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// ClientSocket.cpp : implementation file
//
#include "stdafx.h"
#include "aime_w32.h"
#include "ClientSocket.h"
#include "mudtypes.h"
#include "strings.h"
#include "newfuncts.h"
#include "global.h"
#include "sysdep.h"
#include "utils.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocket
CClientSocket::CClientSocket()
{
valid_input = FALSE;
locked = FALSE;
}
CClientSocket::~CClientSocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
//{{AFX_MSG_MAP(CClientSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CClientSocket member functions
void CClientSocket::OnConnect(int nErrorCode)
{
AfxMessageBox("Connection complete");
}
void CClientSocket::OnReceive(int nErrorCode)
{
char input_buffer[MAX_COM_LEN+4];
int holder_count = 0;
BOOL the_end = FALSE;
// We need to avoid letting two connection-accessing cycles run concurrently so while this
// is locked, we sleep it off
while (set_locked() == FALSE)
Sleep(10);
for (int x=0; x<the_config.maxreadsperpoll; x++)
{
BZERO(input_buffer,MAX_COM_LEN+3);
the_end = FALSE;
if (Receive(input_buffer, MAX_COM_LEN - 1) == SOCKET_ERROR)
{
if (GetLastError() == WSAEMSGSIZE)
the_end = FALSE;
else
the_end = TRUE;
}
else
{
the_end = TRUE;
}
if (*input_buffer != '\0')
{
if (fill_read_buffer(input_buffer) < 0)
{
unlock();
return;
}
}
if (the_end == TRUE)
break;
} // main for
valid_input = TRUE;
unlock();
if (read_buffer.get_first() == NULL)
return;
return;
}
/***********************************************************************
** set_locked - locks this socket. If it has already been locked,
** returns FALSE, otherwise returns TRUE
***********************************************************************/
BOOL CClientSocket::set_locked()
{
if (locked)
return FALSE;
locked = TRUE;
return TRUE;
}
/***********************************************************************
** unlock - unlocks the socket so it is free for use
***********************************************************************/
void CClientSocket::unlock()
{
locked = FALSE;
}
/***********************************************************************
** fill_read_buffer - fills up the read buffer with any input in the socket
**
** Parameters: the_conn - the connection to check for
**
** Returns: 1 for has it, 0 if not found
**
***********************************************************************/
int CClientSocket::fill_read_buffer(char *input_buf)
{
char copy_buffer[MAX_COM_LEN+4];
char *str_ptr = input_buf;
char *new_ptr = NULL;
int counter = 0;
Strings *new_str = NULL;
/* remove all wierd telnet function chars */
#ifdef DEBUG_INPUT
printf("Packet: %s\n", str_ptr);
printf("Strlen: %d\n", strlen(str_ptr));
#endif
// Read the input buffer until we hit the end of it
while ((str_ptr) && (*str_ptr != '\0'))
{
// Set up a buffer to write valid chars to
BZERO(copy_buffer, MAX_COM_LEN+4);
new_ptr = copy_buffer;
// Now search along the input for the length of the line
while ((str_ptr) && (*str_ptr != '\n') && (*str_ptr != '\0'))
{
// Skip this char if it is not an authorized char
if ( ((((int) (*str_ptr)) < 32) || (((int) (*str_ptr)) > 126)) &&
(*str_ptr != '\b'))
str_ptr++;
// Else, it is an authorized char, copy it
else
{
*new_ptr = *str_ptr;
new_ptr++;
str_ptr++;
}
}
// Now we theoretically have the entire line, if the length is greater
// than zero, lets copy it to a buffer. If it is just a newline, they simply
// hit enter but we still want to register that
if ((strlen(copy_buffer) > 0) || (*str_ptr == '\n'))
{
// If we don't have a newline, add this to the partial buffer
if (*str_ptr != '\n')
{
partial_line.str_cat(copy_buffer);
}
else
{
new_str = new Strings(partial_line.str_show());
new_str->str_cat(copy_buffer);
partial_line.truncate(0);
new_str->remove_newline();
read_buffer.add_tail_entry(new_str);
counter++;
}
}
if ((str_ptr) && (*str_ptr != '\0'))
str_ptr++;
}
return counter;
}
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