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#include <vector>
#include <string>
#include <limits>
#include <memory>
#include <iostream>
#include "caf/all.hpp"
#include "caf/io/all.hpp"
#ifdef CAF_WINDOWS
#include <winsock2.h>
#else
#include <arpa/inet.h>
#endif
CAF_PUSH_WARNINGS
#include "pingpong.pb.h"
CAF_POP_WARNINGS
namespace {
using namespace std;
using namespace caf;
using namespace caf::io;
using ping_atom = atom_constant<atom("ping")>;
using pong_atom = atom_constant<atom("pong")>;
using kickoff_atom = atom_constant<atom("kickoff")>;
// utility function to print an exit message with custom name
void print_on_exit(scheduled_actor* self, const std::string& name) {
self->attach_functor([=](const error& reason) {
aout(self) << name << " exited: " << to_string(reason) << endl;
});
}
struct ping_state {
size_t count = 0;
};
behavior ping(stateful_actor<ping_state>* self, size_t num_pings) {
print_on_exit(self, "ping");
return {
[=](kickoff_atom, const actor& pong) {
self->send(pong, ping_atom::value, 1);
self->become (
[=](pong_atom, int value) -> message {
if (++(self->state.count) >= num_pings)
self->quit();
return make_message(ping_atom::value, value + 1);
}
);
}
};
}
behavior pong(event_based_actor* self) {
print_on_exit(self, "pong");
return {
[=](ping_atom, int value) {
return make_message(pong_atom::value, value);
}
};
}
void protobuf_io(broker* self, connection_handle hdl, const actor& buddy) {
print_on_exit(self, "protobuf_io");
aout(self) << "protobuf broker started" << endl;
self->monitor(buddy);
self->set_down_handler(
[=](const down_msg& dm) {
if (dm.source == buddy) {
aout(self) << "our buddy is down" << endl;
self->quit(dm.reason);
}
});
auto write = [=](const org::libcppa::PingOrPong& p) {
string buf = p.SerializeAsString();
auto s = htonl(static_cast<uint32_t>(buf.size()));
self->write(hdl, sizeof(uint32_t), &s);
self->write(hdl, buf.size(), buf.data());
self->flush(hdl);
};
message_handler default_bhvr = {
[=](const connection_closed_msg&) {
aout(self) << "connection closed" << endl;
self->send_exit(buddy, exit_reason::remote_link_unreachable);
self->quit(exit_reason::remote_link_unreachable);
},
[=](ping_atom, int i) {
aout(self) << "'ping' " << i << endl;
org::libcppa::PingOrPong p;
p.mutable_ping()->set_id(i);
write(p);
},
[=](pong_atom, int i) {
aout(self) << "'pong' " << i << endl;
org::libcppa::PingOrPong p;
p.mutable_pong()->set_id(i);
write(p);
}
};
auto await_protobuf_data = message_handler {
[=](const new_data_msg& msg) {
org::libcppa::PingOrPong p;
p.ParseFromArray(msg.buf.data(), static_cast<int>(msg.buf.size()));
if (p.has_ping()) {
self->send(buddy, ping_atom::value, p.ping().id());
}
else if (p.has_pong()) {
self->send(buddy, pong_atom::value, p.pong().id());
}
else {
self->quit(exit_reason::user_shutdown);
cerr << "neither Ping nor Pong!" << endl;
}
// receive next length prefix
self->configure_read(hdl, receive_policy::exactly(sizeof(uint32_t)));
self->unbecome();
}
}.or_else(default_bhvr);
auto await_length_prefix = message_handler {
[=](const new_data_msg& msg) {
uint32_t num_bytes;
memcpy(&num_bytes, msg.buf.data(), sizeof(uint32_t));
num_bytes = htonl(num_bytes);
if (num_bytes > (1024 * 1024)) {
aout(self) << "someone is trying something nasty" << endl;
self->quit(exit_reason::user_shutdown);
return;
}
// receive protobuf data
auto nb = static_cast<size_t>(num_bytes);
self->configure_read(hdl, receive_policy::exactly(nb));
self->become(keep_behavior, await_protobuf_data);
}
}.or_else(default_bhvr);
// initial setup
self->configure_read(hdl, receive_policy::exactly(sizeof(uint32_t)));
self->become(await_length_prefix);
}
behavior server(broker* self, const actor& buddy) {
print_on_exit(self, "server");
aout(self) << "server is running" << endl;
return {
[=](const new_connection_msg& msg) {
aout(self) << "server accepted new connection" << endl;
auto io_actor = self->fork(protobuf_io, msg.handle, buddy);
// only accept 1 connection in our example
self->quit();
}
};
}
class config : public actor_system_config {
public:
uint16_t port = 0;
std::string host = "localhost";
bool server_mode = false;
config() {
opt_group{custom_options_, "global"}
.add(port, "port,p", "set port")
.add(host, "host,H", "set host (ignored in server mode)")
.add(server_mode, "server-mode,s", "enable server mode");
}
};
void run_server(actor_system& system, const config& cfg) {
cout << "run in server mode" << endl;
auto pong_actor = system.spawn(pong);
auto server_actor = system.middleman().spawn_server(server, cfg.port,
pong_actor);
if (!server_actor)
cerr << "unable to spawn server: " << to_string(server_actor.error())
<< endl;
}
void run_client(actor_system& system, const config& cfg) {
cout << "run in client mode" << endl;
auto ping_actor = system.spawn(ping, 20u);
auto io_actor = system.middleman().spawn_client(protobuf_io, cfg.host,
cfg.port, ping_actor);
if (!io_actor) {
cout << "cannot connect to " << cfg.host << " at port " << cfg.port << ": "
<< to_string(io_actor.error()) << endl;
return;
}
send_as(*io_actor, ping_actor, kickoff_atom::value, *io_actor);
}
void caf_main(actor_system& system, const config& cfg) {
auto f = cfg.server_mode ? run_server : run_client;
f(system, cfg);
}
} // namespace
CAF_MAIN(io::middleman)
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