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//go:build notmuch
// +build notmuch
package notmuch
/*
#cgo LDFLAGS: -lnotmuch
#include <notmuch.h>
*/
import "C"
type Properties struct {
key *C.char
value *C.char
properties *C.notmuch_message_properties_t
}
// Next advances the Properties iterator to the next property. Next returns false if
// no more properties are available
func (p *Properties) Next() bool {
if C.notmuch_message_properties_valid(p.properties) == 0 {
return false
}
p.key = C.notmuch_message_properties_key(p.properties)
p.value = C.notmuch_message_properties_value(p.properties)
C.notmuch_message_properties_move_to_next(p.properties)
return true
}
// Returns the key of the current iterator location
func (p *Properties) Key() string {
return C.GoString(p.key)
}
func (p *Properties) Value() string {
return C.GoString(p.value)
}
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