File: sdl_app.configure.in

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dnl Process this file with autoconf to produce a configure script.
AC_PREREQ(2.52)
AC_INIT(README)
AC_CANONICAL_HOST
AC_CANONICAL_TARGET

APP_MAJOR_VERSION=MUSH_APP_MAJOR_VERSION
APP_MINOR_VERSION=MUSH_APP_MINOR_VERSION
APP_MICRO_VERSION=MUSH_APP_MICRO_VERSION
APP_VERSION=$APP_MAJOR_VERSION.$APP_MINOR_VERSION.$APP_MICRO_VERSION
APP_UNDERSCORE_VERSION=${APP_MAJOR_VERSION}_${APP_MINOR_VERSION}_${APP_MICRO_VERSION}

AC_SUBST(APP_MAJOR_VERSION)
AC_SUBST(APP_MINOR_VERSION)
AC_SUBST(APP_MICRO_VERSION)
AC_SUBST(APP_VERSION)
AC_SUBST(APP_UNDERSCORE_VERSION)

AM_INIT_AUTOMAKE(MUSH_APP_PACKAGE,$APP_VERSION)
TOP_SUBDIRS="MUSH_TOP_SUBDIRS"
AC_SUBST(TOP_SUBDIRS)
AM_CONFIG_HEADER(config.h)

SDL_EXTRA_LIBS=""

dnl Checks for programs.
AC_PROG_MAKE_SET
AC_PROG_CC
AC_PROG_CXX
AC_PROG_CXXCPP
AC_PROG_INSTALL
AC_PROG_LN_S
AC_PATH_PROG(ac_prog_find, find)
AC_PATH_PROG(ac_prog_sdl_config, sdl-config)
if test "x$ac_prog_sdl_config" = "x"; then
    AC_PATH_PROG(ac_prog_sdl_config2, sdl11-config, "", [[$PATH:/usr/local/bin]])
    ac_prog_sdl_config="$ac_prog_sdl_config2"
fi
if test "x$ac_prog_sdl_config" = "x"; then
    AC_PATH_PROG(ac_prog_sdl_config3, sdl-config, "", [[/usr/local/bin]])
    ac_prog_sdl_config="$ac_prog_sdl_config3"
fi
if test "x$ac_prog_sdl_config" = "x"; then
    AC_MSG_NOTICE([Couldn't find sdl-config command.  Build probably doomed.])
else
    CPPFLAGS="$CPPFLAGS `$ac_prog_sdl_config --cflags`"
    LIBS="$LIBS `$ac_prog_sdl_config --libs`"
    
    AC_ARG_WITH(nosdlmain, [  --with-nosdlmain        Remove -lSDLmain from configure's tests], [    
        case "$LIBS" in
            *-lSDLmain*)
                SDL_EXTRA_LIBS="-lSDLmain"
                AC_MSG_NOTICE([Temporarily removed -lSDLmain from LIBS])
            ;;
        esac
    
        LIBS=`echo $LIBS | sed -e 's/-lSDLmain//'`
    ])

    AC_MSG_NOTICE([sdl-config set CPPFLAGS to $CPPFLAGS])
    AC_MSG_NOTICE([sdl-config set LIBS to $LIBS])
fi

dnl Remove NDEBUG for development work
CFLAGS="$CFLAGS -I\${srcdir} -I\${srcdir}/API -DNDEBUG"
CPPFLAGS="$CPPFLAGS -I\${srcdir} -I\${srcdir}/API -DNDEBUG"

AC_HEADER_DIRENT
AC_HEADER_STDC
AC_HEADER_SYS_WAIT
AC_CHECK_HEADERS(stdlib.h string.h unistd.h limits.h sys/file.h sys/ioctl.h sys/syscall.h fcntl.h sys/fcntl.h sys/select.h sys/time.h sys/times.h sys/param.h syscall.h pwd.h utime.h memory.h direct.h)

AC_CHECK_SIZEOF(int, 4)
AC_CHECK_SIZEOF(short, 2)
AC_CHECK_SIZEOF(long, 4)
AC_CHECK_SIZEOF(long long, 0)
AC_CHECK_SIZEOF(void*, 4)
AC_CHECK_SIZEOF(float, 4)
AC_CHECK_SIZEOF(double, 8)
AC_CHECK_SIZEOF(time_t, 0)

dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_BIGENDIAN

dnl binreloc support
AM_BINRELOC

dnl Checks for libraries.
AC_CHECK_HEADER(windows.h)

AC_MSG_NOTICE([****************************************************************])
AC_MSG_NOTICE([*                                                              *])
AC_MSG_NOTICE([* Choosing a platform pack.  Please check that this is correct *])
AC_MSG_NOTICE([*                                                              *])
AC_MSG_NOTICE([****************************************************************])

dnl Get GL
case "$target" in
    powerpc-apple-darwin*)
        AC_MSG_NOTICE([* Assuming Darwin platform is MacOS X.])
        AC_MSG_NOTICE([* Using platform pack from src/Platform/MacOSX.])
        LIBS="$LIBS -lz -lobjc -framework OpenGL -framework GLUT -framework ApplicationServices -framework QuickTime -framework Carbon"
        AC_CHECK_HEADERS(OpenGL/gl.h,, AC_MSG_ERROR([Cannot survive without OpenGL]))
        AC_CHECK_HEADERS(OpenGL/glu.h,, AC_MSG_ERROR([Cannot survive without OpenGL and GLU]))
        AC_CHECK_HEADERS(GLUT/glut.h,, AC_MSG_ERROR([Cannot survive without OpenGL and GLUT]))
        CPPFLAGS="$CPPFLAGS -I\${srcdir}/Platform/MacOSX -fpascal-strings"
        AC_LANG(C++)
        ;;
    *)
        if test "x$ac_cv_header_windows_h" = "xyes" ; then
            AC_MSG_NOTICE([* Header windows.h detected.  Assuming target is Windows.])
            AC_MSG_NOTICE([* Using platform pack from src/Platform/win32.])
            AC_CHECK_LIB(opengl32, main,, AC_MSG_ERROR([Cannot survive without OpenGL]))
            AC_CHECK_LIB(glu32, main,, AC_MSG_ERROR([Cannot survive without OpenGL and GLU]))
dnl         AC_CHECK_LIB(glut32, main,, AC_MSG_ERROR([Cannot survive without OpenGL and GLUT]))
            AC_CHECK_LIB(wsock32, main,, AC_MSG_ERROR([Not configured to build without wsock32 library]))
            AC_CHECK_LIB(winmm, main,, AC_MSG_ERROR([Not configured to build without winmm library]))
            AC_CHECK_LIB(iphlpapi, main,, AC_MSG_ERROR([Not configured to build without iphlpapi library]))
            CFLAGS="$CFLAGS -I\${srcdir}/Platform/win32"
            CPPFLAGS="$CPPFLAGS -I\${srcdir}/Platform/win32"
        else
            AC_MSG_NOTICE([* Assuming generic X Windows platform.])
            AC_MSG_NOTICE([* Using platform pack from src/Platform/X11.])

            AC_LANG(C++)

            dnl We need the following for GL to link
            AC_PATH_XTRA
            CFLAGS="$CFLAGS"
            CPPFLAGS="$CPPFLAGS $X_CFLAGS"
            LDFLAGS="$LDFLAGS"
            LIBS="$LIBS $X_LIBS $X_PRE_LIBS -lX11 $X_EXTRA_LIBS"
            AC_CHECK_LIB(m, main)
            AC_CHECK_LIB(Xext, main)
            AC_CHECK_LIB(dl, dlopen)
            AC_CHECK_LIB(crypt, crypt)

            AC_ARG_WITH(mesa, [  --with-mesa             Use MesaGL libs instead of GL LIBS], [
dnl Use Mesa
                AC_CHECK_LIB(MesaGL, main,, AC_MSG_ERROR([Cannot find and link MesaGL]))
                AC_CHECK_LIB(MesaGLU, main,, AC_MSG_ERROR([Cannot find and link MesaGLU]))
            ],[
dnl Use GL
                AC_CHECK_LIB(GL, main,, AC_CHECK_LIB(gl, main,, AC_MSG_ERROR([Cannot find and link GL.  Try --with-mesa])))
                AC_CHECK_LIB(GLU, main,, AC_CHECK_LIB(glu, main,, AC_MSG_ERROR([Cannot find and link GLU])))
            ])

            AC_CHECK_LIB(glut, main,, AC_CHECK_LIB(GLUT, main,, AC_MSG_ERROR([Cannot find and link GLUT])))
            CPPFLAGS="$CPPFLAGS -I\${srcdir}/Platform/X11"
        fi
        AC_CHECK_HEADERS(GL/gl.h,, AC_MSG_ERROR([No GL/gl.h header]))
        AC_CHECK_HEADERS(GL/glu.h,, AC_MSG_ERROR([No GL/glu.h header]))
dnl     AC_CHECK_HEADERS(GL/glext.h,, AC_MSG_NOTICE([No GL/glext.h header]))
dnl     AC_CHECK_HEADERS(GL/glut.h,, [AC_CHECK_HEADERS(GLUT/glut.h,, AC_MSG_ERROR([No glut.h header]))])
        ;;
esac

AC_FUNC_MEMCMP
AC_REPLACE_FUNCS(dup2 memmove strcasecmp strncasecmp strerror strftime strchr strstr strtoul crypt flock acosh erf)
AC_CHECK_FUNCS(getcwd fcntl lockf symlink pause dlopen telldir seekdir mktime timegm cosh sinh tanh)

AC_CHECK_LIB(PCRE, main,, AC_CHECK_LIB(pcre, main,, AC_MSG_ERROR([PCRE library not found - home is ftp://ftp.csx.cam.ac.uk/pub/software/programming/pcre/])))
AC_CHECK_LIB(expat, main,, AC_MSG_ERROR([expat library not found - home is http://expat.sourceforge.net/]))
AC_CHECK_LIB(jpeg, main,, AC_MSG_ERROR([libjpeg library not found - home is http://www.ijg.org/]))
AC_CHECK_LIB(tiff, main,, AC_MSG_ERROR([libtiff library not found - home is http://www.libtiff.org/]))
AC_CHECK_LIB(SDL-1.1, main,, AC_CHECK_LIB(SDL, main,, AC_MSG_ERROR([libSDL library not found - home is http://www.libsdl.org/])))
AC_CHECK_LIB(ogg, main,, AC_MSG_ERROR([libogg library not found - home is http://www.xiph.org/]))
AC_CHECK_LIB(vorbis, main,, AC_MSG_ERROR([libvorbis library not found - home is http://www.xiph.org/]))
AC_CHECK_LIB(vorbisfile, main,, AC_MSG_ERROR([libvorbisfile library not found - home is http://www.xiph.org/]))
AC_CHECK_LIB(SDL_mixer, main,, AC_MSG_ERROR([libSDL_mixer library not found - home is http://www.libsdl.org/]))
 
AC_CHECK_HEADERS(pcre.h,, [AC_CHECK_HEADERS(pcre/pcre.h,, AC_MSG_ERROR([Cannot find pcre.h header]))])
AC_CHECK_HEADERS(expat.h,, [AC_CHECK_HEADERS(expat/expat.h,, AC_MSG_ERROR([Cannot find expat.h header]))])
AC_CHECK_HEADERS(SDL.h,, [AC_CHECK_HEADERS(SDL/SDL.h,, AC_MSG_ERROR([Cannot find SDL.h header]))])
AC_CHECK_HEADERS(SDL_mixer.h,, [AC_CHECK_HEADERS(SDL/SDL_mixer.h,, AC_MSG_ERROR([Cannot find SDL_mixer.h header]))])
AC_CHECK_HEADERS(SDL_main.h,, [AC_CHECK_HEADERS(SDL/SDL_main.h,, AC_MSG_ERROR([Cannot find SDL_main.h header]))])
AC_CHECK_HEADERS(SDL_opengl.h,, [AC_CHECK_HEADERS(SDL/SDL_opengl.h,, AC_MSG_NOTICE([Cannot find SDL_opengl.h header]))])
 
dnl Switch to C++ for sstream and valarray
AC_LANG(C++)

dnl Checks for header files
AC_CHECK_HEADERS(sstream,,[
AC_MSG_WARN([sstream not found.  Using copy from distribution])
CPPFLAGS="$CPPFLAGS -I\${srcdir}/Support/gcc-2.95.2"
])

AC_CHECK_HEADERS(valarray,,[
AC_MSG_WARN([valarray not found.  Will fall back to vector])
])

dnl Checks for library functions.
AC_TRY_COMPILE([
#if defined(HAVE_SDL_SDL_MIXER_H)
#include <SDL/SDL_mixer.h>
#else
#if defined(HAVE_SDL_MIXER_H)
#include <SDL_mixer.h>
#else
#include "SDL_mixer.h"
#endif
#endif

#undef main
],[
Mix_ChannelFinished(0)
],
[
AC_DEFINE(HAVE_MIX_CHANNELFINISHED,1,[Define if Mix_ChannelFinished exists in SDL_mixer.h])
],[
AC_MSG_WARN([Old version of SDL_mixer.  End-of-channel events disabled.])
]
)

AC_TRY_COMPILE([
#define USE_RWOPS 1
#if defined(HAVE_SDL_SDL_MIXER_H)
#include <SDL/SDL_mixer.h>
#else
#if defined(HAVE_SDL_MIXER_H)
#include <SDL_mixer.h>
#else
#include "SDL_mixer.h"
#endif
#endif

#undef main
],[
Mix_LoadMUS_RW(0)
],
[
AC_DEFINE(HAVE_MIX_LOADMUS_RW,1,[Define if Mix_LoadMUS_RW exists in SDL_mixer.h])
],[
AC_MSG_WARN([Old version of SDL_mixer (no Mix_LoadMUS_RW).  Music load from .mush files disabled.])
]
)

AC_TRY_COMPILE([
#include <iosfwd>
#undef main
],[
std::ostringstream test;
test << "bar";
],,[
AC_MSG_NOTICE([iosfwd does not define ostringstream])
AC_DEFINE(HAVE_SSTREAM_NOT_IN_IOSFWD,1,[Define if including iosfwd doesn't define ostringstream])
]
)
AC_TRY_COMPILE([
#include <sstream>
#undef main
],[
std::ostringstream test;
],,[
AC_MSG_ERROR([stringstream not available])
]
)

AC_TRY_COMPILE([
#if defined(HAVE_WINDOWS_H) || defined (_MSC_VER)
#include <windows.h>
#endif
#if defined(__APPLE__) || defined(MACOSX)
#define HAVE_OPENGL_GL_H
#define HAVE_OPENGL_GLU_H
#endif
#ifdef HAVE_GL_GL_H
#include <GL/gl.h>
#elif defined(HAVE_OPENGL_GL_H)
#include <OpenGL/gl.h>
#else
#include "GL/gl.h"
#endif
#undef main
void foo1(GLenum bar) {}
void foo1(unsigned int bar) {}
],[

],,[
AC_MSG_NOTICE([GLenum is unsigned int])
AC_DEFINE(HAVE_GLENUM_IS_UNSIGNED_INT,1,[Define if GLenum is of type unsigned int])
]
)
dnl Check that autogenerated Makefile.am files are there
AC_CHECK_FILE(src,[
AC_CHECK_FILE(src/Makefile.am,,[
AC_MSG_ERROR([src/Makefile.am not present.  Please run autogen])
])
])

LIBS="$LIBS $SDL_EXTRA_LIBS"

AC_OUTPUT(Makefile src/Makefile MUSH_DATA_MAKEFILE)
AC_MSG_NOTICE([Verdict was:])
AC_MSG_NOTICE([CPPFLAGS=$CPPFLAGS])
AC_MSG_NOTICE([LDFLAGS=$LDFLAGS])
AC_MSG_NOTICE([LIBS=$LIBS])