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#include "config.h"
#include <string.h>
#include <stdlib.h>
/****h* libAfterImage/tutorials/ASScale
* NAME
* ASScale
* SYNOPSIS
* Simple program based on libAfterImage to scale an image.
* DESCRIPTION
* We will load image and scale it up to new size, specified as command
* line arguments
* We then display the result in simple window.
* After that we would want to wait, until user closes our window.
*
* In this tutorial we will only explain new steps, not described in
* previous tutorial. New steps described in this tutorial are :
* ASScale.1. Parsing geometry spec.
* ASScale.2. Scaling ASImage.
* SEE ALSO
* Tutorial 1: ASView - explanation of basic steps needed to use
* libAfterImage and some other simple things.
* SOURCE
*/
#include "../afterbase.h"
#include "../afterimage.h"
#include "common.h"
void usage()
{
printf( "Usage: asscale [-h]|[image [WIDTH[xHEIGHT]]]\n");
printf( "Where: image - is image filename.\n");
printf( " WIDTH - width to scale image to.( Naturally :)\n");
printf( " HEIGHT- height to scale image to.\n");
}
int main(int argc, char* argv[])
{
char *image_file = "rose512.jpg" ;
int dummy, geom_flags = 0;
unsigned int to_width, to_height ;
ASImage *im ;
int clip_x = 0, clip_y = 0, clip_width = 0, clip_height = 0 ;
int slice_x_start = 0, slice_x_end = 0, slice_y_start = 0, slice_y_end = 0 ;
Bool slice_scale = False ;
Display *dpy = NULL;
/* see ASView.1 : */
set_application_name( argv[0] );
if( argc > 1 )
{
int i = 2;
if( strncmp( argv[1], "-h", 2 ) == 0 )
{
usage();
return 0;
}
image_file = argv[1] ;
if( argc > 2 ) /* see ASScale.1 : */
geom_flags = XParseGeometry( argv[2], &dummy, &dummy,
&to_width, &to_height );
while( ++i < argc )
{
if( strncmp( argv[i], "-sx1", 4 ) == 0 && i+1 < argc )
slice_x_start = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-sx2", 4 ) == 0 && i+1 < argc )
slice_x_end = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-sy1", 4 ) == 0 && i+1 < argc )
slice_y_start = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-sy2", 4 ) == 0 && i+1 < argc )
slice_y_end = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-cx", 4 ) == 0 && i+1 < argc )
clip_x = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-cy", 4 ) == 0 && i+1 < argc )
clip_y = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-cwidth", 7 ) == 0 && i+1 < argc )
clip_width = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-cheight", 8 ) == 0 && i+1 < argc )
clip_height = atoi(argv[++i]) ;
else if( strncmp( argv[i], "-ss", 3 ) == 0 )
slice_scale = True ;
}
}else
{
show_warning( "no image file or scale geometry - defaults used:"
" \"%s\" ",
image_file );
usage();
}
/* see ASView.2 : */
im = file2ASImage( image_file, 0xFFFFFFFF, SCREEN_GAMMA, 0, getenv("IMAGE_PATH"), NULL );
if( im != NULL )
{
ASVisual *asv ;
ASImage *scaled_im ;
/* Making sure tiling geometry is sane : */
if( !get_flags(geom_flags, WidthValue ) )
to_width = im->width*2 ;
if( !get_flags(geom_flags, HeightValue ) )
to_height = im->height*2;
printf( "%s: scaling image \"%s\" to %dx%d by factor of %fx%f\n",
get_application_name(), image_file, to_width, to_height,
(double)to_width/(double)(im->width),
(double)to_height/(double)(im->height) );
#ifndef X_DISPLAY_MISSING
{
Window w ;
int screen, depth ;
dpy = XOpenDisplay(NULL);
_XA_WM_DELETE_WINDOW = XInternAtom( dpy,
"WM_DELETE_WINDOW",
False);
screen = DefaultScreen(dpy);
depth = DefaultDepth( dpy, screen );
/* see ASView.3 : */
asv = create_asvisual( dpy, screen, depth, NULL );
/* see ASView.4 : */
w = create_top_level_window( asv, DefaultRootWindow(dpy),
32, 32,
to_width, to_height, 1, 0, NULL,
"ASScale", image_file );
if( w != None )
{
Pixmap p ;
XMapRaised (dpy, w);
/* see ASScale.2 : */
if( slice_x_start == 0 && slice_x_end == 0 &&
slice_y_start == 0 && slice_y_end == 0 )
{
scaled_im = scale_asimage2( asv, im,
clip_x, clip_y, clip_width, clip_height,
to_width, to_height,
ASA_XImage, 0,
ASIMAGE_QUALITY_DEFAULT );
}else
{
scaled_im = slice_asimage2( asv, im, slice_x_start, slice_x_end,
slice_y_start, slice_y_end,
to_width, to_height, slice_scale,
ASA_XImage, 0,
ASIMAGE_QUALITY_DEFAULT );
}
destroy_asimage( &im );
/* see ASView.5 : */
p = asimage2pixmap(asv, DefaultRootWindow(dpy), scaled_im,
NULL, True );
/* print_storage(NULL); */
destroy_asimage( &scaled_im );
/* see common.c: set_window_background_and_free() : */
p = set_window_background_and_free( w, p );
}
/* see common.c: wait_closedown() : */
wait_closedown(w);
dpy = NULL;
}
#else
asv = create_asvisual( NULL, 0, 0, NULL );
scaled_im = scale_asimage(asv, im, to_width, to_height,
ASA_ASImage, 0,
ASIMAGE_QUALITY_DEFAULT );
/* writing result into the file */
ASImage2file( scaled_im, NULL, "asscale.jpg", ASIT_Jpeg, NULL );
destroy_asimage( &scaled_im );
destroy_asimage( &im );
#endif
}
return 0 ;
}
/**************/
/****f* libAfterImage/tutorials/ASScale.1 [2.1]
* SYNOPSIS
* Step 1. Parsing the geometry.
* DESCRIPTION
* Geometry can be specified in WIDTHxHEIGHT+X+Y format. Accordingly we
* use standard X function to parse it: XParseGeometry. Returned flags
* tell us what values has been specified. Since we only need size -
* we check if it is specified and if not - simply default it to twice
* as big as original image. Accordingly we use dummy variable to pass
* to XParseGeometry.
* EXAMPLE
* geom_flags = XParseGeometry( argv[3], &dummy, &dummy,
* &to_width, &to_height );
********/
/****f* libAfterImage/tutorials/ASScale.2 [2.2]
* SYNOPSIS
* Step 2. Actual scaling the image.
* DESCRIPTION
* scale_asimage() scales image both up and down, and is very easy to
* use - just pass it new size. In this example we use default quality.
* Default is equivalent to GOOD which should be sufficient in
* most cases. Compression is set to 0 since we do not intend to store
* image for long time. Even better - we don't need to store it at all -
* all we need is XImage, so we can transfer it to the server easily.
* That is why to_xim argument is set to ASA_XImage. As the result obtained
* ASImage will not have any data in its buffers, but it will have
* ximage member set to point to valid XImage. Subsequently we enjoy
* that convenience, by setting use_cached to True in call to
* asimage2pixmap. That ought to save us a lot of processing.
*
* Scaling algorithm is rather sophisticated and is implementing 4 point
* interpolation. Which basically means that we try to approximate each
* missing point as an extension of the trend of 4 neighboring points -
* two on each side. Closest neighbor's have more weight then outside
* ones. 2D scaling is performed by scaling each scanline first, and
* then interpolating missing scanlines.
* Scaling down is somewhat skimpier, as it amounts to simple averaging
* of the multiple pixels. All calculations are done in integer math on
* per channel basis, and with precision 24.8 bits per channel per pixel.
*
* EXAMPLE
* scaled_im = scale_asimage( asv, im, to_width, to_height,
* ASA_XImage, 0, ASIMAGE_QUALITY_DEFAULT );
* destroy_asimage( &im );
* NOTES
* Scaling image up to very large height is much slower then to same
* width due to algorithm specifics. Yet even on inferior hardware it
* yields decent speeds.
* When we successfully scaled image - we no longer need the original -
* getting rid of it so it does not clog memory.
* SEE ALSO
* scale_asimage().
********/
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