1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569
|
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// sv_send.c
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "server.h"
/*
=============================================================================
Com_Printf redirection
=============================================================================
*/
char sv_outputbuf[SV_OUTPUTBUF_LENGTH];
void SV_FlushRedirect (int sv_redirected, char *outputbuf)
{
if (sv_redirected == RD_PACKET)
{
Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", outputbuf);
}
else if (sv_redirected == RD_CLIENT)
{
MSG_WriteByte (&sv_client->netchan.message, svc_print);
MSG_WriteByte (&sv_client->netchan.message, PRINT_HIGH);
MSG_WriteString (&sv_client->netchan.message, outputbuf);
}
}
/*
=============================================================================
EVENT MESSAGES
=============================================================================
*/
/*
=================
SV_ClientPrintf
Sends text across to be displayed if the level passes
=================
*/
void SV_ClientPrintf (client_t *cl, int level, char *fmt, ...)
{
va_list argptr;
char string[1024];
if (level < cl->messagelevel)
return;
va_start (argptr,fmt);
vsnprintf(string, sizeof(string), fmt, argptr);
va_end (argptr);
MSG_WriteByte (&cl->netchan.message, svc_print);
MSG_WriteByte (&cl->netchan.message, level);
MSG_WriteString (&cl->netchan.message, string);
}
/*
=================
SV_BroadcastPrintf
Sends text to all active clients
=================
*/
void SV_BroadcastPrintf (int level, char *fmt, ...)
{
va_list argptr;
char string[2048];
client_t *cl;
int i;
va_start (argptr,fmt);
vsnprintf(string, sizeof(string), fmt, argptr);
va_end (argptr);
// echo to console
if (dedicated->value)
{
char copy[1024];
int i;
// mask off high bits
for (i=0 ; i<1023 && string[i] ; i++)
copy[i] = string[i]&127;
copy[i] = 0;
Com_Printf ("%s", copy);
}
for (i=0, cl = svs.clients ; i<maxclients->value; i++, cl++)
{
if (level < cl->messagelevel)
continue;
if (cl->state != cs_spawned)
continue;
MSG_WriteByte (&cl->netchan.message, svc_print);
MSG_WriteByte (&cl->netchan.message, level);
MSG_WriteString (&cl->netchan.message, string);
}
}
/*
=================
SV_BroadcastCommand
Sends text to all active clients
=================
*/
void SV_BroadcastCommand (char *fmt, ...)
{
va_list argptr;
char string[1024];
if (!sv.state)
return;
va_start (argptr,fmt);
vsnprintf(string, sizeof(string), fmt, argptr);
va_end (argptr);
MSG_WriteByte (&sv.multicast, svc_stufftext);
MSG_WriteString (&sv.multicast, string);
SV_Multicast (NULL, MULTICAST_ALL_R);
}
/*
=================
SV_Multicast
Sends the contents of sv.multicast to a subset of the clients,
then clears sv.multicast.
MULTICAST_ALL same as broadcast (origin can be NULL)
MULTICAST_PVS send to clients potentially visible from org
MULTICAST_PHS send to clients potentially hearable from org
=================
*/
void SV_Multicast (vec3_t origin, multicast_t to)
{
client_t *client;
byte *mask;
int leafnum, cluster;
int j;
qboolean reliable;
int area1, area2;
/* 2011-11 Remove redundancy, was calling CM_PointLeafnum(origin) twice
* for every PVS/PHS message. Was doing unnecessary check on client
* location for PVS/PHS. Both minor performance hits.
*/
// if doing a serverrecord, store everything
if (svs.demofile)
SZ_Write (&svs.demo_multicast, sv.multicast.data, sv.multicast.cursize);
reliable = false;
mask = NULL;
area1 = 0;
switch (to)
{
case MULTICAST_ALL_R:
reliable = true; // intentional fallthrough
case MULTICAST_ALL:
break;
case MULTICAST_PHS_R:
reliable = true; // intentional fallthrough
case MULTICAST_PHS:
// location for source of the sound that may be hearable
leafnum = CM_PointLeafnum (origin);
area1 = CM_LeafArea (leafnum);
cluster = CM_LeafCluster (leafnum);
mask = CM_ClusterPHS (cluster);
break;
case MULTICAST_PVS_R:
reliable = true; // intentional fallthrough
case MULTICAST_PVS:
// location for entity or effect that may be visible
leafnum = CM_PointLeafnum (origin);
area1 = CM_LeafArea (leafnum);
cluster = CM_LeafCluster (leafnum);
mask = CM_ClusterPVS (cluster);
break;
default:
Com_Error (ERR_FATAL, "SV_Multicast: bad to:%i", to);
}
// send the data to all relevent clients
for ( j=maxclients->integer, client=svs.clients ; j-- ; client++ )
{
if (client->state == cs_free || client->state == cs_zombie)
continue;
if (client->state != cs_spawned && !reliable)
continue;
if (mask)
{ // check for "hearable" or "visible"
// find cluster player is in
leafnum = CM_PointLeafnum (client->edict->s.origin);
cluster = CM_LeafCluster (leafnum);
if ( !(mask[cluster>>3] & (1<<(cluster & 7))) )
continue; // by cluster mask, player cannot see/hear this
area2 = CM_LeafArea (leafnum);
if (!CM_AreasConnected (area1, area2))
continue; // by leaf, player cannot see/hear this
}
if (reliable)
SZ_Write (&client->netchan.message, sv.multicast.data, sv.multicast.cursize);
else
SZ_Write (&client->datagram, sv.multicast.data, sv.multicast.cursize);
}
SZ_Clear (&sv.multicast);
}
/*
==================
SV_StartSound
Each entity can have eight independant sound sources, like voice,
weapon, feet, etc.
If cahnnel & 8, the sound will be sent to everyone, not just
things in the PHS.
FIXME: if entity isn't in PHS, they must be forced to be sent or
have the origin explicitly sent.
Channel 0 is an auto-allocate channel, the others override anything
already running on that entity/channel pair.
An attenuation of 0 will play full volume everywhere in the level.
Larger attenuations will drop off. (max 4 attenuation)
Timeofs can range from 0.0 to 0.1 to cause sounds to be started
later in the frame than they normally would.
If origin is NULL, the origin is determined from the entity origin
or the midpoint of the entity box for bmodels.
==================
*/
void SV_StartSound (vec3_t origin, edict_t *entity, int channel,
int soundindex, float volume,
float attenuation, float timeofs)
{
int sendchan;
int flags;
int i;
int ent;
vec3_t origin_v;
qboolean use_phs;
if (volume < 0 || volume > 1.0)
Com_Error (ERR_FATAL, "SV_StartSound: volume = %f", volume);
if (attenuation < 0 || attenuation > 4)
Com_Error (ERR_FATAL, "SV_StartSound: attenuation = %f", attenuation);
// if (channel < 0 || channel > 15)
// Com_Error (ERR_FATAL, "SV_StartSound: channel = %i", channel);
if (timeofs < 0 || timeofs > 0.255)
Com_Error (ERR_FATAL, "SV_StartSound: timeofs = %f", timeofs);
ent = NUM_FOR_EDICT(entity);
if (channel & 8) // no PHS flag
{
use_phs = false;
channel &= 7;
}
else
use_phs = true;
sendchan = (ent<<3) | (channel&7);
flags = 0;
if (volume != DEFAULT_SOUND_PACKET_VOLUME)
flags |= SND_VOLUME;
if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
flags |= SND_ATTENUATION;
// the client doesn't know that bmodels have weird origins
// the origin can also be explicitly set
if ( (entity->svflags & SVF_NOCLIENT)
|| (entity->solid == SOLID_BSP)
|| origin )
flags |= SND_POS;
// always send the entity number for channel overrides
flags |= SND_ENT;
if (timeofs)
flags |= SND_OFFSET;
// use the entity origin unless it is a bmodel or explicitly specified
if (!origin)
{
origin = origin_v;
if (entity->solid == SOLID_BSP)
{
for (i=0 ; i<3 ; i++)
origin_v[i] = entity->s.origin[i]+0.5*(entity->mins[i]+entity->maxs[i]);
}
else
{
VectorCopy (entity->s.origin, origin_v);
}
}
MSG_WriteByte (&sv.multicast, svc_sound);
MSG_WriteByte (&sv.multicast, flags);
MSG_WriteByte (&sv.multicast, soundindex);
if (flags & SND_VOLUME)
MSG_WriteByte (&sv.multicast, volume*255);
if (flags & SND_ATTENUATION)
MSG_WriteByte (&sv.multicast, attenuation*64);
if (flags & SND_OFFSET)
MSG_WriteByte (&sv.multicast, timeofs*1000);
if (flags & SND_ENT)
MSG_WriteShort (&sv.multicast, sendchan);
if (flags & SND_POS)
MSG_WritePos (&sv.multicast, origin);
// if the sound doesn't attenuate,send it to everyone
// (global radio chatter, voiceovers, etc)
if (attenuation == ATTN_NONE)
use_phs = false;
if (channel & CHAN_RELIABLE)
{
if (use_phs)
SV_Multicast (origin, MULTICAST_PHS_R);
else
SV_Multicast (origin, MULTICAST_ALL_R);
}
else
{
if (use_phs)
SV_Multicast (origin, MULTICAST_PHS);
else
SV_Multicast (origin, MULTICAST_ALL);
}
}
/*
===============================================================================
FRAME UPDATES
===============================================================================
*/
/*
=======================
SV_SendClientDatagram
=======================
*/
qboolean SV_SendClientDatagram (client_t *client)
{
byte msg_buf[MAX_MSGLEN];
sizebuf_t msg;
SV_BuildClientFrame (client);
SZ_Init (&msg, msg_buf, sizeof(msg_buf));
SZ_SetName (&msg, va("Client msg out buffer (%s)", NET_AdrToString(client->netchan.remote_address)), false);
msg.allowoverflow = true;
// send over all the relevant entity_state_t
// and the player_state_t
SV_WriteFrameToClient (client, &msg);
// copy the accumulated multicast datagram
// for this client out to the message
// it is necessary for this to be after the WriteEntities
// so that entity references will be current
if (client->datagram.overflowed)
Com_Printf ("WARNING: datagram overflowed for %s\n", client->name);
else
SZ_Write (&msg, client->datagram.data, client->datagram.cursize);
SZ_Clear (&client->datagram);
if (msg.overflowed)
{ // must have room left for the packet header
Com_Printf ("WARNING: msg overflowed for %s\n", client->name);
SZ_Clear (&msg);
}
// send the datagram
Netchan_Transmit (&client->netchan, msg.cursize, msg.data);
// record the size for rate estimation
client->message_size[sv.framenum % RATE_MESSAGES] = msg.cursize;
return true;
}
/*
==================
SV_DemoCompleted
==================
*/
void SV_DemoCompleted (void)
{
if (sv.demofile)
{
fclose (sv.demofile);
sv.demofile = NULL;
}
SV_Nextserver ();
}
/*
=======================
SV_RateDrop
Returns true if the client is over its current
bandwidth estimation and should not be sent another packet
=======================
*/
qboolean SV_RateDrop (client_t *c)
{
int total;
int i;
// never drop over the loopback
if (c->netchan.remote_address.type == NA_LOOPBACK)
return false;
total = 0;
for (i = 0 ; i < RATE_MESSAGES ; i++)
{
total += c->message_size[i];
}
if (total > c->rate)
{
c->surpressCount++;
c->message_size[sv.framenum % RATE_MESSAGES] = 0;
return true;
}
return false;
}
/*
=======================
SV_SendClientMessages
=======================
*/
void SV_SendClientMessages (void)
{
int i;
client_t *c;
int msglen;
byte msgbuf[MAX_MSGLEN];
int r;
msglen = 0;
// read the next demo message if needed
if (sv.state == ss_demo && sv.demofile)
{
if (sv_paused->value)
msglen = 0;
else
{
// get the next message
r = fread (&msglen, 4, 1, sv.demofile);
if (r != 1)
{
SV_DemoCompleted ();
return;
}
msglen = LittleLong (msglen);
if (msglen == -1)
{
SV_DemoCompleted ();
return;
}
if (msglen > MAX_MSGLEN)
Com_Error (ERR_DROP, "SV_SendClientMessages: msglen > MAX_MSGLEN");
r = fread (msgbuf, msglen, 1, sv.demofile);
if (r != 1)
{
SV_DemoCompleted ();
return;
}
}
}
// send a message to each connected client
for (i=0, c = svs.clients ; i<maxclients->value; i++, c++)
{
if (!c->state)
continue;
// if the reliable message overflowed,
// drop the client
if (c->netchan.message.overflowed)
{
SZ_Clear (&c->netchan.message);
SZ_Clear (&c->datagram);
SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name);
SV_DropClient (c);
}
if (sv.state == ss_cinematic
|| sv.state == ss_demo
|| sv.state == ss_pic
)
Netchan_Transmit (&c->netchan, msglen, msgbuf);
else if (c->state == cs_spawned)
{
// don't overrun bandwidth
if (SV_RateDrop (c))
continue;
SV_SendClientDatagram (c);
}
else
{
// just update reliable if needed
if (c->netchan.message.cursize || curtime - c->netchan.last_sent > 1000 )
Netchan_Transmit (&c->netchan, 0, NULL);
}
}
}
|