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/******************************************************************************
* ____ _ _____ *
* / ___| / \ | ___| C++ *
* | | / _ \ | |_ Actor *
* | |___ / ___ \| _| Framework *
* \____/_/ \_|_| *
* *
* Copyright 2011-2018 Dominik Charousset *
* *
* Distributed under the terms and conditions of the BSD 3-Clause License or *
* (at your option) under the terms and conditions of the Boost Software *
* License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE. *
* *
* If you did not receive a copy of the license files, see *
* http://opensource.org/licenses/BSD-3-Clause and *
* http://www.boost.org/LICENSE_1_0.txt. *
******************************************************************************/
#define CAF_SUITE io.network.ip_endpoint
#include "caf/io/network/ip_endpoint.hpp"
#include "caf/test/unit_test.hpp"
#include <vector>
#include "caf/actor_system.hpp"
#include "caf/actor_system_config.hpp"
#include "caf/binary_deserializer.hpp"
#include "caf/binary_serializer.hpp"
#include "caf/io/middleman.hpp"
#include "caf/io/network/interfaces.hpp"
using namespace caf;
using namespace caf::io;
namespace {
class config : public actor_system_config {
public:
config() {
// this will call WSAStartup for network initialization on Windows
load<io::middleman>();
}
};
struct fixture {
template <class T, class... Ts>
std::vector<char> serialize(T& x, Ts&... xs) {
std::vector<char> buf;
binary_serializer bs{&context, buf};
bs(x, xs...);
return buf;
}
template <class T, class... Ts>
void deserialize(const std::vector<char>& buf, T& x, Ts&... xs) {
binary_deserializer bd{&context, buf};
bd(x, xs...);
}
fixture() : cfg(), system(cfg), context(&system) {
}
config cfg;
actor_system system;
scoped_execution_unit context;
};
} // namespace
CAF_TEST_FIXTURE_SCOPE(ep_endpoint_tests, fixture)
CAF_TEST(ip_endpoint) {
// create an empty endpoint
network::ip_endpoint ep;
ep.clear();
CAF_CHECK_EQUAL("", network::host(ep));
CAF_CHECK_EQUAL(uint16_t{0}, network::port(ep));
CAF_CHECK_EQUAL(size_t{0}, *ep.length());
// fill it with data from a local endpoint
network::interfaces::get_endpoint("localhost", 12345, ep);
// save the data
auto h = network::host(ep);
auto p = network::port(ep);
auto l = *ep.length();
CAF_CHECK("localhost" == h || "127.0.0.1" == h || "::1" == h);
CAF_CHECK_EQUAL(12345, p);
CAF_CHECK(0 < l);
// serialize the endpoint and clear it
std::vector<char> buf = serialize(ep);
auto save = ep;
ep.clear();
CAF_CHECK_EQUAL("", network::host(ep));
CAF_CHECK_EQUAL(uint16_t{0}, network::port(ep));
CAF_CHECK_EQUAL(size_t{0}, *ep.length());
// deserialize the data and check if it was load successfully
deserialize(buf, ep);
CAF_CHECK_EQUAL(h, network::host(ep));
CAF_CHECK_EQUAL(uint16_t{p}, network::port(ep));
CAF_CHECK_EQUAL(size_t{l}, *ep.length());
CAF_CHECK_EQUAL(save, ep);
}
CAF_TEST_FIXTURE_SCOPE_END()
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