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#
# (C) Copyright 2001/2002 Kai Sterker <kaisterker@linuxgames.com>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY.
#
# See the COPYING file for more details
#
# -- Movement schedule for Rhayne Frostbloom
#
# She just walks around the tree in the yard
import adonthell
from schedules.mapcharacters import schedule
import random
def _(message): return message
class frostbloom (schedule.speak):
def __init__ (self, mapcharacterinstance):
self.myself = mapcharacterinstance
# -- Borders of the area she will stay in
self.min_x = 16
self.max_x = 25
self.min_y = 21
self.max_y = 29
# -- make random remarks
self.speech = [_("This tree is so inspiring."), \
_("I wonder why everybody seems so excited."), \
_("Do you know a creature more lovely than the yeti?")]
self.speech_delay = (20, 55)
schedule.speak.__init__(self)
self.myself.set_callback (self.goal_reached)
def walk (self):
# -- the position we want to reach
x = random.randrange (self.min_x, self.max_x)
y = random.randrange (self.min_y, self.max_y)
self.myself.set_goal (x, y)
def goal_reached (self):
delay = "%it" % random.randrange (20, 50)
self.myself.time_callback (delay, self.walk)
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