we will render[]
// in a grid. Going down we will vary the input data[]
// with the top row unsigned char, then float, then[]
// two dependent components, then four dependent components[]
// then four independent components. Going across we[]
// will vary the rendering method with MIP, Composite,[]
// Composite Shade, Composite GO, and Composite GO Shade.[]
j = 0;
while((j) < 5)
{
i = 0;
while((i) < 5)
{
volumeProperty[i,j] = new vtkVolumeProperty();
volumeMapper[i,j] = new vtkFixedPointVolumeRayCastMapper();
volumeMapper[i,j].SetSampleDistance((float)0.25);
volume[i,j] = new vtkVolume();
volume[i,j].SetMapper((vtkAbstractVolumeMapper)volumeMapper[i,j]);
volume[i,j].SetProperty((vtkVolumeProperty)volumeProperty[i,j]);
volume[i,j].AddPosition((double)i*30,(double)j*30,(double)0);
ren1.AddVolume((vtkProp)volume[i,j]);
i = i + 1;
}
j = j + 1;
}
i = 0;
while((i) < 5)
{
volumeMapper[0,i].SetInputConnection(t.GetOutputPort());
volumeMapper[1,i].SetInputConnection(ss.GetOutputPort());
volumeMapper[2,i].SetInputConnection(iac.GetOutputPort());
volumeMapper[3,i].SetInputConnection(iac3.GetOutputPort());
volumeMapper[4,i].SetInputConnection(iacRGBA.GetOutputPort());
volumeMapper[i,0].SetBlendModeToMaximumIntensity();
volumeMapper[i,1].SetBlendModeToComposite();
volumeMapper[i,2].SetBlendModeToComposite();
volumeMapper[i,3].SetBlendModeToComposite();
volumeMapper[i,4].SetBlendModeToComposite();
volumeProperty[0,i].IndependentComponentsOn();
volumeProperty[1,i].IndependentComponentsOn();
volumeProperty[2,i].IndependentComponentsOff();
volumeProperty[3,i].IndependentComponentsOn();
volumeProperty[4,i].IndependentComponentsOff();
volumeProperty[0,i].SetColor(rainbow);
volumeProperty[0,i].SetScalarOpacity(rampPoint2);
volumeProperty[0,i].SetGradientOpacity(constant1);
volumeProperty[1,i].SetColor(rainbow);
volumeProperty[1,i].SetScalarOpacity(rampPoint2);
volumeProperty[1,i].SetGradientOpacity(constant1);
volumeProperty[2,i].SetColor(rainbow);
volumeProperty[2,i].SetScalarOpacity(rampPoint2);
volumeProperty[2,i].SetGradientOpacity(constant1);
volumeProperty[3,i].SetColor(0, red);
volumeProperty[3,i].SetColor(1, green);
volumeProperty[3,i].SetColor(2, blue );
volumeProperty[3,i].SetColor(3, yellow);
volumeProperty[3,i].SetScalarOpacity(0,rampPoint2);
volumeProperty[3,i].SetScalarOpacity(1,rampPoint2);
volumeProperty[3,i].SetScalarOpacity(2,rampPoint2);
volumeProperty[3,i].SetScalarOpacity(3,rampPoint2);
volumeProperty[3,i].SetGradientOpacity(0,constant1);
volumeProperty[3,i].SetGradientOpacity(1,constant1);
volumeProperty[3,i].SetGradientOpacity(2,constant1);
volumeProperty[3,i].SetGradientOpacity(3,constant1);
volumeProperty[3,i].SetComponentWeight(0,1);
volumeProperty[3,i].SetComponentWeight(1,1);
volumeProperty[3,i].SetComponentWeight(2,1);
volumeProperty[3,i].SetComponentWeight(3,1);
volumeProperty[4,i].SetColor(rainbow);
volumeProperty[4,i].SetScalarOpacity(rampPoint2);
volumeProperty[4,i].SetGradientOpacity(constant1);
volumeProperty[i,2].ShadeOn();
volumeProperty[i,4].ShadeOn((int)0);
volumeProperty[i,4].ShadeOn((int)1);
volumeProperty[i,4].ShadeOn((int)2);
volumeProperty[i,4].ShadeOn((int)3);
i = i + 1;
}
volumeProperty[0,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
volumeProperty[1,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
volumeProperty[2,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
volumeProperty[3,0].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
volumeProperty[3,0].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
volumeProperty[3,0].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
volumeProperty[3,0].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
volumeProperty[4,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
volumeProperty[0,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[1,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[2,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[3,2].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
volumeProperty[3,2].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
volumeProperty[3,2].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
volumeProperty[3,2].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
volumeProperty[4,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[0,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[1,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[2,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[3,4].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
volumeProperty[3,4].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
volumeProperty[3,4].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
volumeProperty[3,4].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
volumeProperty[4,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
volumeProperty[0,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[1,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[2,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[3,3].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop);
volumeProperty[3,3].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop);
volumeProperty[4,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[3,3].SetScalarOpacity((int)0,(vtkPiecewiseFunction)ramp1);
volumeProperty[3,3].SetScalarOpacity((int)2,(vtkPiecewiseFunction)ramp1);
volumeProperty[0,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[1,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[2,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
volumeProperty[3,4].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop);
volumeProperty[3,4].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop);
volumeProperty[4,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
renWin.Render();
ren1.GetActiveCamera().Dolly((double)1.3);
ren1.GetActiveCamera().Azimuth((double)15);
ren1.GetActiveCamera().Elevation((double)5);
ren1.ResetCameraClippingRange();
iren.Initialize();
//deleteAllVTKObjects();
}
static string VTK_DATA_ROOT;
static int threshold;
static vtkImageGaussianSource gs;
static vtkImageThreshold t;
static vtkImageShiftScale ss;
static vtkImageGridSource grid0;
static vtkImageContinuousDilate3D d;
static vtkImageAppendComponents iac;
static vtkImageGaussianSource gs1;
static vtkImageThreshold t1;
static vtkImageGaussianSource gs2;
static vtkImageGaussianSource gs3;
static vtkImageThreshold t3;
static vtkImageGaussianSource gs4;
static vtkImageAppendComponents iac1;
static vtkImageAppendComponents iac2;
static vtkImageAppendComponents iac3;
static vtkImageGridSource gridR;
static vtkImageContinuousDilate3D dR;
static vtkImageGridSource gridG;
static vtkImageContinuousDilate3D dG;
static vtkImageGridSource gridB;
static vtkImageContinuousDilate3D dB;
static vtkImageAppendComponents iacRG;
static vtkImageAppendComponents iacRGB;
static vtkImageAppendComponents iacRGBA;
static vtkPiecewiseFunction rampPoint2;
static vtkPiecewiseFunction ramp1;
static vtkPiecewiseFunction surface;
static vtkPiecewiseFunction constant1;
static vtkPiecewiseFunction gop;
static vtkColorTransferFunction rainbow;
static vtkColorTransferFunction red;
static vtkColorTransferFunction green;
static vtkColorTransferFunction blue;
static vtkColorTransferFunction yellow;
static vtkRenderer ren1;
static vtkRenderWindow renWin;
static vtkRenderWindowInteractor iren;
static vtkFrustumCoverageCuller culler;
static int j;
static int i;
static vtkVolumeProperty[,] volumeProperty = new vtkVolumeProperty[100,100];
static vtkFixedPointVolumeRayCastMapper[,] volumeMapper = new vtkFixedPointVolumeRayCastMapper[100,100];
static vtkVolume[,] volume = new vtkVolume[100,100];
///<summary> A Get Method for Static Variables </summary>
public static string GetVTK_DATA_ROOT()
{
return VTK_DATA_ROOT;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetVTK_DATA_ROOT(string toSet)
{
VTK_DATA_ROOT = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getthreshold()
{
return threshold;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setthreshold(int toSet)
{
threshold = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGaussianSource Getgs()
{
return gs;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgs(vtkImageGaussianSource toSet)
{
gs = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageThreshold Gett()
{
return t;
}
///<summary> A Set Method for Static Variables </summary>
public static void Sett(vtkImageThreshold toSet)
{
t = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageShiftScale Getss()
{
return ss;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setss(vtkImageShiftScale toSet)
{
ss = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGridSource Getgrid0()
{
return grid0;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgrid0(vtkImageGridSource toSet)
{
grid0 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageContinuousDilate3D Getd()
{
return d;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setd(vtkImageContinuousDilate3D toSet)
{
d = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents Getiac()
{
return iac;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiac(vtkImageAppendComponents toSet)
{
iac = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGaussianSource Getgs1()
{
return gs1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgs1(vtkImageGaussianSource toSet)
{
gs1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageThreshold Gett1()
{
return t1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Sett1(vtkImageThreshold toSet)
{
t1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGaussianSource Getgs2()
{
return gs2;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgs2(vtkImageGaussianSource toSet)
{
gs2 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGaussianSource Getgs3()
{
return gs3;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgs3(vtkImageGaussianSource toSet)
{
gs3 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageThreshold Gett3()
{
return t3;
}
///<summary> A Set Method for Static Variables </summary>
public static void Sett3(vtkImageThreshold toSet)
{
t3 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGaussianSource Getgs4()
{
return gs4;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgs4(vtkImageGaussianSource toSet)
{
gs4 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents Getiac1()
{
return iac1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiac1(vtkImageAppendComponents toSet)
{
iac1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents Getiac2()
{
return iac2;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiac2(vtkImageAppendComponents toSet)
{
iac2 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents Getiac3()
{
return iac3;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiac3(vtkImageAppendComponents toSet)
{
iac3 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGridSource GetgridR()
{
return gridR;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetgridR(vtkImageGridSource toSet)
{
gridR = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageContinuousDilate3D GetdR()
{
return dR;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetdR(vtkImageContinuousDilate3D toSet)
{
dR = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGridSource GetgridG()
{
return gridG;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetgridG(vtkImageGridSource toSet)
{
gridG = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageContinuousDilate3D GetdG()
{
return dG;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetdG(vtkImageContinuousDilate3D toSet)
{
dG = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageGridSource GetgridB()
{
return gridB;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetgridB(vtkImageGridSource toSet)
{
gridB = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageContinuousDilate3D GetdB()
{
return dB;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetdB(vtkImageContinuousDilate3D toSet)
{
dB = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents GetiacRG()
{
return iacRG;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetiacRG(vtkImageAppendComponents toSet)
{
iacRG = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents GetiacRGB()
{
return iacRGB;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetiacRGB(vtkImageAppendComponents toSet)
{
iacRGB = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkImageAppendComponents GetiacRGBA()
{
return iacRGBA;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetiacRGBA(vtkImageAppendComponents toSet)
{
iacRGBA = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPiecewiseFunction GetrampPoint2()
{
return rampPoint2;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrampPoint2(vtkPiecewiseFunction toSet)
{
rampPoint2 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPiecewiseFunction Getramp1()
{
return ramp1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setramp1(vtkPiecewiseFunction toSet)
{
ramp1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPiecewiseFunction Getsurface()
{
return surface;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setsurface(vtkPiecewiseFunction toSet)
{
surface = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPiecewiseFunction Getconstant1()
{
return constant1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setconstant1(vtkPiecewiseFunction toSet)
{
constant1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkPiecewiseFunction Getgop()
{
return gop;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgop(vtkPiecewiseFunction toSet)
{
gop = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkColorTransferFunction Getrainbow()
{
return rainbow;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setrainbow(vtkColorTransferFunction toSet)
{
rainbow = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkColorTransferFunction Getred()
{
return red;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setred(vtkColorTransferFunction toSet)
{
red = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkColorTransferFunction Getgreen()
{
return green;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setgreen(vtkColorTransferFunction toSet)
{
green = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkColorTransferFunction Getblue()
{
return blue;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setblue(vtkColorTransferFunction toSet)
{
blue = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkColorTransferFunction Getyellow()
{
return yellow;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setyellow(vtkColorTransferFunction toSet)
{
yellow = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderer Getren1()
{
return ren1;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setren1(vtkRenderer toSet)
{
ren1 = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindow GetrenWin()
{
return renWin;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetrenWin(vtkRenderWindow toSet)
{
renWin = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkRenderWindowInteractor Getiren()
{
return iren;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setiren(vtkRenderWindowInteractor toSet)
{
iren = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkFrustumCoverageCuller Getculler()
{
return culler;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setculler(vtkFrustumCoverageCuller toSet)
{
culler = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Getj()
{
return j;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setj(int toSet)
{
j = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static int Geti()
{
return i;
}
///<summary> A Set Method for Static Variables </summary>
public static void Seti(int toSet)
{
i = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkVolumeProperty[,] GetvolumeProperty()
{
return volumeProperty;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetvolumeProperty(vtkVolumeProperty[,] toSet)
{
volumeProperty = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkFixedPointVolumeRayCastMapper[,] GetvolumeMapper()
{
return volumeMapper;
}
///<summary> A Set Method for Static Variables </summary>
public static void SetvolumeMapper(vtkFixedPointVolumeRayCastMapper[,] toSet)
{
volumeMapper = toSet;
}
///<summary> A Get Method for Static Variables </summary>
public static vtkVolume[,] Getvolume()
{
return volume;
}
///<summary> A Set Method for Static Variables </summary>
public static void Setvolume(vtkVolume[,] toSet)
{
volume = toSet;
}
///<summary>Deletes all static objects created</summary>
public static void deleteAllVTKObjects()
{
//clean up vtk objects
if(gs!= null){gs.Dispose();}
if(t!= null){t.Dispose();}
if(ss!= null){ss.Dispose();}
if(grid0!= null){grid0.Dispose();}
if(d!= null){d.Dispose();}
if(iac!= null){iac.Dispose();}
if(gs1!= null){gs1.Dispose();}
if(t1!= null){t1.Dispose();}
if(gs2!= null){gs2.Dispose();}
if(gs3!= null){gs3.Dispose();}
if(t3!= null){t3.Dispose();}
if(gs4!= null){gs4.Dispose();}
if(iac1!= null){iac1.Dispose();}
if(iac2!= null){iac2.Dispose();}
if(iac3!= null){iac3.Dispose();}
if(gridR!= null){gridR.Dispose();}
if(dR!= null){dR.Dispose();}
if(gridG!= null){gridG.Dispose();}
if(dG!= null){dG.Dispose();}
if(gridB!= null){gridB.Dispose();}
if(dB!= null){dB.Dispose();}
if(iacRG!= null){iacRG.Dispose();}
if(iacRGB!= null){iacRGB.Dispose();}
if(iacRGBA!= null){iacRGBA.Dispose();}
if(rampPoint2!= null){rampPoint2.Dispose();}
if(ramp1!= null){ramp1.Dispose();}
if(surface!= null){surface.Dispose();}
if(constant1!= null){constant1.Dispose();}
if(gop!= null){gop.Dispose();}
if(rainbow!= null){rainbow.Dispose();}
if(red!= null){red.Dispose();}
if(green!= null){green.Dispose();}
if(blue!= null){blue.Dispose();}
if(yellow!= null){yellow.Dispose();}
if(ren1!= null){ren1.Dispose();}
if(renWin!= null){renWin.Dispose();}
if(iren!= null){iren.Dispose();}
if(culler!= null){culler.Dispose();}
}
}
//--- end of script --//
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