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/*
Project: AdunCore
Copyright (C) 2008 Michael Johnston & Jordi Villa-Freixa
Author: Michael Johnston
This application is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This application is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include "AdunKernel/AdSimulationStorageNode.h"
#include "AdunKernel/AdunFileSystemSimulationStorage.h"
/**
This simple class acts as a delegate when unarchiving AdSimulationData objects.
It allows the current location of the data directory on the file system to be provided
to the instance as it decodes itself.
*/
@interface AdSimulationDataUnarchiverDelegate: NSObject
{
BOOL decodingPath;
NSString* location;
}
/**
Creates a new instance that will provide an AdSimulationData instance being decoded
from the simulation data directory at location with that location.
*/
- (id) initWithPath: (NSString*) path;
/**
Sent by the unarchiver each time an object is decoded.
This allows the receiver to replace the object.
*/
- (id) unarchiver: (NSKeyedUnarchiver*) unarchiver didDecodeObject: (id) object;
/**
AdSimulationData instances being decoded send this message just before the decode their
dataPath ivar. The key for this is @"DataPath".
*/
- (id) unarchiver: (NSKeyedUnarchiver*) unarchiver willDecodeObjectForKey: (NSString*) key;
@end
@implementation AdSimulationDataUnarchiverDelegate
- (id) initWithPath: (NSString*) path
{
if(self = [super init])
{
decodingPath = NO;
location = [path retain];
}
return self;
}
- (void) dealloc
{
[location release];
[super dealloc];
}
- (id) unarchiver: (NSKeyedUnarchiver*) unarchiver willDecodeObjectForKey: (NSString*) key
{
if([key isEqual: @"DataPath"])
{
decodingPath = YES;
}
}
- (id) unarchiver: (NSKeyedUnarchiver*) unarchiver didDecodeObject: (id) object
{
if(decodingPath)
{
//If the dataPath encoding by the simulation data instance
//is not the same as the current location replace it.
NSDebugLLog(@"AdSimulationData", @"Data path is %@. Current location is %@", location, object);
if(![location isEqual: [object objectAtIndex: 0]])
{
object = [[NSArray arrayWithObject: location] retain];
}
decodingPath = NO;
}
return object;
}
@end
@implementation AdSimulationDataNode
+ (id) unarchiveFromFile: (NSString*) filename
{
BOOL isDir;
NSFileManager* fileManager;
NSKeyedUnarchiver* unarchiver;
NSString* directory;
NSData* data;
AdSimulationDataUnarchiverDelegate* delegate;
id simulationData;
fileManager = [NSFileManager defaultManager];
directory = filename;
directory = [directory stringByStandardizingPath];
if(![directory isAbsolutePath])
{
directory = [[fileManager currentDirectoryPath]
stringByAppendingPathComponent: directory];
}
filename = [filename stringByAppendingPathComponent: @"objectData"];
if([fileManager fileExistsAtPath: directory isDirectory: &isDir] && isDir)
{
if([fileManager fileExistsAtPath: filename])
{
//We need to explicitly create the unarchiver in order to set the delegate.
data = [NSData dataWithContentsOfFile: filename];
unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData: data];
//Set the delegate
delegate = [[AdSimulationDataUnarchiverDelegate alloc]
initWithPath: directory];
[unarchiver setDelegate: delegate];
simulationData = [unarchiver decodeObjectForKey: @"root"];
[[simulationData retain] autorelease];
//Clean up
[unarchiver finishDecoding];
[unarchiver release];
[delegate release];
}
else
{
NSWarnLog(@"Supplied directory %@ not a simulation data directory or corrupted", filename);
NSWarnLog(@"Missing objectData file");
simulationData = nil;
}
}
else
{
NSWarnLog(@"Supplied location %@ is not a directory", filename);
simulationData = nil;
}
return simulationData;
}
+ (id) simulationDataWithName: (NSString*) name location: (NSString*) path
{
return [[[self alloc] initWithName: name location: path] autorelease];
}
- (id) initWithName: (NSString*) name location: (NSString*) path
{
return [self initWithName: name location: path useIdentification: NO];
}
- (id) initWithName: (NSString*) name location: (NSString*) path useIdentification: (BOOL) value;
{
BOOL isDir;
if(self = [super init])
{
combinesData = NO;
activeTrajectory = nil;
trajectoryNames = [NSMutableArray new];
trajectories = [NSMutableArray new];
fileManager = [NSFileManager defaultManager];
if(value)
{
dataPath = [path stringByAppendingPathComponent: [self identification]];
}
else
{
dataPath = [path stringByAppendingPathComponent: name];
dataPath = [dataPath stringByAppendingPathExtension: @"ads"];
}
if([fileManager fileExistsAtPath: dataPath isDirectory: &isDir])
{
[self release];
if(isDir)
{
return [[self class] unarchiveFromFile: path];
}
else
{
[NSException raise: NSInvalidArgumentException
format: @"Location %@ must correspond to a directory", dataPath];
}
}
else
{
dataPath = [dataPath stringByResolvingSymlinksInPath];
//Check if its absolute now
if(![dataPath isAbsolutePath])
{
dataPath = [[fileManager currentDirectoryPath]
stringByAppendingPathComponent: dataPath];
}
[fileManager createDirectoryAtPath: dataPath attributes: nil];
}
[dataPath retain];
[self setValue: name forMetadataKey: @"Name"];
[self archive];
}
return self;
}
- (void) dealloc
{
[dataPath release];
[trajectories release];
[trajectoryNames release];
[super dealloc];
}
- (NSString*) description
{
NSMutableString* string;
NSString* description;
string = [NSMutableString new];
[string appendFormat: @"Simulation data %@ at %@. Contains %d trajectories.",
[self name], [self dataPath], [trajectories count]];
description = [[string copy] autorelease];
[string release];
return description;
}
- (NSMethodSignature*) methodSignatureForSelector: (SEL) aSelector
{
NSMethodSignature* signature;
//First check does this class implement the method, then check the reader, otherwise default
if([self respondsToSelector: aSelector])
{
signature = [super methodSignatureForSelector: aSelector];
}
else if([activeTrajectory respondsToSelector: aSelector] && (activeTrajectory != nil))
{
signature = [activeTrajectory methodSignatureForSelector: aSelector];
}
else if([AdMutableTrajectory instancesRespondToSelector: aSelector]
|| [AdTrajectory instancesRespondToSelector: aSelector] )
{
//Have to test both cases above because AdMutableTrajectory is not
//actually a subclass of AdTrajectory
[NSException raise: NSObjectNotAvailableException
format: @"The receiver has contains no trajectories to foward this message to"];
}
else
{
signature = [super methodSignatureForSelector: aSelector];
}
return signature;
}
- (void) forwardInvocation: (NSInvocation*) anInvocation
{
SEL selector;
selector = [anInvocation selector];
if([activeTrajectory respondsToSelector: selector] && activeTrajectory != nil)
{
[anInvocation invokeWithTarget: activeTrajectory];
}
else if([AdMutableTrajectory instancesRespondToSelector: selector]
|| [AdTrajectory instancesRespondToSelector: selector] )
{
//Have to test both cases above because AdMutableTrajectory is not
//actually a subclass of AdTrajectory
[NSException raise: NSObjectNotAvailableException
format: @"The receiver has contains no trajectories to foward this message to"];
}
else
{
[self doesNotRecognizeSelector: selector];
}
}
- (unsigned int) count
{
return [trajectories count];
}
- (NSString*) location
{
return [dataPath stringByDeletingLastPathComponent];
}
- (NSString*) dataPath
{
return [[dataPath retain] autorelease];
}
- (NSArray*) trajectories
{
return [[trajectories copy] autorelease];
}
- (id) trajectoryWithName: (NSString*) key
{
int index;
index = [trajectoryNames indexOfObject: key];
return [trajectories objectAtIndex: index];
}
- (id) trajectoryAtIndex: (unsigned int) index
{
return [trajectories objectAtIndex: index];
}
- (unsigned int) indexOfTrajectory: (AdTrajectory*) object
{
unsigned int index=NSNotFound, i=0;
NSEnumerator* trajectoryEnum;
AdTrajectory* trajectory;
trajectoryEnum = [trajectories objectEnumerator];
while((trajectory = [trajectoryEnum nextObject]))
{
if([[trajectory location] isEqual: [object location]])
{
index = i;
}
i++;
}
return index;
}
- (id) addTrajectoryForSystems: (AdSystemCollection*) systems withForceFields: (AdForceFieldCollection*) forceFields
{
NSString* name;
name = [NSString stringWithFormat: @"Trajectory%d", [trajectories count]];
[self addTrajectoryForSystems: systems withForceFields: forceFields name: name];
}
- (void) addTrajectoryForSystems: (AdSystemCollection*) systems withForceFields: (AdForceFieldCollection*) forceFields name: (NSString*) name
{
NSString* location;
AdTrajectory* trajectory;
NSError* error = nil;
location = [dataPath stringByAppendingPathComponent: name];
trajectory = [[AdMutableTrajectory alloc]
initWithLocation: location
systems: systems
forceFields: forceFields
iterationHeader: @"Time"
error: &error];
if(error != nil)
{
AdLogError(error);
[NSException raise: NSInternalInconsistencyException
format: @"Unable to create trajectory. See error file for more information"];
}
//Update the stored data with the new information
[self archive];
}
- (void) switchToTrajectory: (unsigned int) index
{
activeTrajectory = [trajectories objectAtIndex: index];
combinesData = NO;
}
- (void) switchToFirst
{
activeTrajectory = [trajectories objectAtIndex: 0];
combinesData = NO;
}
//Archiving, Unarchiving etc.
- (void) archive
{
double size;
NSKeyedArchiver* archiver;
NSMutableData* data = [NSMutableData new];
NSEnumerator* trajectoryEnum;
AdTrajectory* trajectory;
//Update size information
trajectoryEnum = [trajectories objectEnumerator];
size = 0;
while((trajectory = [trajectoryEnum nextObject]))
{
size += ((double)[[trajectory dataStorage] sizeOfStore])/(1024.0*1024.0);
}
[self setValue: [NSString stringWithFormat: @"%-5.2lf MB", size]
forMetadataKey: @"Size"
inDomain: AdSystemMetadataDomain];
archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData: data];
[archiver setOutputFormat: NSPropertyListXMLFormat_v1_0];
[archiver encodeObject: self forKey: @"root"];
[archiver finishEncoding];
[data writeToFile: [dataPath stringByAppendingPathComponent: @"objectData"]
atomically: NO];
[data release];
}
- (id) initWithCoder: (NSCoder*) decoder
{
NSEnumerator* nameEnum;
NSString* name, *activeName, *location;
AdTrajectory* trajectory;
NSError* error = nil;
if([decoder allowsKeyedCoding])
{
//First check if the decoder has an AdSimulationDataUnarchiverDelegate
//instance as its delegate.
if(![[(NSKeyedUnarchiver*)decoder delegate] isKindOfClass: [AdSimulationDataUnarchiverDelegate class]])
{
[self release];
[NSException raise: NSInternalInconsistencyException
format: @"You must provide an AdSimulationDataUnarchiverDelegate"
" when decoding an AdSimulationData instance"];
}
[super initWithCoder: decoder];
fileManager = [NSFileManager defaultManager];
combinesData = [decoder decodeBoolForKey: @"CombinesData"];
trajectoryNames = [decoder decodeObjectForKey: @"TrajectoryNames"];
activeName = [decoder decodeObjectForKey: @"ActiveTrajectoryName"];
//Notify the delegate we are about to decode "DataPath"
//This allows it to subsititue it if it has changed i.e. the simulation
//data directory was moved.
[[(NSKeyedUnarchiver*)decoder delegate]
unarchiver: (NSKeyedUnarchiver*)decoder
willDecodeObjectForKey: @"DataPath"];
dataPath = [[decoder decodeObjectForKey: @"DataPath"] objectAtIndex: 0];
[trajectoryNames retain];
[dataPath retain];
//Access all the trajectories
trajectories = [NSMutableArray new];
nameEnum = [trajectoryNames objectEnumerator];
while((name = [nameEnum nextObject]))
{
location = [dataPath stringByAppendingPathComponent: name];
trajectory = [AdMutableTrajectory trajectoryFromLocation: location
error: &error];
if(error != nil)
{
trajectory = nil;
NSWarnLog(@"Unable to access trajectory %@. Reason follows - ", name);
AdLogError(error);
}
else
{
[trajectories addObject: trajectory];
}
if([name isEqual: activeName])
{
activeTrajectory = trajectory;
}
}
if(activeTrajectory == nil && [trajectories count] != 0)
{
activeTrajectory = [trajectories objectAtIndex: 0];
}
}
else
{
NSWarnLog(@"AdSimulationData only supports keyed coding");
}
return self;
}
- (void) encodeWithCoder: (NSCoder*) encoder
{
NSEnumerator* trajectoryEnum;
id trajectory;
if([encoder allowsKeyedCoding])
{
[encoder encodeBool: combinesData forKey: @"CombinesData"];
[encoder encodeObject: trajectoryNames forKey: @"TrajectoryNames"];
[encoder encodeObject: [[activeTrajectory dataPath] lastPathComponent]
forKey: @"ActiveTrajectoryName"];
//Encoding as an array to workaround Cocoa NSKeyedUnarchiver bug.
//On decoding NSStrings the unarchiver doesn't send unarchiver:didDecodeObject: messages.
[encoder encodeObject: [NSArray arrayWithObject: dataPath] forKey: @"DataPath"];
[encoder encodeObject: @"Michael" forKey: @"Test"];
//Ensure all trajectories have written out their data.
trajectoryEnum = [trajectories objectEnumerator];
while((trajectory = [trajectoryEnum nextObject]))
{
if([trajectory respondsToSelector: @selector(synchToStore)])
[trajectory synchToStore];
}
[super encodeWithCoder: encoder];
}
else
{
NSWarnLog(@"AdSimulationData only supports keyed coding");
[NSException raise: NSInvalidArgumentException
format: @"Cannot encode AdSimulationData instances with a non-keyed coder"];
}
}
@end
/**
@implementation AdSimulationDataNode (CombinedAccess)
- (BOOL) combinesData
{
return combinesData;
}
- (void) setCombinesData
{
combinesData = YES;
activeTrajectory = nil;
}
- (AdDataSet*) combinedEnergies
{
return [[combinedEnergies retain] autorelease];
}
- (AdSystemCollection*) combinedCollection
{
return [[combinedCollection retain] autorelease];
}
- (NSArray*) combinedSystems
{
return [combinedCollection allSystems];
}
- (AdDataSet*) combinedFrames
{
return [[combinedFrames retain] autorelease];
}
- (id) mementoForSystem: (id) system inCombinedTrajectoryCheckpoint: (unsigned int) number
{
}
- (id) dataSourceForSystem: (id) system inCombinedTopologyCheckpoint: (unsigned int) number
{
}
- (AdDataMatrix*) coordinatesForSystem: (id) system inCombinedTrajectoryCheckpoint: (unsigned int) number
{
}
- (void) coordinatesForSystem: (id) system inTrajectoryCheckpoint: (unsigned int) number usingBuffer: (AdMatrix*) buffer
{
}
-(unsigned int) numberCombinedTrajectoryCheckpoints
{
}
- (unsigned int) numberCombinedTopologyCheckpoints;
- (unsigned int) numberOfCombinedFrames
{
}
- (unsigned int) frameForCombinedTopologyCheckpoint: (unsigned int) number
{
}
- (unsigned int) frameForCombinedEnergyCheckpoint: (unsigned int) number
{
}
- (unsigned int) frameForCombinedTrajectoryCheckpoint: (unsigned int) number
{
}
- (id) lastRecordedDataSourceForSystem: (id) system inCombinedRange: (NSRange) aRange
{
}
- (NSArray*) dataRecordedInCombinedFrame: (unsigned int) frame;
{
}
@end*/
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