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/*
Aeskulap - DICOM image viewer and network client
Copyright (C) 2005 Alexander Pipelka
This file is part of Aeskulap.
Aeskulap is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Aeskulap is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Aeskulap; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Alexander Pipelka
pipelka@teleweb.at
Last Update: $Author: braindead $
Update Date: $Date: 2007/04/24 10:49:37 $
Source File: $Source: /cvsroot/aeskulap/aeskulap/widgets/asimpledisplay.h,v $
CVS/RCS Revision: $Revision: 1.17 $
Status: $State: Exp $
*/
#ifndef AESKULAP_SIMPLEDISPLAY_H
#define AESKULAP_SIMPLEDISPLAY_H
#include <gtkmm.h>
#include <gdkmm/pixbuf.h>
#include <gdkmm/event.h>
#include <glibmm/refptr.h>
#include <glibmm/object.h>
#include "poolinstance.h"
#include "displayparameters.h"
namespace Aeskulap {
class SimpleDisplay : public Gtk::EventBox {
public:
SimpleDisplay();
SimpleDisplay(const Glib::RefPtr<DisplayParameters>& params);
virtual ~SimpleDisplay();
bool set_image(const Glib::RefPtr<ImagePool::Instance>& image, bool smooth = true);
bool set_image(const Glib::RefPtr<ImagePool::Instance>& image, const Glib::RefPtr<DisplayParameters>& params, bool smooth);
void set_windowlevels(int c, int w);
void update();
void refresh(bool smooth = true);
void set_id(int id);
int get_id();
void render(Glib::RefPtr<Gdk::Pixbuf>& pixbuf, bool smooth);
bool point_to_screen(const ImagePool::Instance::Point& p, int& x, int& y);
bool point_to_screen(const ImagePool::Instance::Point& p, int& x, int& y, const Glib::RefPtr<ImagePool::Instance>& image);
bool screen_to_image(int x, int y, ImagePool::Instance::Point& p);
bool screen_to_point(int x, int y, ImagePool::Instance::Point& p);
bool screen_to_point(int x, int y, ImagePool::Instance::Point& p, const Glib::RefPtr<ImagePool::Instance>& image);
void set_current_frame(int frame);
int get_current_frame();
int get_framecount();
const Aeskulap::WindowLevel& get_windowlevel();
const Aeskulap::WindowLevel& get_default_windowlevel();
void set_inverted(bool inverted);
bool get_inverted();
void play();
void stop();
bool get_playing();
const Glib::RefPtr<ImagePool::Instance>& get_image();
sigc::signal<void> signal_play;
sigc::signal<void> signal_stop;
sigc::signal<void, int> signal_next_frame;
protected:
bool get_blit_rectangles(const Glib::RefPtr<Gdk::Pixbuf>& pixbuf, int& sx0, int& sy0, int& sx1, int& sy1, int& dx0, int& dy0, int& dx1, int& dy1);
void on_realize();
void on_unrealize();
void on_check_resize();
void on_size_request(Gtk::Requisition* requisition);
void on_size_allocate(Gtk::Allocation& allocation);
bool on_expose_event(GdkEventExpose* event);
bool on_next_frame();
virtual void bitstretch(bool smooth = false);
void get_zoom_wh(int& w, int& h);
private:
virtual void init_display();
void linestretch_24to24(int x1, int x2, int y1, int y2, int yr, int yw, guint8* src_pixels, guint8* dst_pixels, guint8* lut);
void rectstretch_24to24(guint8* src, int xs1, int ys1, int xs2, int ys2, const Glib::RefPtr<Gdk::Pixbuf>& pixbuf, int xd1, int yd1, int xd2, int yd2);
template < class ST >
void linestretch_24(int x1, int x2, int y1, int y2, int yr, int yw, ST src_pixels, guint8* dst_pixels, guint8* lut);
template < class ST >
void rectstretch_24(ST src, int xs1, int ys1, int xs2, int ys2, const Glib::RefPtr<Gdk::Pixbuf>& pixbuf, int xd1, int yd1, int xd2, int yd2);
void rect_stretch8(int xs1, int ys1, int xs2, int ys2, int xd1, int yd1, int xd2, int yd2, const Glib::RefPtr<Gdk::Pixbuf>& pixbuf);
void rect_stretch16(int xs1, int ys1, int xs2, int ys2, int xd1, int yd1, int xd2, int yd2, const Glib::RefPtr<Gdk::Pixbuf>& pixbuf);
void rect_stretch24(int xs1, int ys1, int xs2, int ys2, int xd1, int yd1, int xd2, int yd2, const Glib::RefPtr<Gdk::Pixbuf>& pixbuf);
void create_windowmap();
protected:
// window(levels) map
int m_windowmap_depth;
guint8* m_windowmap;
int m_windowmap_size;
double m_magnifier;
int m_id;
int m_offset_left;
int m_offset_right;
// external references
Glib::RefPtr<ImagePool::Instance> m_image;
Glib::RefPtr<DisplayParameters> m_disp_params;
Glib::RefPtr<Gdk::GC> m_GC;
Glib::RefPtr<Gdk::Pixbuf> m_pixbuf;
Glib::RefPtr<Pango::Context> m_pangoctx;
Glib::RefPtr<Gdk::Window> m_window;
Glib::RefPtr<Gdk::Colormap> m_colormap;
Gdk::Color m_colorBackground;
// multiframe
bool m_playing;
int m_current_frame;
Glib::RefPtr<Gdk::Pixbuf> m_filmholes_left;
Glib::RefPtr<Gdk::Pixbuf> m_filmholes_right;
sigc::connection m_animation_source;
};
} // namespace Aeskulap
#endif // AESKULAP_SIMPLEDISPLAY_H
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