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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// console.c
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "client.h"
#include "ref_gl/qgl.h"
/* The console's main structure */
struct CON_console_s CON_console;
/* CVar for notifications display time */
cvar_t * con_notifytime;
// ignore color codes (useful if you're trying to kick/ban someone with lots
// of color codes in their name)
cvar_t *con_ignorecolorcodes;
#define cmode (con_ignorecolorcodes != NULL && con_ignorecolorcodes->integer ? FNT_CMODE_NONE : FNT_CMODE_QUAKE_SRS)
cvar_t *con_color;
float consolecolors[ 6 ][ 4 ] =
{
{0.0, 0.0, 0.0, 0.2},
{0.5, 0.0, 0.0, 0.2},
{0.0, 0.5, 0.0, 0.2},
{0.0, 0.0, 0.5, 0.2},
{0.0, 0.5, 0.5, 0.2},
{0.5, 0.0, 0.5, 0.2}
};
float consolecolors_menu[ 6 ][ 4 ] =
{
{0.0, 0.0, 0.0, 0.85},
{0.1, 0.0, 0.0, 0.85},
{0.0, 0.1, 0.0, 0.85},
{0.0, 0.0, 0.1, 0.85},
{0.0, 0.1, 0.1, 0.85},
{0.1, 0.0, 0.1, 0.85}
};
extern viddef_t vid;
/**************************************************************************/
/* VARIOUS COMMANDS */
/**************************************************************************/
/*
* Show or hide the console.
*/
void CON_ToggleConsole( void )
{
SCR_EndLoadingPlaque (); // get rid of loading plaque
CON_ClearNotify( );
if (cls.key_dest == key_console)
{
M_ForceMenuOff ();
Cvar_Set ("paused", "0");
}
else
{
M_ForceMenuOff ();
cls.key_dest = key_console;
if (Cvar_VariableValue ("maxclients") == 1
&& Com_ServerState ())
Cvar_Set ("paused", "1");
}
}
/*
* Clear the chat area
*/
static void _CON_ToggleChat( void )
{
Key_ClearTyping( );
if ( cls.key_dest == key_console ) {
if ( cls.state == ca_active ) {
M_ForceMenuOff( );
cls.key_dest = key_game;
}
} else {
cls.key_dest = key_console;
}
CON_ClearNotify( );
}
/*
* Toggle the general chat input
*/
static void _CON_GeneralChatInput( void )
{
chat_team = false;
chat_irc = false;
cls.key_dest = key_message;
Cbuf_AddText("chatbubble\n");
Cbuf_Execute ();
}
/*
* Toggle the team chat input
*/
static void _CON_TeamChatInput( void )
{
chat_team = true;
chat_irc = false;
cls.key_dest = key_message;
Cbuf_AddText("chatbubble\n");
Cbuf_Execute ();
}
/*
* Toggle the IRC input
*/
static void _CON_IRCInput( void )
{
chat_team = false;
chat_irc = true;
cls.key_dest = key_message;
}
/**************************************************************************/
/* CONSOLE BUFFER ACCESS */
/**************************************************************************/
/*
* Find the start of the current line
*
* Parameters:
* line the initial line to look from
*
* Returns:
* the identifier of the current line in the buffer
*/
static int _CON_FindLineStart( int line )
{
line = ( line + CON_MAX_LINES ) % CON_MAX_LINES;
while ( CON_console.lCount[ line ] == 0 ) {
line = ( line - 1 + CON_MAX_LINES ) % CON_MAX_LINES;
}
return line;
}
/*
* Find the start of the next line
*
* Parameters:
* line the current location
*
* Returns:
* the identifier of the next line in the buffer
*/
static int _CON_FindNextLine( int line )
{
line = ( line + CON_MAX_LINES ) % CON_MAX_LINES;
if ( CON_console.lCount[ line ] == 0 ) {
while ( CON_console.lCount[ line ] == 0 ) {
line = ( line + 1 ) % CON_MAX_LINES;
}
} else {
line = ( line + CON_console.lCount[ line ] ) % CON_MAX_LINES;
}
return line;
}
/*
* Find the start of the previous line
*
* Parameters:
* line the current location
*
* Returns:
* the identifier of the previous line in the buffer
*/
static int _CON_FindPreviousLine( int line )
{
return _CON_FindLineStart( _CON_FindLineStart( line ) - 1 );
}
/*
* End the current line and start a new one
*/
static void _CON_NewLine( )
{
CON_console.times[ CON_console.curTime ] = cls.realtime;
CON_console.curTime = ( CON_console.curTime + 1 ) % CON_MAX_NOTIFY;
CON_console.curLine = ( CON_console.curLine + 1 ) % CON_MAX_LINES;
CON_console.lines += 1 - CON_console.lCount[ CON_console.curLine ];
CON_console.lCount[ CON_console.curLine ] = 1;
CON_console.offset = 0;
memset( CON_console.text[ CON_console.curLine ] , 0 , CON_LINE_LENGTH );
CON_console.heights[ CON_console.curLine ] = 0;
}
/*
* Go back to the start of the current line
*/
static void _CON_RestartLine( )
{
CON_console.curLine = _CON_FindLineStart( CON_console.curLine );
CON_console.offset = 0;
}
/*
* Append a character to the console buffer
*
* Parameters:
* new_char the character to append
*/
static void _CON_AppendChar( char new_char )
{
int lStart = _CON_FindLineStart( CON_console.curLine );
CON_console.text[ CON_console.curLine ][ CON_console.offset ] = new_char;
CON_console.offset = ( CON_console.offset + 1 ) % CON_LINE_LENGTH;
CON_console.heights[ lStart ] = 0;
if ( CON_console.offset == 0 ) {
// Start a new buffer line that is part of the current logical line
CON_console.lCount[ lStart ] ++;
CON_console.curLine = ( CON_console.curLine + 1 ) % CON_MAX_LINES;
CON_console.lines += 1 - CON_console.lCount[ CON_console.curLine ];
memset( CON_console.text[ CON_console.curLine ] , 0 , CON_LINE_LENGTH );
}
}
/*
* Copy the specified logical line into a buffer
*
* If the current buffer line is full, the logical line will be extended to
* include the next buffer line.
*
* Parameters:
* buffer the buffer to copy to
* line the first buffer line of the logical line
*
* Notes:
* The buffer should have a sufficient size, which can be computed
* using lCount[ line ] * CON_LINE_LENGTH.
*/
static void _CON_CopyLine( char * buffer , int line )
{
int len = CON_console.lCount[ line ];
int i;
for ( i = 0 ; i < len ; i ++ ) {
memcpy( buffer , CON_console.text[ line ] , CON_LINE_LENGTH );
buffer += CON_LINE_LENGTH;
line = ( line + 1 ) % CON_MAX_LINES;
}
}
/**************************************************************************/
/* NOTIFICATIONS */
/**************************************************************************/
/* Clear all notifications */
void CON_ClearNotify( )
{
int i;
for ( i = 0 ; i < CON_MAX_NOTIFY ; i ++ ) {
CON_console.times[ i ] = 0;
}
}
/* Draw the few last lines of the console transparently over the game */
void CON_DrawNotify( )
{
FNT_font_t font;
struct FNT_window_s box;
int line;
int bLines;
int count;
int timeIndex;
font = FNT_AutoGet( CL_gameFont );
box.x = 0;
box.y = 0;
if (cls.key_dest == key_message) {
const char * to_draw;
int height;
if (chat_team) {
to_draw = "say_team: ";
} else if (chat_irc) {
to_draw = "say_IRC: ";
} else {
to_draw = "say: ";
}
box.width = viddef.width;
box.height = 0;
FNT_BoundedPrint( font , to_draw , FNT_CMODE_NONE , FNT_ALIGN_LEFT , &box , FNT_colors[ 7 ] );
height = box.height;
box.x = box.width + 1;
box.width = viddef.width - box.width;
box.height = 0;
FNT_WrappedPrint( font , chat_buffer , FNT_CMODE_NONE , FNT_ALIGN_LEFT , 30 , &box , FNT_colors[ 7 ] );
box.x = 0;
box.y = ( height > box.height ) ? height : box.height;
}
// Find the first logical line to display
line = _CON_FindLineStart( CON_console.curLine );
bLines = CON_console.lines - CON_console.lCount[ line ];
timeIndex = ( CON_console.curTime - 1 + CON_MAX_NOTIFY ) % CON_MAX_NOTIFY;
for ( count = 0 ; count < CON_MAX_NOTIFY && bLines > 0 ; count ++ ) {
int time = CON_console.times[ timeIndex ];
if ( time == 0 || cls.realtime - time > con_notifytime->value * 1000 ) {
break;
}
timeIndex = ( timeIndex - 1 + CON_MAX_NOTIFY ) % CON_MAX_NOTIFY;
line = _CON_FindPreviousLine( line );
bLines -= CON_console.lCount[ line ];
}
// No lines to display
if ( count == 0 ) {
return;
}
// Display lines
while ( count > 0 ) {
box.width = viddef.width;
box.height = 0;
if ( CON_console.lCount[ line ] == 1 ) {
FNT_WrappedPrint( font , CON_console.text[ line ] , FNT_CMODE_QUAKE_SRS , FNT_ALIGN_LEFT , 30 , &box , FNT_colors[ 7 ] );
} else {
char * buffer = Z_Malloc( CON_LINE_LENGTH * CON_console.lCount[ line ] );
_CON_CopyLine( buffer , line );
FNT_WrappedPrint( font , buffer , FNT_CMODE_QUAKE_SRS , FNT_ALIGN_LEFT , 30 , &box , FNT_colors[ 7 ] );
Z_Free( buffer );
}
box.y += box.height;
line = _CON_FindNextLine( line );
timeIndex = ( timeIndex + 1 ) % CON_MAX_NOTIFY;
count --;
}
}
/**************************************************************************/
/* CONSOLE ACCESS FUNCTIONS */
/**************************************************************************/
/* Save the console contents out to a file. */
static void _CON_Dump( void )
{
char name[MAX_OSPATH];
int line , lastLine;
FILE * f;
if ( Cmd_Argc( ) != 2 ) {
Com_Printf ("usage: condump <filename>\n");
return;
}
Com_sprintf( name , sizeof( name ) , "%s/%s.txt" , FS_Gamedir( ) , Cmd_Argv( 1 ) );
Com_Printf( "Dumping console text to %s.\n" , name );
FS_CreatePath( name );
f = fopen( name, "w" );
if (!f) {
Com_Printf( "ERROR: couldn't open %s.\n" , name );
return;
}
lastLine = _CON_FindLineStart( CON_console.curLine );
line = ( CON_console.curLine + 1 + CON_MAX_LINES - CON_console.lines ) % CON_MAX_LINES;
while ( line != lastLine ) {
if ( CON_console.text[ line ][ 0 ] != 0 ) {
if ( CON_console.lCount[ line ] == 1 ) {
fprintf( f , "%s\n" , CON_console.text[ line ] );
} else {
char * buffer = Z_Malloc( CON_LINE_LENGTH * CON_console.lCount[ line ] );
_CON_CopyLine( buffer , line );
fprintf( f , "%s\n" , buffer );
Z_Free( buffer );
}
}
line = _CON_FindNextLine( line );
}
fclose( f );
}
/* Clears the console */
void CON_Clear( void )
{
memset( &CON_console , 0 , sizeof( CON_console ) );
CON_console.lines = 1;
CON_console.lCount[ 0 ] = 1;
CON_console.curLine = 0;
CON_console.offset = 0;
CON_console.initialised = true;
}
/* Initialise the console. */
void CON_Initialise( )
{
CON_Clear( );
Com_Printf( "Console initialized.\n" );
// Register CVars
con_notifytime = Cvar_Get( "con_notifytime" , "6" , CVARDOC_INT | CVAR_ARCHIVE );
con_ignorecolorcodes = Cvar_Get( "con_ignorecolorcodes", "0", CVARDOC_BOOL|CVAR_ARCHIVE );
// 0 = off
// 1 = red
// 2 = green
// 3 = blue
// 4 = cyan
// 5 = purple
con_color = Cvar_Get( "con_color", "0", CVARDOC_INT|CVAR_ARCHIVE );
// Register commands
Cmd_AddCommand( "toggleconsole", CON_ToggleConsole );
Cmd_AddCommand( "togglechat", _CON_ToggleChat );
Cmd_AddCommand( "messagemode", _CON_GeneralChatInput );
Cmd_AddCommand( "messagemode2", _CON_TeamChatInput );
Cmd_AddCommand( "messagemode3", _CON_IRCInput );
Cmd_AddCommand( "clear" , CON_Clear );
Cmd_AddCommand( "condump" , _CON_Dump );
}
/* Add text to the console. */
void CON_Print( const char * text )
{
char curChar;
if ( ! CON_console.initialised ) {
return;
}
while ( ( curChar = *text ) != 0 ) {
if ( curChar == '\r' ) {
_CON_RestartLine( );
} else if ( curChar == '\n' ) {
_CON_NewLine( );
} else {
_CON_AppendChar( curChar );
}
text ++;
}
}
/**************************************************************************/
/* CONSOLE DISPLAY FUNCTIONS */
/**************************************************************************/
/*
* Compute the height of a logical console line and update the console's
* data structure accordingly.
*
* Parameters:
* font the current console font
* line the start of the logical line for which the computation will
* be performed
*/
static void _CON_ComputeLineHeight( FNT_font_t font , int line )
{
if ( CON_console.text[ line ][ 0 ] == 0 ) {
// Empty lines are a special case, as we don't need to draw them
CON_console.heights[ line ] = font->size;
} else {
// "Print" the line outside of the screen
struct FNT_window_s box;
box.x = 0 , box.y = viddef.height;
box.width = viddef.width - font->size * 5 , box.height = 0;
if ( CON_console.lCount[ line ] == 1 ) {
FNT_WrappedPrint( font , CON_console.text[ line ] , cmode ,
FNT_ALIGN_LEFT , 0 , &box , FNT_colors[ 0 ] );
} else {
char * buffer = Z_Malloc( CON_console.lCount[ line ] * CON_LINE_LENGTH );
_CON_CopyLine( buffer , line );
FNT_WrappedPrint( font , buffer , cmode ,
FNT_ALIGN_LEFT , 0 , &box , FNT_colors[ 0 ] );
Z_Free( buffer );
}
if ( box.height == 0 ) {
CON_console.heights[ line ] = font->size;
} else {
CON_console.heights[ line ] = box.height;
}
}
}
/*
* Compute the height of all active lines in the console.
*
* Parameters:
* font the console's current font
*
* Returns:
* the total height of the console
*/
static unsigned int _CON_ComputeHeight( FNT_font_t font )
{
int line , lastLine;
unsigned int total = 0;
lastLine = _CON_FindLineStart( CON_console.curLine );
line = ( CON_console.curLine + 1 + CON_MAX_LINES - CON_console.lines ) % CON_MAX_LINES;
while ( 1 ) {
if ( ! CON_console.heights[ line ] ) {
_CON_ComputeLineHeight( font , line );
}
total += CON_console.heights[ line ];
if ( line == lastLine ) {
break;
}
line = _CON_FindNextLine( line );
}
return total;
}
/*
* Check for font or resolution changes.
*
* Parameters:
* font the console's current font
*
* Returns:
* true if the resolution or fonts have changed, false otherwise
*/
static qboolean _CON_CheckResize( FNT_font_t font )
{
return ( viddef.width != CON_console.pWidth || font->size != CON_console.pSize
|| strcmp( font->face->name , CON_console.pFace ) );
}
/*
* Draw the console's text.
*
* Parameters:
* font the current console font
* start the vertical offset relative to the top of the console's
* contents at which drawing is to begin
* dHeight the height of the display area
*/
static void _CON_DrawConsoleText(
FNT_font_t font ,
int start ,
int dHeight
)
{
struct FNT_window_s box;
int line , lastLine , total;
qglScissor( 0 , viddef.height - dHeight , viddef.width , dHeight );
qglEnable( GL_SCISSOR_TEST );
total = 0;
lastLine = _CON_FindLineStart( CON_console.curLine );
line = ( CON_console.curLine + 1 + CON_MAX_LINES - CON_console.lines ) % CON_MAX_LINES;
do {
if ( total + CON_console.heights[ line ] >= start && CON_console.text[ line ][ 0 ] ) {
box.x = font->size*2;
box.y = total - start;
box.width = viddef.width - font->size * 5;
box.height = 0;
if ( CON_console.lCount[ line ] == 1 ) {
FNT_WrappedPrint( font , CON_console.text[ line ] , cmode ,
FNT_ALIGN_LEFT , 0 , &box , FNT_colors[ 2 ] );
} else {
char * buffer = Z_Malloc( CON_console.lCount[ line ] * CON_LINE_LENGTH );
_CON_CopyLine( buffer , line );
FNT_WrappedPrint( font , buffer , cmode ,
FNT_ALIGN_LEFT , 0 , &box , FNT_colors[ 2 ] );
Z_Free( buffer );
}
}
total += CON_console.heights[ line ];
if ( line == lastLine ) {
break;
}
line = _CON_FindNextLine( line );
} while ( total - start < dHeight );
qglDisable( GL_SCISSOR_TEST );
}
/*
* Draw the scroller on the right of the console.
*
* For now this is not interactive, it only exists to indicate where in the
* console's contents the current view is located.
*
* This function uses Draw_Fill to generate the scroller's graphics. It uses
* the following fill colours: 15 (white, outside of the box), 201 (dark
* green, inside of the box) and 208 (bright green, selected area).
*
* Parameters:
* font_size The size of the font (used as the vertical offset and
* the scroller's width)
* text_height Total height of the console's text contents.
* display_height Height of the viewing area.
*/
static void _CON_DrawScroller(
int font_size ,
int text_height ,
int display_height )
{
// FIXME: lots of copy-pasted code here. Doesn't matter, we will
// eventually redo the whole console using the menu code.
int hStart = viddef.width - 3 * font_size;
int vStart = font_size / 2;
int tHeight = display_height - font_size;
int bHeight , bStart;
Draw_AlphaStretchTilingPic (hStart, vStart, font_size, font_size, "menu/scroll_border_end", 1);
Draw_AlphaStretchTilingPic (hStart, vStart+font_size, font_size, tHeight-vStart, "menu/scroll_border", 1);
Draw_AlphaStretchTilingPic (hStart+font_size, vStart+tHeight+font_size, -font_size, -font_size, "menu/scroll_border_end", 1);
if ( display_height >= text_height )
{
// Fill whole bar
bStart = vStart;
bHeight = tHeight;
}
else
{
bHeight = tHeight * display_height / text_height;
if ( bHeight < font_size )
bHeight = font_size;
// "Top" offset is height - dHeight, "bottom" offset is 0
// "Top" bar location is vStart, bottom location is vStart + tHeight - bHeight.
bStart = vStart + ( tHeight - bHeight )
* ( CON_console.displayOffset - text_height + display_height )
/ ( display_height - text_height );
}
Draw_AlphaStretchTilingPic (hStart, bStart, font_size, font_size, "menu/scroll_cursor_end", 1);
Draw_AlphaStretchTilingPic (hStart, bStart+font_size, font_size, bHeight-font_size, "menu/scroll_cursor", 1);
Draw_AlphaStretchTilingPic (hStart+font_size, bStart+bHeight+font_size, -font_size, -font_size, "menu/scroll_cursor_end", 1);
}
/*
* Draw the console's input line.
*
* Parameters:
* font the current console font
* inputY the height at which the input line is located
*/
static void _CON_DrawInputLine(
FNT_font_t font ,
int inputY )
{
struct FNT_window_s box;
char text[ MAXCMDLINE + 1 ];
unsigned int wToCursor;
unsigned int wAfterCursor;
unsigned int align;
char old;
if ( cls.key_dest == key_menu || ( cls.key_dest != key_console && cls.state == ca_active ) )
return;
// Copy current line
memcpy( text , key_lines[ edit_line ] , key_linelen );
text[ key_linelen ] = 0;
// Determine width of text before the cursor ...
old = text[ key_linepos ];
text[ key_linepos ] = 0;
box.x = 0;
box.y = viddef.height;
box.width = box.height = 0;
FNT_BoundedPrint( font , text , cmode , FNT_ALIGN_LEFT , &box , FNT_colors[ 2 ] );
wToCursor = box.width;
text[ key_linepos ] = old;
// ... and after the cursor
if ( key_linelen > key_linepos ) {
box.width = box.height = 0;
FNT_BoundedPrint( font , text + key_linepos , cmode , FNT_ALIGN_LEFT , &box , FNT_colors[ 2 ] );
wAfterCursor = box.width;
} else {
wAfterCursor = 0;
}
box.x = font->size;
box.y = inputY;
box.height = 0;
text[ key_linepos ] = 0;
if ( wToCursor + font->size * 5 < viddef.width ) {
// There is enough space for the start of the line
align = FNT_ALIGN_LEFT;
} else {
// Not enough space, print with right alignment
wToCursor = viddef.width * 0.9;
align = FNT_ALIGN_RIGHT;
}
box.width = wToCursor;
FNT_BoundedPrint( font , text , cmode , align , &box , FNT_colors[ 2 ] );
// Draw cursor
if ( ( (int)( cls.realtime >> 8 ) & 1) != 0 ) {
Draw_Fill (box.x + box.width + 1 , box.y + 1 , font->size - 2 , font->size - 2 , RGBA(0,1,0,1));
}
// Draw whatever is after the cursor
if ( wAfterCursor ) {
text[ key_linepos ] = old;
box.x += box.width + font->size;
box.width = viddef.width - ( box.width + font->size * 5 );
box.height = 0;
FNT_BoundedPrint( font , text + key_linepos , cmode , FNT_ALIGN_LEFT , &box , FNT_colors[ 2 ] );
}
}
/*
* Draw the line at the bottom of the console.
*
* This line includes the version string and the current download status.
*
* Parameters:
* y vertical offset of the bottom of the console
*
* Returns:
* vertical offset above the line at the bottom of the console
*
*/
static int _CON_DrawConsoleBottom( int y )
{
FNT_font_t font;
char buffer[ MAX_STRING_CHARS ];
int kb , sz;
font = FNT_AutoGet( CL_gameFont );
y -= font->size;
// Draw version string
sz = sizeof( VERSION );
FNT_RawPrint( font , VERSION , sz , false ,
viddef.width - font->size * 5 * sz / 2 , y , FNT_colors[ 7 ] );
// Draw download status if needed
if ( ! ( cls.download && ( kb = (int)ftell( cls.download ) / 1024 ) ) ) {
return y;
}
Com_sprintf( buffer , MAX_STRING_CHARS , "Downloading %s [%s] ... %dKB" ,
cls.downloadname , ( cls.downloadhttp ? "HTTP" : "UDP" ), kb );
FNT_RawPrint( font , buffer , strlen( buffer ) , false ,
font->size * 3 , y , FNT_colors[ 3 ] );
return y;
}
/* Draw the console. */
void CON_DrawConsole( float relSize )
{
FNT_font_t font;
int dHeight;
int height;
int start;
int fontSize;
// Don't draw if there's no video
if ( viddef.width < 1 ) {
return;
}
// Check for changes and act accordingly
font = FNT_AutoGet( CL_consoleFont );
if ( _CON_CheckResize( font ) ) {
CON_console.pWidth = viddef.width;
CON_console.pSize = font->size;
strcpy( CON_console.pFace , font->face->name );
memset( CON_console.heights , 0 , sizeof( CON_console.heights ) );
}
fontSize = font->size;
// Compute display height and draw background
dHeight = viddef.height * relSize;
// FIXME: lots of copy-pasted code here. Doesn't matter, we will
// eventually redo the whole console using the menu code.
{
int _tile_w, _tile_h;
float tile_w, tile_h;
//qboolean fromMenu = (cls.state == ca_disconnected && cls.key_dest != key_game);
qboolean fromMenu = (cls.state == ca_disconnected || cls.state == ca_connecting);
int color = con_color->integer;
//Com_Printf("%d %d\n", cls.state, cls.key_dest);
// assume all tiles are the same size
Draw_GetPicSize (&_tile_w, &_tile_h, "menu/m_topcorner" );
tile_w = (float)_tile_w/64.0*(float)font->size*4.0;
tile_h = (float)_tile_h/64.0*(float)font->size*4.0;
if (color < 0 || color > 5) {
color = 0;
}
if (color > 0 || fromMenu)
{
Draw_Fill_CutCorners(font->size / 3, 0, viddef.width - font->size / 1.5, dHeight + font->size * 1.5,
fromMenu ? consolecolors_menu[color] : consolecolors[color], font->size, RCF_BOTTOMLEFT|RCF_BOTTOMRIGHT);
}
Draw_AlphaStretchTilingPic( -tile_w/4, dHeight-tile_h/2, tile_w, tile_h, "menu/m_bottomcorner", 1 );
Draw_AlphaStretchTilingPic( viddef.width+tile_w/4, dHeight-tile_h/2, -tile_w, tile_h, "menu/m_bottomcorner", 1 );
Draw_AlphaStretchTilingPic( tile_w*0.75, dHeight-tile_h/2, viddef.width-tile_w*1.5, tile_h, "menu/m_bottom", 1 );
Draw_AlphaStretchTilingPic( -tile_w/4, 0, tile_w, dHeight-tile_h/2, "menu/m_side", 1 );
Draw_AlphaStretchTilingPic( viddef.width+tile_w/4, 0, -tile_w, dHeight-tile_h/2, "menu/m_side", 1 );
Draw_AlphaStretchTilingPic( tile_w*0.75, 0, viddef.width-tile_w*1.5, dHeight-tile_h/2, "menu/m_background", 1 );
}
// Draw version string and download status
dHeight = _CON_DrawConsoleBottom( dHeight ) - fontSize;
// Compute heights
height = _CON_ComputeHeight( font );
if ( height < dHeight ) {
CON_console.displayOffset = 0;
} else if ( CON_console.displayOffset > height - dHeight ) {
CON_console.displayOffset = height - dHeight;
}
start = height - dHeight - CON_console.displayOffset;
// Draw console contents & input line
_CON_DrawConsoleText( font , start , dHeight );
_CON_DrawScroller( font->size , height , dHeight );
_CON_DrawInputLine( font , dHeight );
}
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