File: PyOGeomBaseSchema.h

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//-*****************************************************************************
//
// Copyright (c) 2012,
//  Sony Pictures Imageworks Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic, nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************

#ifndef PyAlembic_PyOGeomBaseSchema_h
#define PyAlembic_PyOGeomBaseSchema_h

#include <Foundation.h>

using namespace boost::python;

//-*****************************************************************************
template<class INFO>
void register_OGeomBaseSchema( const char *iName)
{
    typedef AbcG::OGeomBaseSchema<INFO> OGeomBaseSchema;

    // OGeomBaseSchema
    //
    class_<OGeomBaseSchema>(
          iName,
          "doc",
          init<>() )
        .def( "getArbGeomParams",
              &OGeomBaseSchema::getArbGeomParams,
              "Acccesing the ArbGeomParams will create its compound property "
              "if needed")
        .def( "getUserProperties",
              &OGeomBaseSchema::getUserProperties,
              "Accessing UserProperties will create its compound property "
              "if needed")
        .def( "getChildBoundsProperty",
              &OGeomBaseSchema::getChildBoundsProperty,
              "Accessing ChildBoundsProperty will create its 3dBox property "
              "if needed" )
        .def( "valid", &OGeomBaseSchema::valid )
        .def( "reset", &OGeomBaseSchema::reset )
        .def( ALEMBIC_PYTHON_BOOL_NAME, &OGeomBaseSchema::valid )
        ;
}

#endif