File: sdl.h

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/*
 * AdPlay/UNIX - OPL2 audio player
 * Copyright (C) 2001 - 2003 Simon Peter <dn.tlp@gmx.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  
 */

#ifndef H_SDL
#define H_SDL

#include <SDL.h>

#include "output.h"

class SDLPlayer: public Player
{
private:
  Copl		*opl;
  SDL_AudioSpec	spec;

  static void callback(void *, Uint8 *, int);
  unsigned char getsampsize()
    { return spec.channels * (spec.format == AUDIO_U8 ? 1 : 2); }

public:
  SDLPlayer(Copl *nopl, unsigned char bits, int channels, int freq,
	    unsigned long bufsize);
  virtual ~SDLPlayer();

  virtual void frame();
  virtual Copl *get_opl() { return opl; }
};

#endif