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<title> Lighting Typess </title>
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<h1><center> Lighting Types </center></h1>
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<p> The following list includes the possible lighting types. In order
from complete darkness to blindingly bright, these offer intermediate
lighting for greater flexibility in game design. </p>
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<tr><td><i> Lighting Type <td><i> Description
<tr><td> FullDark <td> Complete darkness, not a photon of light
<tr><td> Dark <td> Dark to the naked eye, but enough light for
night vision to work
<tr><td> Shady <td> Hard to see with the naked eye, but outlines
will be visible
<tr><td> Average <td> Your average amount of light when in sunlight
<tr><td> Bright <td> Sunlight plus some reflected light, causes
squinting
<tr><td> Blinding <td> So bright, it can cause blindness after prolonged
exposure
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