File: gameflags.h

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#ifndef _GAMEFLAGS_H_
#define _GAMEFLAGS_H_

#define GAMEFLAG_MALE           0
#define GAMEFLAG_COLOR          1
#define GAMEFLAG_ONGAME         2
#define GAMEFLAG_AUTOEXITS      3
#define GAMEFLAG_BRIEF          4
#define GAMEFLAG_AUTOPAY        5
#define GAMEFLAG_FULLEDIT       6
#define GAMEFLAG_FULLEXITS      7
#define GAMEFLAG_BUSY           8
#define GAMEFLAG_AUTODIAGNOSE	9
#define GAMEFLAG_DELETED       10
#define GAMEFLAG_CURSED        11
#define GAMEFLAG_NIGHTVISION   12

#ifdef COMMANDS_C

char *gameflagnames[] = {"Male", "Color", "OnGame", "Autoexits", "Brief",
       "AutoPay", "FullEdit", "FullExits", "Busy", "AutoDiagnose", "Deleted",
       "Cursed", "NightVision", 
       NULL};

#else

extern char *gameflagnames[];

#endif
#endif