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textures/desert/arrow2
{
{
map textures/desert/arrow2_fx.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
alphashift 9 0.0 1.0
nolightmap
}
}
textures/desert/arrow3
{
{
map textures/desert/arrow3_fx.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
alphashift 9 0.0 1.0
nolightmap
}
}
textures/arena5/light1
{
{
lensflare
}
}
textures/arena7/light1
{
{
lensflare
}
}
textures/arena7/light9
{
{
lensflare
}
}
textures/arena7/light3
{
{
lensflare
}
}
textures/arena7/light5
{
{
lensflare
}
}
textures/arena7/light10
{
{
lensflare
}
}
textures/blood/slime_splatter2
{
{
cube
}
}
textures/arena9/greenglass
{
{
map textures/arena9/greenglass.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
alphashift 0 0.5 0.5
}
{
map gfx/bubbles.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
scale static -4 static -4
alphashift 0 0.3 0.3
scroll static 0 static -2
}
{
map gfx/bubbles.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
alphashift 0 0.1 0.1
scale static -8 static -8
scroll static 0 static -1
}
}
textures/arena7/glass
{
{
map gfx/reflect.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
scale static 1 static 1
scroll static 0 static 0
alphashift 0 0.4 0.4
envmap
}
}
textures/blanks/blank1
{
{
map gfx/beam1.tga
scale static 10 static 10
colormap 1 1 1
beam
yang 0.25
}
}
textures/blanks/blank2
{
{
map gfx/beam3.tga
scale static 60 static 60
colormap 1 1 1
beam
}
}
textures/blanks/blank3
{
{
map gfx/beam1.tga
scale static 10 static 10
colormap 1 1 1
beam
xang 0.25
}
}
textures/blanks/blank4
{
{
map gfx/beam1.tga
scale static 10 static 10
colormap 1 1 1
beam
yang -0.25
}
}
textures/blanks/blank5
{
{
map gfx/beam3.tga
scale static 15 static 15
colormap 1 1 1
beam
}
}
textures/blanks/blank6
{
{
map gfx/greenline.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
scale static 2 static 2
scroll static 0 static 2
alphashift .2 0.4 0.8
}
}
textures/blanks/blank7
{
{
map gfx/beam3.tga
scale static 20 static 20
colormap 1 1 1
beam
}
}
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