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<title> Terrain Types </title>
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<h1><center> Terrain Types </center></h1>
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<p> The following list includes the possible terrain types and their
associated attributes. Modifier is how the terrain affects travel. The
MUD engine takes the room size and multiplies it by the modifier to
determine how much endurance is lost in travel</p>
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<tr><td><i> Terrain Type <td><i> Modifier
<tr><td> Forest <td> 3
<tr><td> Jungle <td> 4
<tr><td> SandDesert <td> 2
<tr><td> RockDesert <td> 1.5
<tr><td> Plains <td> 1.5
<tr><td> Tundra <td> 2
<tr><td> Icesheet <td> 2
<tr><td> Hills <td> 3
<tr><td> Mountains <td> 5
<tr><td> HighMountains <td> 6
<tr><td> Swamp <td> 5
<tr><td> Bog <td> 4
<tr><td> City <td> 1.3
<tr><td> Ocean <td> 2
<tr><td> Lake <td> 1
<tr><td> River <td> 1.5
<tr><td> PavedRoad <td> 1
<tr><td> DirtRoad <td> 1.3
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