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#
# (C) Copyright 2001/2002 Kai Sterker <kaisterker@linuxgames.com>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY.
#
# See the COPYING file for more details
#
# -- Movement schedule for Bjarn Fingolson
#
# He'll busy himself in his room
import adonthell
import schedule
import random
def _(message): return message
class bjarn (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
# -- make random remarks
self.speech = [_("Ha! A tradesman is an honourable person, they say!"), \
_("Why don't they just take that Silverhair woman to prison!?"), \
_("Elves! The head in the sky and the mind full of clouds!")]
self.speech_delay = (20, 40)
schedule.speak.__init__(self)
self.coords = [(7, 5, adonthell.STAND_WEST), \
(2, 4, adonthell.STAND_SOUTH), \
(7, 3, adonthell.STAND_NORTH), \
(3, 6, adonthell.STAND_WEST)]
self.myself.set_callback (self.goal_reached)
# -- Get at the proper place when Erek lets the player into the room
# and at the end of the game.
def await_player (self):
self.myself.jump_to (7, 3, 6)
self.myself.stand_west ()
def start_talking (self):
self.myself.launch_action (adonthell.gamedata_player ())
adonthell.gamedata_get_character ("Erek Stonebreaker").pause ()
def walk (self):
x, y, dir = self.coords[random.randint (0, 3)]
self.myself.set_goal (x, y, dir)
def goal_reached (self):
delay = "%it" % random.randrange (15, 30)
self.myself.time_callback (delay, self.walk)
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