File: lighting.html

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<html>
<head>
<title> Lighting Typess </title>
</head>

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<h1><center> Lighting Types </center></h1>
<br><br><br>


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<p> The following list includes the possible lighting types.  In order
from complete darkness to blindingly bright, these offer intermediate
lighting for greater flexibility in game design.  </p>

<table border=1>
<tr><td><i> Lighting Type <td><i> Description
<tr><td> FullDark       <td> Complete darkness, not a photon of light
<tr><td> Dark           <td> Dark to the naked eye, but enough light for
                             night vision to work
<tr><td> Shady          <td> Hard to see with the naked eye, but outlines
                             will be visible
<tr><td> Average        <td> Your average amount of light when in sunlight
<tr><td> Bright         <td> Sunlight plus some reflected light, causes 
                             squinting
<tr><td> Blinding       <td> So bright, it can cause blindness after prolonged
                             exposure
</table>


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