1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
|
//----------------------------------------------------------------------------
// Anti-Grain Geometry (AGG) - Version 2.5
// A high quality rendering engine for C++
// Copyright (C) 2002-2006 Maxim Shemanarev
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://antigrain.com
//
// AGG is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// AGG is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with AGG; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
// MA 02110-1301, USA.
//----------------------------------------------------------------------------
#include <math.h>
#include "agg_arc.h"
namespace agg
{
//------------------------------------------------------------------------
arc::arc(double x, double y,
double rx, double ry,
double a1, double a2,
bool ccw) :
m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0)
{
normalize(a1, a2, ccw);
}
//------------------------------------------------------------------------
void arc::init(double x, double y,
double rx, double ry,
double a1, double a2,
bool ccw)
{
m_x = x; m_y = y;
m_rx = rx; m_ry = ry;
normalize(a1, a2, ccw);
}
//------------------------------------------------------------------------
void arc::approximation_scale(double s)
{
m_scale = s;
if(m_initialized)
{
normalize(m_start, m_end, m_ccw);
}
}
//------------------------------------------------------------------------
void arc::rewind(unsigned)
{
m_path_cmd = path_cmd_move_to;
m_angle = m_start;
}
//------------------------------------------------------------------------
unsigned arc::vertex(double* x, double* y)
{
if(is_stop(m_path_cmd)) return path_cmd_stop;
if((m_angle < m_end - m_da/4) != m_ccw)
{
*x = m_x + cos(m_end) * m_rx;
*y = m_y + sin(m_end) * m_ry;
m_path_cmd = path_cmd_stop;
return path_cmd_line_to;
}
*x = m_x + cos(m_angle) * m_rx;
*y = m_y + sin(m_angle) * m_ry;
m_angle += m_da;
unsigned pf = m_path_cmd;
m_path_cmd = path_cmd_line_to;
return pf;
}
//------------------------------------------------------------------------
void arc::normalize(double a1, double a2, bool ccw)
{
double ra = (fabs(m_rx) + fabs(m_ry)) / 2;
m_da = acos(ra / (ra + 0.125 / m_scale)) * 2;
if(ccw)
{
while(a2 < a1) a2 += pi * 2.0;
}
else
{
while(a1 < a2) a1 += pi * 2.0;
m_da = -m_da;
}
m_ccw = ccw;
m_start = a1;
m_end = a2;
m_initialized = true;
}
}
|