File: alpha_gradient.cpp

package info (click to toggle)
agg 2.5%2Bdfsg1-8
  • links: PTS
  • area: main
  • in suites: wheezy
  • size: 5,640 kB
  • sloc: cpp: 64,972; ansic: 11,272; makefile: 3,645; sh: 31
file content (375 lines) | stat: -rw-r--r-- 12,499 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
#include <stdio.h>
#include "agg_basics.h"
#include "agg_rendering_buffer.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_scanline_u.h"
#include "agg_renderer_scanline.h"
#include "agg_span_gradient.h"
#include "agg_span_gradient_alpha.h"
#include "agg_span_interpolator_linear.h"
#include "agg_span_allocator.h"
#include "agg_span_converter.h"
#include "agg_ellipse.h"
#include "agg_pixfmt_rgb.h"
#include "agg_vcgen_stroke.h"
#include "platform/agg_platform_support.h"

#include "ctrl/agg_spline_ctrl.h"

enum flip_y_e { flip_y = true };



#define pix_format agg::pix_format_bgr24
typedef agg::pixfmt_bgr24 pixfmt_type;
typedef pixfmt_type::color_type color_type;
typedef color_type::value_type color_value_type;


class the_application : public agg::platform_support
{
    double m_x[3];
    double m_y[3];
    double m_dx;
    double m_dy;
    int    m_idx;
    agg::spline_ctrl<color_type> m_alpha;


public:
    the_application(agg::pix_format_e format, bool flip_y) :
        agg::platform_support(format, flip_y),
        m_idx(-1),
        m_alpha(2,  2,  200, 30,  6, !flip_y)
    {
        m_x[0] = 257;    m_y[0] = 60;
        m_x[1] = 369;   m_y[1] = 170;
        m_x[2] = 143;   m_y[2] = 310;

        m_alpha.point(0, 0.0,     0.0);
        m_alpha.point(1, 1.0/5.0, 1.0 - 4.0/5.0);
        m_alpha.point(2, 2.0/5.0, 1.0 - 3.0/5.0);
        m_alpha.point(3, 3.0/5.0, 1.0 - 2.0/5.0);
        m_alpha.point(4, 4.0/5.0, 1.0 - 1.0/5.0);
        m_alpha.point(5, 1.0,     1.0);
        m_alpha.update_spline();
        add_ctrl(m_alpha);
    }



    // A simple function to form the gradient color array 
    // consisting of 3 colors, "begin", "middle", "end"
    //---------------------------------------------------
    template<class ColorArrayT>
    static void fill_color_array(ColorArrayT& array, 
                                 color_type begin, 
                                 color_type middle, 
                                 color_type end)
    {
        unsigned i;
        for(i = 0; i < 128; ++i)
        {
            array[i] = begin.gradient(middle, i / 128.0);
        }
        for(; i < 256; ++i)
        {
            array[i] = middle.gradient(end, (i - 128) / 128.0);
        }
    }



    virtual void on_draw()
    {
        typedef agg::renderer_base<pixfmt_type> base_ren_type;

        pixfmt_type pf(rbuf_window());
        base_ren_type ren_base(pf);
        ren_base.clear(agg::rgba(1,1,1));

        agg::scanline_u8 sl;
        agg::rasterizer_scanline_aa<> ras;


        // Draw some background
        agg::ellipse ell;
        srand(1234);
        unsigned i;
        unsigned w = unsigned(width());
        unsigned h = unsigned(height());
        for(i = 0; i < 100; i++)
        {
            ell.init(rand() % w, rand() % h, rand() % 60 + 5, rand() % 60 + 5, 50);
            ras.add_path(ell);
            agg::render_scanlines_aa_solid(ras, sl, ren_base, 
                                           agg::rgba(rand() / double(RAND_MAX), 
                                                     rand() / double(RAND_MAX), 
                                                     rand() / double(RAND_MAX), 
                                                     rand() / double(RAND_MAX) / 2.0));
        }



        double parallelogram[6];
        parallelogram[0] = m_x[0];
        parallelogram[1] = m_y[0];
        parallelogram[2] = m_x[1];
        parallelogram[3] = m_y[1];
        parallelogram[4] = m_x[2];
        parallelogram[5] = m_y[2];


        // Gradient shape function (linear, radial, custom, etc)
        //-----------------
        typedef agg::gradient_circle gradient_func_type;   

        // Alpha gradient shape function (linear, radial, custom, etc)
        //-----------------
        typedef agg::gradient_xy gradient_alpha_func_type;

        // Span interpolator. This object is used in all span generators 
        // that operate with transformations during iterating of the spans,
        // for example, image transformers use the interpolator too.
        //-----------------
        typedef agg::span_interpolator_linear<> interpolator_type;


        // Span allocator is an object that allocates memory for 
        // the array of colors that will be used to render the 
        // color spans. One object can be shared between different 
        // span generators.
        //-----------------
        typedef agg::span_allocator<color_type> span_allocator_type;


        // Gradient colors array adaptor
        //-----------------
        typedef agg::pod_auto_array<color_type, 256> gradient_colors_type;


        // Finally, the gradient span generator working with the color_type 
        // color type. 
        //-----------------
        typedef agg::span_gradient<color_type, 
                                   interpolator_type, 
                                   gradient_func_type, 
                                   gradient_colors_type> span_gradient_type;


        // Gradient alpha array adaptor
        //-----------------
        typedef agg::pod_auto_array<color_value_type, 256> gradient_alpha_type;

        // The alpha gradient span converter working with the color_type 
        // color type. 
        //-----------------
        typedef agg::span_gradient_alpha<color_type, 
                                         interpolator_type, 
                                         gradient_alpha_func_type, 
                                         gradient_alpha_type> span_gradient_alpha_type;


        // Span converter type
        //-----------------
        typedef agg::span_converter<span_gradient_type,
                                    span_gradient_alpha_type> span_conv_type;


        // The gradient objects declarations
        //----------------
        gradient_func_type       gradient_func;                      // The gradient function
        gradient_alpha_func_type alpha_func;                         // The gradient function
        agg::trans_affine        gradient_mtx;                       // Gradient affine transformer
        agg::trans_affine        alpha_mtx;                          // Alpha affine transformer
        interpolator_type        span_interpolator(gradient_mtx);    // Span gradient interpolator
        interpolator_type        span_interpolator_alpha(alpha_mtx); // Span alpha interpolator
        span_allocator_type      span_allocator;                     // Span Allocator
        gradient_colors_type     color_array;                        // The gradient colors

        // Declare the gradient span itself. 
        // The last two arguments are so called "d1" and "d2" 
        // defining two distances in pixels, where the gradient starts
        // and where it ends. The actual meaning of "d1" and "d2" depands
        // on the gradient function.
        //----------------
        span_gradient_type span_gradient(span_interpolator, 
                                         gradient_func, 
                                         color_array, 
                                         0, 150);

        // Declare the gradient span itself. 
        // The last two arguments are so called "d1" and "d2" 
        // defining two distances in pixels, where the gradient starts
        // and where it ends. The actual meaning of "d1" and "d2" depands
        // on the gradient function.
        //----------------
        gradient_alpha_type alpha_array;
        span_gradient_alpha_type span_gradient_alpha(span_interpolator_alpha, 
                                                     alpha_func, 
                                                     alpha_array, 
                                                     0, 100);

        // Span converter declaration
        span_conv_type span_conv(span_gradient, span_gradient_alpha);


        // Finally we can draw a circle.
        //----------------
        gradient_mtx *= agg::trans_affine_scaling(0.75, 1.2);
        gradient_mtx *= agg::trans_affine_rotation(-agg::pi/3.0);
        gradient_mtx *= agg::trans_affine_translation(width()/2, height()/2);
        gradient_mtx.invert();
        alpha_mtx.parl_to_rect(parallelogram, -100, -100, 100, 100);
        fill_color_array(color_array, 
                         agg::rgba(0,    0.19, 0.19), 
                         agg::rgba(0.7,  0.7,  0.19),
                         agg::rgba(0.31, 0,    0));

        // Fill Alpha array
        //----------------
        for(i = 0; i < 256; i++)
        {
            alpha_array[i] = color_value_type(m_alpha.value(i / 255.0) * double(color_type::base_mask));
        }

        ell.init(width()/2, height()/2, 150, 150, 100);
        ras.add_path(ell);

        // Render the circle with gradient plus alpha-gradient 
        agg::render_scanlines_aa(ras, sl, ren_base, span_allocator, span_conv);


        // Draw the control points and the parallelogram
        //-----------------
        agg::rgba color_pnt(0, 0.4, 0.4, 0.31);
        ell.init(m_x[0], m_y[0], 5, 5, 20);
        ras.add_path(ell);
        agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt);
        ell.init(m_x[1], m_y[1], 5, 5, 20);
        ras.add_path(ell);
        agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt);
        ell.init(m_x[2], m_y[2], 5, 5, 20);
        ras.add_path(ell);
        agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt);

        agg::vcgen_stroke stroke;
        stroke.add_vertex(m_x[0], m_y[0], agg::path_cmd_move_to);
        stroke.add_vertex(m_x[1], m_y[1], agg::path_cmd_line_to);
        stroke.add_vertex(m_x[2], m_y[2], agg::path_cmd_line_to);
        stroke.add_vertex(m_x[0]+m_x[2]-m_x[1], m_y[0]+m_y[2]-m_y[1], agg::path_cmd_line_to);
        stroke.add_vertex(0, 0, agg::path_cmd_end_poly | agg::path_flags_close);
        ras.add_path(stroke);
        agg::render_scanlines_aa_solid(ras, sl, ren_base, agg::rgba(0, 0, 0));

        agg::render_ctrl(ras, sl, ren_base, m_alpha);
    }





    virtual void on_mouse_button_down(int x, int y, unsigned flags)
    {
        unsigned i;
        if(flags & agg::mouse_left)
        {
            for (i = 0; i < 3; i++)
            {
                if(sqrt( (x-m_x[i]) * (x-m_x[i]) + (y-m_y[i]) * (y-m_y[i]) ) < 10.0)
                {
                    m_dx = x - m_x[i];
                    m_dy = y - m_y[i];
                    m_idx = i;
                    break;
                }
            }
            if(i == 3)
            {
                if(agg::point_in_triangle(m_x[0], m_y[0], 
                                          m_x[1], m_y[1],
                                          m_x[2], m_y[2],
                                          x, y))
                {
                    m_dx = x - m_x[0];
                    m_dy = y - m_y[0];
                    m_idx = 3;
                }

            }
        }
    }


    virtual void on_mouse_move(int x, int y, unsigned flags)
    {
        if(flags & agg::mouse_left)
        {
            if(m_idx == 3)
            {
                double dx = x - m_dx;
                double dy = y - m_dy;
                m_x[1] -= m_x[0] - dx;
                m_y[1] -= m_y[0] - dy;
                m_x[2] -= m_x[0] - dx;
                m_y[2] -= m_y[0] - dy;
                m_x[0] = dx;
                m_y[0] = dy;
                force_redraw();
                return;
            }

            if(m_idx >= 0)
            {
                m_x[m_idx] = x - m_dx;
                m_y[m_idx] = y - m_dy;
                force_redraw();
            }
        }
        else
        {
            on_mouse_button_up(x, y, flags);
        }
    }

    virtual void on_mouse_button_up(int x, int y, unsigned flags)
    {
        m_idx = -1;
    }

    
    virtual void on_key(int x, int y, unsigned key, unsigned flags)
    {
        double dx = 0;
        double dy = 0;
        switch(key)
        {
        case agg::key_left:  dx = -0.1; break;
        case agg::key_right: dx =  0.1; break;
        case agg::key_up:    dy =  0.1; break;
        case agg::key_down:  dy = -0.1; break;
        }
        m_x[0] += dx;
        m_y[0] += dy;
        m_x[1] += dx;
        m_y[1] += dy;
        force_redraw();
    }


};


int agg_main(int argc, char* argv[])
{
    the_application app(pix_format, flip_y);
    app.caption("AGG Example. Alpha channel gradient");

    if(app.init(400, 320, agg::window_resize))
    {
        return app.run();
    }
    return 1;
}