File: terrain.html

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<html>
<head>
<title> Terrain Types </title>
</head>

<!--COLOR-->
<BODY BGCOLOR="#668699" TEXT="#000000" 
LINK="#1D4B99" VLINK="#99038F" 
BACKGROUND="brick041gif7.gif">

<!--HEAD-->

<h1><center> Terrain Types </center></h1>
<br><br><br>


<!--BODY-->


<p> The following list includes the possible terrain types and their 
associated attributes. Modifier is how the terrain affects travel.  The 
MUD engine takes the room size and multiplies it by the modifier to 
determine how much endurance is lost in travel</p>

<table border=1>
<tr><td><i> Terrain Type <td><i> Modifier
<tr><td> Forest         <td> 3
<tr><td> Jungle         <td> 4
<tr><td> SandDesert     <td> 2
<tr><td> RockDesert     <td> 1.5
<tr><td> Plains         <td> 1.5
<tr><td> Tundra         <td> 2
<tr><td> Icesheet       <td> 2
<tr><td> Hills          <td> 3
<tr><td> Mountains      <td> 5
<tr><td> HighMountains  <td> 6
<tr><td> Swamp          <td> 5
<tr><td> Bog            <td> 4     
<tr><td> City           <td> 1.3
<tr><td> Ocean          <td> 2    
<tr><td> Lake           <td> 1
<tr><td> River          <td> 1.5
<tr><td> PavedRoad      <td> 1
<tr><td> DirtRoad       <td> 1.3
</table>


</BODY>
</HTML>