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/******************************************************************************
* ____ _ _____ *
* / ___| / \ | ___| C++ *
* | | / _ \ | |_ Actor *
* | |___ / ___ \| _| Framework *
* \____/_/ \_|_| *
* *
* Copyright 2011-2018 Dominik Charousset *
* *
* Distributed under the terms and conditions of the BSD 3-Clause License or *
* (at your option) under the terms and conditions of the Boost Software *
* License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE. *
* *
* If you did not receive a copy of the license files, see *
* http://opensource.org/licenses/BSD-3-Clause and *
* http://www.boost.org/LICENSE_1_0.txt. *
******************************************************************************/
#pragma once
#include <array>
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <typeinfo>
#include "caf/abstract_actor.hpp"
#include "caf/actor_cast.hpp"
#include "caf/actor_clock.hpp"
#include "caf/actor_config.hpp"
#include "caf/actor_profiler.hpp"
#include "caf/actor_registry.hpp"
#include "caf/actor_traits.hpp"
#include "caf/composable_behavior_based_actor.hpp"
#include "caf/detail/init_fun_factory.hpp"
#include "caf/detail/spawn_fwd.hpp"
#include "caf/detail/spawnable.hpp"
#include "caf/fwd.hpp"
#include "caf/group_manager.hpp"
#include "caf/infer_handle.hpp"
#include "caf/is_typed_actor.hpp"
#include "caf/logger.hpp"
#include "caf/make_actor.hpp"
#include "caf/prohibit_top_level_spawn_marker.hpp"
#include "caf/runtime_settings_map.hpp"
#include "caf/scoped_execution_unit.hpp"
#include "caf/spawn_options.hpp"
#include "caf/string_algorithms.hpp"
#include "caf/uniform_type_info_map.hpp"
namespace caf {
template <class T>
struct mpi_field_access {
std::string operator()(const uniform_type_info_map& types) {
auto result = types.portable_name(type_nr<T>::value, &typeid(T));
if (result == types.default_type_name()) {
result = "<invalid-type[typeid ";
result += typeid(T).name();
result += "]>";
}
return result;
}
};
template <atom_value X>
struct mpi_field_access<atom_constant<X>> {
std::string operator()(const uniform_type_info_map&) {
return to_string(X);
}
};
template <>
struct mpi_field_access<void> {
std::string operator()(const uniform_type_info_map&) {
return "void";
}
};
template <class T>
std::string get_mpi_field(const uniform_type_info_map& types) {
mpi_field_access<T> f;
return f(types);
}
template <class T>
struct typed_mpi_access;
template <class... Is, class... Ls>
struct typed_mpi_access<typed_mpi<detail::type_list<Is...>,
output_tuple<Ls...>>> {
std::string operator()(const uniform_type_info_map& types) const {
static_assert(sizeof...(Is) > 0, "typed MPI without inputs");
static_assert(sizeof...(Ls) > 0, "typed MPI without outputs");
std::vector<std::string> inputs{get_mpi_field<Is>(types)...};
std::vector<std::string> outputs1{get_mpi_field<Ls>(types)...};
std::string result = "caf::replies_to<";
result += join(inputs, ",");
result += ">::with<";
result += join(outputs1, ",");
result += ">";
return result;
}
};
template <class T>
std::string get_rtti_from_mpi(const uniform_type_info_map& types) {
typed_mpi_access<T> f;
return f(types);
}
/// Actor environment including scheduler, registry, and optional components
/// such as a middleman.
class actor_system {
public:
friend class logger;
friend class io::middleman;
friend class net::middleman;
friend class abstract_actor;
/// The number of actors implictly spawned by the actor system on startup.
static constexpr size_t num_internal_actors = 2;
/// Returns the ID of an internal actor by its name.
/// @pre x in {'SpawnServ', 'ConfigServ', 'StreamServ'}
static constexpr size_t internal_actor_id(atom_value x) {
return x == atom("SpawnServ") ? 0 : (x == atom("ConfigServ") ? 1 : 2);
}
/// Returns the internal actor for dynamic spawn operations.
const strong_actor_ptr& spawn_serv() const {
return internal_actors_[internal_actor_id(atom("SpawnServ"))];
}
/// Returns the internal actor for storing the runtime configuration
/// for this actor system.
const strong_actor_ptr& config_serv() const {
return internal_actors_[internal_actor_id(atom("ConfigServ"))];
}
actor_system() = delete;
actor_system(const actor_system&) = delete;
actor_system& operator=(const actor_system&) = delete;
/// An (optional) component of the actor system.
class module {
public:
enum id_t {
scheduler,
middleman,
opencl_manager,
openssl_manager,
network_manager,
num_ids
};
virtual ~module();
/// Returns the human-redable name of the module.
const char* name() const noexcept;
/// Starts any background threads needed by the module.
virtual void start() = 0;
/// Stops all background threads of the module.
virtual void stop() = 0;
/// Allows the module to change the
/// configuration of the actor system during startup.
virtual void init(actor_system_config&) = 0;
/// Returns the identifier of this module.
virtual id_t id() const = 0;
/// Returns a pointer to the subtype.
virtual void* subtype_ptr() = 0;
};
using module_ptr = std::unique_ptr<module>;
using module_array = std::array<module_ptr, module::num_ids>;
/// @warning The system stores a reference to `cfg`, which means the
/// config object must outlive the actor system.
explicit actor_system(actor_system_config& cfg);
virtual ~actor_system();
/// A message passing interface (MPI) in run-time checkable representation.
using mpi = std::set<std::string>;
template <class T,
class E = typename std::enable_if<!is_typed_actor<T>::value>::type>
mpi message_types(detail::type_list<T>) const {
return mpi{};
}
template <class... Ts>
mpi message_types(detail::type_list<typed_actor<Ts...>>) const {
static_assert(sizeof...(Ts) > 0, "empty typed actor handle given");
mpi result{get_rtti_from_mpi<Ts>(types())...};
return result;
}
template <class T,
class E =
typename std::enable_if<!detail::is_type_list<T>::value>::type>
mpi message_types(const T&) const {
detail::type_list<T> token;
return message_types(token);
}
/// Returns a string representation of the messaging
/// interface using portable names;
template <class T>
mpi message_types() const {
detail::type_list<T> token;
return message_types(token);
}
/// Returns whether actor handles described by `xs`
/// can be assigned to actor handles described by `ys`.
/// @experimental
bool assignable(const mpi& xs, const mpi& ys) const {
if (ys.empty())
return xs.empty();
if (xs.size() == ys.size())
return xs == ys;
return std::includes(xs.begin(), xs.end(), ys.begin(), ys.end());
}
/// Returns whether actor handles described by `xs`
/// can be assigned to actor handles of type `T`.
/// @experimental
template <class T>
bool assignable(const std::set<std::string>& xs) const {
return assignable(xs, message_types<T>());
}
/// Returns the host-local identifier for this system.
const node_id& node() const;
/// Returns the scheduler instance.
scheduler::abstract_coordinator& scheduler();
/// Returns the system-wide event logger.
caf::logger& logger();
/// Returns the system-wide actor registry.
actor_registry& registry();
/// Returns the system-wide factory for custom types and actors.
const uniform_type_info_map& types() const;
/// Returns a string representation for `err`.
std::string render(const error& x) const;
/// Returns the system-wide group manager.
group_manager& groups();
/// Returns `true` if the I/O module is available, `false` otherwise.
bool has_middleman() const;
/// Returns the middleman instance from the I/O module.
/// @throws `std::logic_error` if module is not loaded.
io::middleman& middleman();
/// Returns `true` if the opencl module is available, `false` otherwise.
bool has_opencl_manager() const;
/// Returns the manager instance from the OpenCL module.
/// @throws `std::logic_error` if module is not loaded.
opencl::manager& opencl_manager() const;
/// Returns `true` if the openssl module is available, `false` otherwise.
bool has_openssl_manager() const;
/// Returns the manager instance from the OpenSSL module.
/// @throws `std::logic_error` if module is not loaded.
openssl::manager& openssl_manager() const;
/// Returns `true` if the network module is available, `false` otherwise.
bool has_network_manager() const noexcept;
/// Returns the network manager (middleman) instance.
/// @throws `std::logic_error` if module is not loaded.
net::middleman& network_manager();
/// Returns a dummy execution unit that forwards
/// everything to the scheduler.
scoped_execution_unit* dummy_execution_unit();
/// Returns a new actor ID.
actor_id next_actor_id();
/// Returns the last given actor ID.
actor_id latest_actor_id() const;
/// Blocks this caller until all actors are done.
void await_all_actors_done() const;
/// Called by `spawn` when used to create a class-based actor to
/// apply automatic conversions to `xs` before spawning the actor.
/// Should not be called by users of the library directly.
/// @param cfg To-be-filled config for the actor.
/// @param xs Constructor arguments for `C`.
template <class C, spawn_options Os, class... Ts>
infer_handle_from_class_t<C>
spawn_class(actor_config& cfg, Ts&&... xs) {
return spawn_impl<C, Os>(cfg, detail::spawn_fwd<Ts>(xs)...);
}
/// Returns a new actor of type `C` using `xs...` as constructor
/// arguments. The behavior of `spawn` can be modified by setting `Os`, e.g.,
/// to opt-out of the cooperative scheduling.
/// @param xs Constructor arguments for `C`.
template <class C, spawn_options Os = no_spawn_options, class... Ts>
infer_handle_from_class_t<C> spawn(Ts&&... xs) {
check_invariants<C>();
actor_config cfg;
return spawn_impl<C, Os>(cfg, detail::spawn_fwd<Ts>(xs)...);
}
template <class S, spawn_options Os = no_spawn_options>
infer_handle_from_state_t<S> spawn() {
return spawn<composable_behavior_based_actor<S>, Os>();
}
/// Called by `spawn` when used to create a functor-based actor to select a
/// proper implementation and then delegates to `spawn_impl`.
/// @param cfg To-be-filled config for the actor.
/// @param fun Function object for the actor's behavior; will be moved.
/// @param xs Arguments for `fun`.
/// @private
template <spawn_options Os = no_spawn_options, class F, class... Ts>
infer_handle_from_fun_t<F> spawn_functor(std::true_type, actor_config& cfg,
F& fun, Ts&&... xs) {
using impl = infer_impl_from_fun_t<F>;
detail::init_fun_factory<impl, F> fac;
cfg.init_fun = fac(std::move(fun), std::forward<Ts>(xs)...);
return spawn_impl<impl, Os>(cfg);
}
/// Fallback no-op overload.
/// @private
template <spawn_options Os = no_spawn_options, class F, class... Ts>
infer_handle_from_fun_t<F> spawn_functor(std::false_type, actor_config&, F&,
Ts&&...) {
return {};
}
/// Returns a new functor-based actor. The first argument must be the functor,
/// the remainder of `xs...` is used to invoke the functor.
/// The behavior of `spawn` can be modified by setting `Os`, e.g.,
/// to opt-out of the cooperative scheduling.
template <spawn_options Os = no_spawn_options, class F, class... Ts>
infer_handle_from_fun_t<F>
spawn(F fun, Ts&&... xs) {
using impl = infer_impl_from_fun_t<F>;
check_invariants<impl>();
static constexpr bool spawnable = detail::spawnable<F, impl, Ts...>();
static_assert(spawnable,
"cannot spawn function-based actor with given arguments");
actor_config cfg;
return spawn_functor<Os>(detail::bool_token<spawnable>{}, cfg, fun,
std::forward<Ts>(xs)...);
}
/// Returns a new actor with run-time type `name`, constructed
/// with the arguments stored in `args`.
/// @experimental
template <class Handle,
class E = typename std::enable_if<is_handle<Handle>::value>::type>
expected<Handle> spawn(const std::string& name, message args,
execution_unit* ctx = nullptr,
bool check_interface = true,
const mpi* expected_ifs = nullptr) {
mpi tmp;
if (check_interface && !expected_ifs) {
tmp = message_types<Handle>();
expected_ifs = &tmp;
}
auto res = dyn_spawn_impl(name, args, ctx, check_interface, expected_ifs);
if (!res)
return std::move(res.error());
return actor_cast<Handle>(std::move(*res));
}
/// Spawns a class-based actor `T` immediately joining the groups in
/// range `[first, last)`.
/// @private
template <class T, spawn_options Os, class Iter, class... Ts>
infer_handle_from_class_t<T>
spawn_class_in_groups(actor_config& cfg, Iter first, Iter last, Ts&&... xs) {
static_assert(std::is_same<infer_handle_from_class_t<T>, actor>::value,
"only dynamically-typed actors can be spawned in a group");
check_invariants<T>();
auto irange = make_input_range(first, last);
cfg.groups = &irange;
return spawn_class<T, Os>(cfg, std::forward<Ts>(xs)...);
}
/// Spawns a class-based actor `T` immediately joining the groups in
/// range `[first, last)`.
/// @private
template <spawn_options Os, class Iter, class F, class... Ts>
infer_handle_from_fun_t<F>
spawn_fun_in_groups(actor_config& cfg, Iter first, Iter second,
F& fun, Ts&&... xs) {
using impl = infer_impl_from_fun_t<F>;
check_invariants<impl>();
using traits = actor_traits<impl>;
static_assert(traits::is_dynamically_typed,
"only dynamically-typed actors can join groups");
static constexpr bool spawnable = detail::spawnable<F, impl, Ts...>();
static_assert(spawnable,
"cannot spawn function-based actor with given arguments");
static constexpr bool enabled = traits::is_dynamically_typed && spawnable;
auto irange = make_input_range(first, second);
cfg.groups = &irange;
return spawn_functor<Os>(detail::bool_token<enabled>{}, cfg, fun,
std::forward<Ts>(xs)...);
}
/// Returns a new functor-based actor subscribed to all groups in `gs`.
template <spawn_options Os = no_spawn_options, class F, class... Ts>
infer_handle_from_fun_t<F>
spawn_in_groups(std::initializer_list<group> gs, F fun, Ts&&... xs) {
actor_config cfg;
return spawn_fun_in_groups<Os>(cfg, gs.begin(), gs.end(), fun,
std::forward<Ts>(xs)...);
}
/// Returns a new functor-based actor subscribed to all groups in `gs`.
template <spawn_options Os = no_spawn_options, class Gs, class F, class... Ts>
infer_handle_from_fun_t<F>
spawn_in_groups(const Gs& gs, F fun, Ts&&... xs) {
actor_config cfg;
return spawn_fun_in_groups<Os>(cfg, gs.begin(), gs.end(), fun,
std::forward<Ts>(xs)...);
}
/// Returns a new functor-based actor subscribed to all groups in `gs`.
template <spawn_options Os = no_spawn_options, class F, class... Ts>
infer_handle_from_fun_t<F>
spawn_in_group(const group& grp, F fun, Ts&&... xs) {
return spawn_in_groups<Os>({grp}, std::move(fun),
std::forward<Ts>(xs)...);
}
/// Returns a new class-based actor subscribed to all groups in `gs`.
template <class T, spawn_options Os = no_spawn_options, class... Ts>
infer_handle_from_class_t<T>
spawn_in_groups(std::initializer_list<group> gs, Ts&&... xs) {
actor_config cfg;
return spawn_class_in_groups<T, Os>(cfg, gs.begin(), gs.end(),
std::forward<Ts>(xs)...);
}
/// Returns a new class-based actor subscribed to all groups in `gs`.
template <class T, spawn_options Os = no_spawn_options, class Gs, class... Ts>
infer_handle_from_class_t<T>
spawn_in_groups(const Gs& gs, Ts&&... xs) {
actor_config cfg;
return spawn_class_in_groups<T, Os>(cfg, gs.begin(), gs.end(),
std::forward<Ts>(xs)...);
}
/// Returns a new class-based actor subscribed to all groups in `gs`.
template <class T, spawn_options Os = no_spawn_options, class... Ts>
infer_handle_from_class_t<T>
spawn_in_group(const group& grp, Ts&&... xs) {
return spawn_in_groups<T, Os>({grp}, std::forward<Ts>(xs)...);
}
/// Returns whether this actor system calls `await_all_actors_done`
/// in its destructor before shutting down.
bool await_actors_before_shutdown() const {
return await_actors_before_shutdown_;
}
/// Configures whether this actor system calls `await_all_actors_done`
/// in its destructor before shutting down.
void await_actors_before_shutdown(bool x) {
await_actors_before_shutdown_ = x;
}
/// Returns the configuration of this actor system.
const actor_system_config& config() const {
return cfg_;
}
/// Returns the system-wide clock.
actor_clock& clock() noexcept;
/// Returns application-specific, system-wide runtime settings.
runtime_settings_map& runtime_settings() {
return settings_;
}
/// Returns application-specific, system-wide runtime settings.
const runtime_settings_map& runtime_settings() const {
return settings_;
}
/// Returns the number of detached actors.
size_t detached_actors() {
return detached_.load();
}
/// @cond PRIVATE
/// Increases running-detached-threads-count by one.
void inc_detached_threads();
/// Decreases running-detached-threads-count by one.
void dec_detached_threads();
/// Blocks the caller until all detached threads are done.
void await_detached_threads();
/// Calls all thread started hooks
/// @warning must be called by thread which is about to start
void thread_started();
/// Calls all thread terminates hooks
/// @warning must be called by thread which is about to terminate
void thread_terminates();
template <class C, spawn_options Os, class... Ts>
infer_handle_from_class_t<C>
spawn_impl(actor_config& cfg, Ts&&... xs) {
static_assert(is_unbound(Os),
"top-level spawns cannot have monitor or link flag");
// TODO: use `if constexpr` when switching to C++17
if (has_detach_flag(Os) || std::is_base_of<blocking_actor, C>::value)
cfg.flags |= abstract_actor::is_detached_flag;
if (has_hide_flag(Os))
cfg.flags |= abstract_actor::is_hidden_flag;
if (cfg.host == nullptr)
cfg.host = dummy_execution_unit();
CAF_SET_LOGGER_SYS(this);
auto res = make_actor<C>(next_actor_id(), node(), this,
cfg, std::forward<Ts>(xs)...);
auto ptr = static_cast<C*>(actor_cast<abstract_actor*>(res));
#ifdef CAF_ENABLE_ACTOR_PROFILER
profiler_add_actor(*ptr, cfg.parent);
#endif
ptr->launch(cfg.host, has_lazy_init_flag(Os), has_hide_flag(Os));
return res;
}
void profiler_add_actor(const local_actor& self, const local_actor* parent) {
if (profiler_)
profiler_->add_actor(self, parent);
}
void profiler_remove_actor(const local_actor& self) {
if (profiler_)
profiler_->remove_actor(self);
}
void profiler_before_processing(const local_actor& self,
const mailbox_element& element) {
if (profiler_)
profiler_->before_processing(self, element);
}
void profiler_after_processing(const local_actor& self,
invoke_message_result result) {
if (profiler_)
profiler_->after_processing(self, result);
}
void profiler_before_sending(const local_actor& self,
mailbox_element& element) {
if (profiler_)
profiler_->before_sending(self, element);
}
void profiler_before_sending_scheduled(const local_actor& self,
caf::actor_clock::time_point timeout,
mailbox_element& element) {
if (profiler_)
profiler_->before_sending_scheduled(self, timeout, element);
}
/// @endcond
private:
template <class T>
void check_invariants() {
static_assert(!std::is_base_of<prohibit_top_level_spawn_marker, T>::value,
"This actor type cannot be spawned throught an actor system. "
"Probably you have tried to spawn a broker or opencl actor.");
}
expected<strong_actor_ptr> dyn_spawn_impl(const std::string& name,
message& args,
execution_unit* ctx,
bool check_interface,
optional<const mpi&> expected_ifs);
/// Sets the internal actor for dynamic spawn operations.
void spawn_serv(strong_actor_ptr x) {
internal_actors_[internal_actor_id(atom("SpawnServ"))] = std::move(x);
}
/// Sets the internal actor for storing the runtime configuration.
void config_serv(strong_actor_ptr x) {
internal_actors_[internal_actor_id(atom("ConfigServ"))] = std::move(x);
}
// -- member variables -------------------------------------------------------
/// Provides system-wide callbacks for several actor operations.
actor_profiler* profiler_;
/// Used to generate ascending actor IDs.
std::atomic<size_t> ids_;
/// Stores runtime type information for builtin and user-defined types.
uniform_type_info_map types_;
/// Identifies this actor system in a distributed setting.
node_id node_;
/// Manages log output.
intrusive_ptr<caf::logger> logger_;
/// Maps well-known actor names to actor handles.
actor_registry registry_;
/// Maps well-known group names to group handles.
group_manager groups_;
/// Stores optional actor system components.
module_array modules_;
/// Provides pseudo scheduling context to actors.
scoped_execution_unit dummy_execution_unit_;
/// Stores whether the system should wait for running actors on shutdown.
bool await_actors_before_shutdown_;
/// Stores SpawnServ, ConfigServ, and StreamServ.
std::array<strong_actor_ptr, num_internal_actors> internal_actors_;
/// Counts the number of detached actors.
std::atomic<size_t> detached_;
/// Guards `detached`.
mutable std::mutex detached_mtx_;
/// Allows waiting on specific values for `detached`.
mutable std::condition_variable detached_cv_;
/// The system-wide, user-provided configuration.
actor_system_config& cfg_;
/// Stores whether the logger has run its destructor and stopped any thread,
/// file handle, etc.
std::atomic<bool> logger_dtor_done_;
/// Guards `logger_dtor_done_`.
mutable std::mutex logger_dtor_mtx_;
/// Allows waiting on specific values for `logger_dtor_done_`.
mutable std::condition_variable logger_dtor_cv_;
/// Stores custom, system-wide key-value pairs.
runtime_settings_map settings_;
};
} // namespace caf
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