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#
# (C) Copyright 2001/2002 Kai Sterker <kaisterker@linuxgames.com>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY.
#
# See the COPYING file for more details
#
# -- Movement schedule for Sarin Trailfollower
#
# He walks from one end of the room to the other. From time to
# to time he'll stop and chose another direction
import adonthell
import schedule
import random
def _(message): return message
class sarin (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
# -- Borders of the area he should stay in
self.min_x = 1
self.max_x = 6
self.min_y = 2
self.max_y = 6
self.direction = self.myself.get_val ("direction")
# -- make random remarks
self.speech = [_("Ruffians, the lot of them!"), \
_("How dare they imprison one better than they?"), \
_("This is an insult to all of the High Born."), \
_("I cannot believe such disrespect. Barbarians!")]
self.speech_delay = (20, 40)
schedule.speak.__init__(self)
self.myself.set_callback (self.goal_reached)
def switch_direction (self):
# -- ... and set the new one accordingly
if self.direction == adonthell.WALK_EAST or self.direction == adonthell.WALK_WEST:
self.direction = random.randrange (adonthell.WALK_NORTH, adonthell.WALK_SOUTH + 1)
else:
self.direction = random.randrange (adonthell.WALK_WEST, adonthell.WALK_EAST + 1)
delay = "%it" % random.randrange (30, 60)
self.myself.time_callback (delay, self.switch_direction)
self.walk ()
def walk (self):
# -- switch direction
if self.direction == adonthell.WALK_NORTH:
goal = (self.myself.posx (), self.min_y, adonthell.STAND_SOUTH, 0, 1)
elif self.direction == adonthell.WALK_SOUTH:
goal = (self.myself.posx (), self.max_y, adonthell.STAND_NORTH, 0, -1)
elif self.direction == adonthell.WALK_EAST:
goal = (self.max_x, self.myself.posy (), adonthell.STAND_WEST, -1, 0)
else:
goal = (self.min_x, self.myself.posy (), adonthell.STAND_EAST, 1, 0)
x, y, d = goal[:3]
self.direction = d + 4
while not self.myself.set_goal (x, y, d):
offx, offy = goal [-2:]
x = x + offx
y = y + offy
def goal_reached (self):
delay = "%it" % random.randrange (3, 6)
self.myself.time_callback (delay, self.walk)
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