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/* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Mobile Application Link.
*
* The Initial Developer of the Original Code is AvantGo, Inc.
* Portions created by AvantGo, Inc. are Copyright (C) 1997-1999
* AvantGo, Inc. All Rights Reserved.
*
* Contributor(s):
*/
#ifndef __AG_NET_H__
#define __AG_NET_H__
#include <AGTypes.h>
#ifdef _WIN32
# ifdef _WIN32_WCE
# include <windows.h>
# include <winsock.h>
# else /* _WIN32_WCE */
/*
If this causes you compilation issues, you need to
move the includes around so that this file is included
BEFORE the windows.h header.
*/
# define FD_SETSIZE 512
# include <winsock2.h>
# endif /* _WIN32_WCE */
typedef struct sockaddr_in AGSockAddr;
typedef int AGFd;
#else /* _WIN32 */
# ifdef __palmos__
# include <Pilot.h>
# include <sys_socket.h>
typedef NetSocketAddrINType AGSockAddr;
typedef Word AGFd;
# else /* __palmos__ */
# if (defined(macintosh))
# if (!defined(__palmos__)) /* Added here for maintainability */
# include <OpenTransport.h>
# include <OpenTptInternet.h>
typedef int AGSockAddr;
typedef int AGFd;
# endif /* if (!defined(__palmos__)) */
# else /* defined(macintosh) */
# include <netdb.h>
# include <sys/types.h>
# include <sys/socket.h>
# include <unistd.h>
# include <netinet/in.h>
# ifdef __sun__
# include <sys/filio.h>
# include <arpa/inet.h>
# else
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(_HPUX_SOURCE)
# include <sys/ioctl.h>
# include <arpa/inet.h>
# else
# include <asm/ioctls.h>
# endif /* __FreeBSD__ */
# endif /* __sun__ */
typedef struct sockaddr_in AGSockAddr;
typedef int AGFd;
# endif /* !defined(macintosh) */
# endif /* __palmos__ */
#endif /* _WIN32 */
#define AG_NET_UNKNOWN_PROXY_ERROR -97
#define AG_NET_PROXY_AUTH_ERROR -98
#define AG_NET_PROXY_FORBIDDEN -96
#define AG_NET_SOCKS_ERROR_CONNECTTO -99
#define AG_NET_SOCKS_ERROR -100
#define AG_NET_SOCKS_BAD_ID -101
#define AG_NET_SOCKS_COULDNT_CONNECT -102
#define AG_NET_WOULDBLOCK -30
#define AG_NET_IOERR -13
#define AG_NET_MEMORYERROR -12
#define AG_NET_ERROR_BAD_PROXYNAME -11
#define AG_NET_ERROR_BAD_HOSTNAME -10
#define AG_NET_ERROR_NO_SOCKET -9
#define AG_NET_ERROR_NO_CONNECT -8
#define AG_NET_ERROR_RECV -7
#define AG_NET_EISCONN -6
#define AG_NET_ERROR -5
struct AGSocket;
struct AGNetCtx;
typedef enum AGSocketState {
AG_SOCKET_ERROR = 1,
AG_SOCKET_NEW,
AG_SOCKET_CONNECTING,
AG_SOCKET_CONNECTED
} AGSocketState;
#ifdef __cplusplus
extern "C" {
#endif
typedef struct AGSocket *(*AGNetSocketNewFunc)(struct AGNetCtx *ctx);
/*
* Name: AGNetSocketNew
* Function: Creates a new socket.
* Input: None.
* Output: None.
* Return: Pointer to socket struture. Must be free
* with AGNetSocketFree
*/
typedef void (*AGNetSocketFreeFunc)(struct AGNetCtx *ctx,
struct AGSocket *soc);
/*
* Name: AGNetSocketFree
* Function: Frees memory associated with socket, also
* closes socket if necessary.
* Input: None.
* Output: None.
* Return: None.
*/
typedef sword (*AGNetConnectFunc)(struct AGNetCtx *ctx,
struct AGSocket *soc, uint32 laddr, short port,
AGBool block);
/*
* Name: AGNetConnect
* Function: Function that connects to internet host. For
* a blocking call or the first time this is
* laddr and port must be valid. Subsequent calls
* for a non blocking
* connect ignore the name and port an just
* operate on the information in the AGSocket
* structure.
* Input: laddr - address of host to connect to. This
* is typically found by calling
* AGNetGetHostAddr
* port - port on host to connect to.
* block - if this function should block.
* Output: None.
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 on sucessful connection.
*/
typedef int32 (*AGNetReadFunc)(struct AGNetCtx *ctx, struct AGSocket *soc,
uint8 *buffer, int32 bytes,
AGBool block);
/*
* Name: AGNetRead
* Function: Read data from socket into passed in buffer.
* Input: soc - socket
* bytes - bytes to read
* block - if this function should block.
* Output: buffer - data from scoket
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 if no more data to read, postive numbers
* equal number of bytes read into buffer.
*/
typedef int32 (*AGNetSendFunc)(struct AGNetCtx *ctx, struct AGSocket *soc,
const uint8 *data, int32 bytes,
AGBool block);
/*
* Name: AGNetSend
* Function: write data from buffer into socket.
* Input: soc - socket
* bytes - bytes to write
* block - if this function should block.
* data - data to write
* Output: None.
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* anything else is number of bytes written.
*/
typedef sword (*AGNetCloseFunc)(struct AGNetCtx *ctx, struct AGSocket *soc);
/*
* Name: AGNetSocketClose
* Function: Close a socket
* Input: soc - socket
* Output: None.
* Return: 0 on success, anyting else is an error.
*/
typedef int32 (*AGNetReadProtectedFunc)(struct AGNetCtx *ctx,
struct AGSocket *soc,
uint8 *buffer, int32 offset,
int32 bytes, AGBool block);
/*
* Name: AGNetReadProtected
* Function: Read data from socket into passed in protectedbuffer.
* Input: soc - socket
* offset - offset within buffer to start writing to
* bytes - bytes to read
* block - if this function should block.
* Output: buffer - data from scoket
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 if no more data to read, postive numbers
* equal number of bytes read into buffer.
*/
typedef struct AGSocket {
AGSocketState state;
AGFd fd;
uint32 addr;
AGSockAddr saddr;
uint8 *userData;
#if (defined(macintosh) && !defined(__palmos__))
AGBool bound;
EndpointRef ep;
TCall sndCall;
#endif /* #if (defined(macintosh) && !defined(__palmos__)) */
} AGSocket;
typedef struct AGNetCtx {
AGNetSendFunc send;
AGNetConnectFunc connect;
AGNetReadFunc recv;
AGNetCloseFunc close;
AGNetSocketNewFunc socnew;
AGNetSocketFreeFunc socfree;
AGNetReadProtectedFunc recvdm;
uint8 *userData;
#ifdef __palmos__
Word networkLibRefNum;
#endif
#if (defined(macintosh) && !defined(__palmos__))
InetSvcRef inet_services;
#endif /* #if (defined(macintosh) && !defined(__palmos__)) */
} AGNetCtx;
#define AGNETSEND(ctx, a, b, c, d) ( (*(ctx)->send)((ctx), (a), (b), (c), (d)) )
#define AGNETRECV(ctx, a, b, c, d) ( (*(ctx)->recv)((ctx), (a), (b), (c), (d)) )
#define AGNETCONNECT(ctx, a, b, c, d) ( (*(ctx)->connect)((ctx), (a), (b), (c), (d)) )
#define AGNETSOCKETCLOSE(ctx, a) ((*(ctx)->close)((ctx), (a)))
#define AGNETSOCKETNEW(ctx) ((*(ctx)->socnew)(ctx))
#define AGNETSOCKETFREE(ctx, a) ((*(ctx)->socfree)((ctx), (a)))
#define AGNETRECVDM(ctx, a, b, c, d, e) ( (*(ctx)->recvdm)((ctx), (a), (b), (c), (d), (e)) )
ExportFunc
sword AGNetInit(AGNetCtx *ctx);
/*
* Name: AGNetInit
* Function: Tells OS that we are going to want to do
* network IO
* Input: None.
* Output: None.
* Return: 0 on Successs or error code
*/
ExportFunc
void AGNetSetIOFuncs(AGNetCtx *ctx, AGNetSendFunc send,
AGNetConnectFunc connect,
AGNetReadFunc recv,
AGNetCloseFunc close,
AGNetSocketNewFunc socnew,
AGNetSocketFreeFunc socfree,
AGNetReadProtectedFunc recvdm);
ExportFunc
sword AGNetClose(AGNetCtx *ctx);
/*
* Name: AGNetInit
* Function: Tells OS that we are going no longer need to
* do any network IO
* Input: None.
* Output: None.
* Return: 0 on Successs or error code
*/
ExportFunc
sword AGSocksConnect(AGNetCtx *ctx, AGSocket *soc, uint32 saddr,
int16 socksPort,
char *destAddr, int16 destHostPort,
AGBool block);
/*
* Name: AGNetSOCKSConnect
* Function: Function that can tunnel through a SOCKS proxy.
* After the first call all other info
* except that in the soc struct is ignored.
* After the connect is successful the
* standard AGNetRead/AGNetWrite can be used
* on soc.
* Input: soc - Socket opened by AGNetSocketNew
* destHost - destination of data
* destHostPort - port of destination server
* totalBytesToSend - size of data to send
* socksServer - HTTP server to tunnel through
* SocksServerPort - HTTP server port
* destHostPort - port of destination server
* userid - Pass in NULL for default.
* block - should call block
* Output: None.
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 on sucessful connection.
*/
ExportFunc
uint32 AGNetGetHostAddr(AGNetCtx *ctx, char *name);
/*
* Name: AGNetGetHostAddr
* Function: Get the 4 byte network address of the
* passed in string
* Input: name - string to lookup
* Output: None.
* Return: O is error else network address.
*/
ExportFunc
int32 AGNetGets(AGNetCtx *ctx, AGSocket *soc, uint8 *buffer, int32 offset,
int32 bytes, int32 *bytesread, AGBool block);
/*
* Name: AGNetGets
* Function: Read a line form a socket. Will read from
* socket till a '\n' is reached or until
* it has read in the passed in buffer limit.
* Input: soc - socket
* bytes - size of buffer
* Output: buffer - data from socket
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 if no more data to read, postive numbers
* equal number of bytes read into buffer.
* If if couldnt read a whole line and
* the network returned a would block, the
* amount of data read is retuned in the
* bytesread var.
*/
#ifdef __palmos__
ExportFunc
int32 AGNetReadProtected(AGNetCtx *ctx, AGSocket *soc, uint8 *buffer,
int32 offset, int32 bytes, AGBool block);
/*
* Name: AGNetReadProtected
* Function: Read data from socket into passed in protectedbuffer.
* Input: soc - socket
* offset - offset within buffer to start writing to
* bytes - bytes to read
* block - if this function should block.
* Output: buffer - data from scoket
* Return: for non blocking call will return
* AG_NET_WOULDBLOCK if call would block.
* Any other negative number is an error.
* 0 if no more data to read, postive numbers
* equal number of bytes read into buffer.
*/
ExportFunc
#ifdef __palmos__
sword AGNetCanDoSecure(AGNetCtx *ctx);
int32 AGNetGetCtxSize(void);
void AGNetToggle(AGNetCtx *ctx, AGBool use);
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif /* __AG_NET_H__ */
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