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#
# (C) Copyright 2001/2002 Kai Sterker <kaisterker@linuxgames.com>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY.
#
# See the COPYING file for more details
#
# -- Movement schedule for Alek Endhelm
#
# He'll walk between his table and the bar
import adonthell
import schedule
import random
def _(message): return message
class alek (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
# -- make random remarks
self.speech = [_("More Ale!"), \
_("I'll cut 'em open like ripe fruits."), \
_("They should sort out this business like real men!")]
self.speech_delay = (20, 40)
schedule.speak.__init__(self)
self.myself.set_callback (self.goal_reached)
def walk (self):
# -- walk to table
if self.myself.posx () == 1:
self.myself.set_goal (12, 5, adonthell.STAND_NORTH)
# -- walk to bar
else:
self.myself.set_goal (1, 3, adonthell.STAND_SOUTH)
def goal_reached (self):
delay = "%it" % random.randrange (65, 90)
self.myself.time_callback (delay, self.walk)
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