File: README.Linux

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adonthell 0.3.6-1
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                Adonthell on GNU/Linux

This file contains additional information for compiling Adonthell 
under GNU/Linux. For general compilation instructions refer to the 
INSTALL file. Even more details are found within the NEWBIE file.

"Universal" AppImage package:
=============================
In order to create a binary distributable package of Adonthell 
that is not tied to any single distribution, a set of scripts are
provided to create a standalone AppImage package, that works in
a similar fashion as application bundles on MacOS X.

Prerequisites
-------------
In addition to the dependencies listed in the INSTALL file, the
following extra packages are required:

* AppImageKit 
  https://github.com/probonopd/AppImageKit
  
  See https://github.com/probonopd/AppImageKit/wiki/Creating-AppImages
  for detailed installation instructions.
  
* virtualenv
  https://pypi.python.org/pypi/virtualenv

  See https://virtualenv.pypa.io/en/stable/ for installation
  instructions.
  
Creating Adonthell AppImage
---------------------------

In the adonthell-0.3.x directory, run

    make_linux_appimg.sh

If all goes well, it should configure, build and install Adonthell into
Adonthell.AppDir, including all shared libraries and a complete Python
environment. All that is mising now in the bundle is the actual game data.

Change into the wastesedge-0.3.x directory and run

    make_linux_appimg.sh ../adonthell-0.3.x/Adonthell.AppDir

(adjusting the location to the .AppDir as needed). This will configure,
build and install Waste's Edge into the Adonthell.AddDir folder, which
then will be turned into a self-extracting, executable, compressed ISO
image containing Adonthell and all it's dependencies, ready to run on
(almost) any Linux system with a recent enough version of glibc.

For maximum compatibility, it is recommended to create the AppImage on
a fairly old build system.