File: sys_unix.c

package info (click to toggle)
alien-arena 7.66%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: jessie, jessie-kfreebsd
  • size: 9,604 kB
  • ctags: 21,700
  • sloc: ansic: 113,704; cpp: 41,133; sh: 4,507; makefile: 546; ruby: 438
file content (403 lines) | stat: -rw-r--r-- 8,122 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#if defined HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <signal.h>
#include <stdlib.h>
#include <limits.h>
#include <sys/time.h>
#include <sys/types.h>
#include <fcntl.h>
#include <stdarg.h>
#include <stdio.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>
#include <sys/wait.h>
#include <sys/mman.h>
#include <errno.h>
#if defined HAVE_DLFCN_H
#include <dlfcn.h>
#endif

#include "qcommon/qcommon.h"
#include "unix/rw_unix.h"

cvar_t *nostdout;

unsigned	sys_frame_time;

uid_t saved_euid;
qboolean stdin_active = true;

// attachment to statically linked game library
extern void *GetGameAPI ( void *import);


// =======================================================================
// General routines
// =======================================================================

// Added ANSI color-escape output based on/inspired by Warsow. -M
void Sys_ConsoleOutput (char *string)
{
#if defined ANSI_COLOR

	static int  q3ToAnsi[ 8 ] =
	{
		30, // COLOR_BLACK
		31, // COLOR_RED
		32, // COLOR_GREEN
		33, // COLOR_YELLOW
		34, // COLOR_BLUE
		36, // COLOR_CYAN
		35, // COLOR_MAGENTA
		0   // COLOR_WHITE
	};

	if ( nostdout && nostdout->integer )
		return;

    while (*string) {
        if (*string == '^' && string[1]) {
            int colornum = (string[1]-'0')&7;
            printf ("\033[%dm", q3ToAnsi[colornum]);
            string += 2;
            continue;
        }
        if (*string == '\n')
            printf ("\033[0m\n");
        else if (*string == ' ')
            printf ("\033[0m ");
        else
            printf ("%c", *string);
        string++;
    }

#else

    if ( nostdout == NULL || !nostdout->integer )
	{
		fputs( string, stdout );
	}

#endif
}

#if 0
// not currently used in Unix/Linux
void Sys_Printf (const char *fmt, ...)
{
	va_list		argptr;
	char		text[1024];
	unsigned char		*p;

	va_start (argptr,fmt);
	vsnprintf (text,1024,fmt,argptr);
	va_end (argptr);

	if (nostdout && nostdout->value)
        return;

	for (p = (unsigned char *)text; *p; p++) {
		*p &= 0x7f;
		if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
			printf("[%02x]", *p);
		else
			putc(*p, stdout);
	}
}
#endif

void Sys_Quit (void)
{
	fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
	CL_Shutdown ();
	Qcommon_Shutdown ();
	exit(0);
}

void Sys_Init(void)
{
}

//void Sys_Error (const char *error, ...)
void Sys_Error (char *error, ...)
{
	va_list     argptr;
	char        string[1024];

// change stdin to non blocking
	fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);

	CL_Shutdown ();
	Qcommon_Shutdown ();

	va_start (argptr,error);
	vsnprintf (string,1024,error,argptr);
	va_end (argptr);
	fprintf(stderr, "Error: %s\n", string);

	exit (1);

}

void Sys_Warn (char *warning, ...)
{
	va_list     argptr;
	char        string[1024];

	va_start (argptr,warning);
	vsnprintf (string,1024,warning,argptr);
	va_end (argptr);
	fprintf(stderr, "Warning: %s", string);
}

/*
============
Sys_FileTime

returns -1 if not present
============
*/
int	Sys_FileTime (char *path)
{
	struct	stat	buf;

	if (stat (path,&buf) == -1)
		return -1;

	return buf.st_mtime;
}

void floating_point_exception_handler(int whatever)
{
//	Sys_Warn("floating point exception\n");
	signal(SIGFPE, floating_point_exception_handler);
}

char *Sys_ConsoleInput(void)
{
    static char text[256];
    int     len;
	fd_set	fdset;
    struct timeval timeout;

	if (!stdin_active)
		return NULL;

	FD_ZERO(&fdset);
	FD_SET(0, &fdset); // stdin
	timeout.tv_sec = 0;
	timeout.tv_usec = 0;
	if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
		return NULL;

	len = read (0, text, sizeof(text));
	if (len == 0) { // eof!
		stdin_active = false;
		return NULL;
	}

	if (len < 1)
		return NULL;
	text[len-1] = 0;    // rip off the /n and terminate

	return text;
}

/*****************************************************************************/

static void *game_library = NULL;

/*
=================
Sys_UnloadGame
=================
*/
void Sys_UnloadGame (void)
{
	if ( game_library != NULL )
		dlclose (game_library);
	game_library = NULL;
}

/*
=================
Sys_GetGameAPI

Loads the game module

2010-08 : Implements a statically linked game module. Loading a game module lib
  is supported if it exists.
  To prevent problems with attempting to load an older, incompatible version,
    a lib will not be loaded from arena/ nor data1/
=================
*/
void *Sys_GetGameAPI (void *parms)
{
	void	*(*ptrGetGameAPI) (void *) = NULL;

	FILE	*fp;
	char	name[MAX_OSPATH];
	char	*path;
	size_t  pathlen;
	char	*str_p;
	const char *gamename = "game.so";

	setreuid(getuid(), getuid());
	setegid(getgid());

	if (game_library != NULL)
		Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame");

	// now run through the search paths
	path = NULL;
	while (1)
	{
		path = FS_NextPath (path);
		if (!path)
			break; // Search did not turn up a game shared library

		pathlen = strlen( path );
		// old game lib in data1 is a problem
		if ( !Q_strncasecmp( "data1", &path[ pathlen-5 ], 5 ) )
			continue;
		// may want to have a game lib in arena, but disable for now
		if ( !Q_strncasecmp( "arena", &path[ pathlen-5 ], 5 ) )
			continue;

		snprintf (name, MAX_OSPATH, "%s/%s", path, gamename);

		/* skip it if it just doesn't exist */
		fp = fopen(name, "rb");
		if (fp == NULL)
			continue;
		fclose(fp);

		game_library = dlopen (name, RTLD_NOW);
		if (game_library != NULL )
		{
			Com_Printf("------- Loading %s -------\n", gamename);
			break;
		}
		else
		{
			Com_DPrintf ("LoadLibrary (%s):", name);

			path = dlerror();
			str_p = strchr(path, ':'); // skip the path (already shown)
			if (str_p == NULL)
				str_p = path;
			else
				str_p++;

			Com_DPrintf ("%s\n", str_p);

			break; // file opened but did not dlopen
		}
	}

	if ( game_library != NULL )
	{ // game module from dlopen'd shared library
		ptrGetGameAPI = (void *)dlsym (game_library, "GetGameAPI");
	}

	/*
	 * No game shared library found, use statically linked game
	 */
	if ( ptrGetGameAPI == NULL )
	{
		ptrGetGameAPI = &GetGameAPI;
	}

	if ( ptrGetGameAPI == NULL )
	{ // program error
		Sys_UnloadGame ();
		return NULL;
	}

	return ptrGetGameAPI (parms);
}

/*****************************************************************************/

void Sys_AppActivate (void)
{
}

void HandleEvents(void);

void Sys_SendKeyEvents (void)
{
#ifndef DEDICATED_ONLY
		HandleEvents();
#endif

	// grab frame time
	sys_frame_time = Sys_Milliseconds();
}

/*****************************************************************************/

int main (int argc, char **argv)
{
	int 	time, oldtime, newtime;

	// go back to real user for config loads
	saved_euid = geteuid();
	seteuid(getuid());

	Qcommon_Init(argc, argv);

	fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);

	nostdout = Cvar_Get("nostdout", "0", 0);
	if (!nostdout->value) {
		fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
	}

    oldtime = Sys_Milliseconds ();
    while (1)
    {
// find time spent rendering last frame
		do {
			newtime = Sys_Milliseconds ();
			time = newtime - oldtime;
		} while (time < 1);
		// curtime setting moved from Sys_Milliseconds()
		//   so it consistent for entire frame
		curtime = newtime;

        Qcommon_Frame (time);
		oldtime = newtime;
    }

}